Dutch Terraced Houses
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- SwissFan91
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Re: Dutch Terraced Houses
Very good. Well done!
- V453000 :)
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Re: Dutch Terraced Houses
I decided to be exceptionally constructive today so instead of words I help you with an image. I have vastly edited/shaded/recoloured the bottom fully complete building... notes to say:
1. as I mentioned above, more colour shades, more colour shades and more colour shades. Below the image I have picked out the colours you use, and from those I picked the shades that you were using.
2. the roof with a "X" pattern looks massively repetitive and very unnatural, try to always avoid those, plus added more colour shades
3. distant part of the roof - do not fear to use more light colours, and vice versa I would not use the darkest black there as it creates a bit too strong contrast ... the darkest black is a very strong colour in general so I would be careful with it
4. For windows I think the most preferable colour is the mauve. Purple is cute but it adds to it a bit too much cartoonish/too colourful look I think ... not the biggest issue, but again increased amount of colour shades
5. The window white colours and such created massive contrast on the front of the house, darkened considerably, + colour shades
6. not sure if the thing in front of the house is a fence, but I understood it as one and adapted it accordingly, note that lighter shades are the | sticks in the eventual fence, while the "fence gaps" either have free space (alpha blue), or dark brown. Both ways are an option, you could even use both in one house.
And hints how to actually reach that:
1. I always pick out colours which I intend to use - those "colour lines" below the image. That makes it easier for you to use more of them.
2. when starting a wall/area/something, just fill it with some darker colour and then put a brighter colour on the highlighted spots. Then try to make a "gradient" or what ever is needed to make them blend together.
This makes it easier to use increased amount of shades - I totally understand that when you use reduced amount from the start, it does not feel necessary because your eyes "get used" to the contrast which is there at that time.
3. Bright colours define the image and shapes in it!
Pay special attention to where which bright pixel is, for example look at the windows, the window on the most left has the brightest pixel in the middle, while the second from the right window has the brightest pixel in the bottom. Even that one pixel matters a lot as you can hopefully see.
Hope it helps
V453000
1. as I mentioned above, more colour shades, more colour shades and more colour shades. Below the image I have picked out the colours you use, and from those I picked the shades that you were using.
2. the roof with a "X" pattern looks massively repetitive and very unnatural, try to always avoid those, plus added more colour shades

3. distant part of the roof - do not fear to use more light colours, and vice versa I would not use the darkest black there as it creates a bit too strong contrast ... the darkest black is a very strong colour in general so I would be careful with it
4. For windows I think the most preferable colour is the mauve. Purple is cute but it adds to it a bit too much cartoonish/too colourful look I think ... not the biggest issue, but again increased amount of colour shades
5. The window white colours and such created massive contrast on the front of the house, darkened considerably, + colour shades
6. not sure if the thing in front of the house is a fence, but I understood it as one and adapted it accordingly, note that lighter shades are the | sticks in the eventual fence, while the "fence gaps" either have free space (alpha blue), or dark brown. Both ways are an option, you could even use both in one house.
And hints how to actually reach that:
1. I always pick out colours which I intend to use - those "colour lines" below the image. That makes it easier for you to use more of them.
2. when starting a wall/area/something, just fill it with some darker colour and then put a brighter colour on the highlighted spots. Then try to make a "gradient" or what ever is needed to make them blend together.
This makes it easier to use increased amount of shades - I totally understand that when you use reduced amount from the start, it does not feel necessary because your eyes "get used" to the contrast which is there at that time.
3. Bright colours define the image and shapes in it!
Pay special attention to where which bright pixel is, for example look at the windows, the window on the most left has the brightest pixel in the middle, while the second from the right window has the brightest pixel in the bottom. Even that one pixel matters a lot as you can hopefully see.
Hope it helps
V453000
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Re: Dutch Terraced Houses
Looks very good, but I think it can still do with some more variation on the ends.

You even posted it twiceV453000 :) wrote:I decided to be exceptionally constructive today

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- V453000 :)
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Re: Dutch Terraced Houses
excellent
I cant even remove it now
zz
also, there for sure would help more design changes, but I was rather focused on the drawing technique part


also, there for sure would help more design changes, but I was rather focused on the drawing technique part

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Re: Dutch Terraced Houses
Many years ago, I posted some graphical examples in a similar thread. Might be still valuable here today.
regards
Michael
regards
Michael
Re: Dutch Terraced Houses
Thanks, it certainly does.V453000 :) wrote:Hope it helps
Such as?V45300 :) wrote:also, there for sure would help more design changes
Re: Dutch Terraced Houses
is that just me or does the roof look off-center? the front of the roof looks steeper than the back, and the peak of the roof looks moved to the front.
Re: Dutch Terraced Houses
Actually, I think it should be even more off-centre. All the "rijtjeshuizen" that I know have one side of the roof at a steep angle while the other side is at a shallow angle, pretty much like in the attached image. A bit of a google search shows hundreds of different variations though.Eddi wrote:is that just me or does the roof look off-center? the front of the roof looks steeper than the back, and the peak of the roof looks moved to the front.
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Re: Dutch Terraced Houses
The Vinex-type houses often have odly shaped roofs, but this is meant to be an older house, with equal roofs front and back, something like this. The division of the roof is precisely in the middle, but it might be the shading causing it to look off.
Re: Dutch Terraced Houses
I think the traditional houses have the roof in the center, but over the years architects tried to be creative and made all kind of variants. I think center-roofs are much more common than off-center roofs, but obviously a lot of variations are possible.XeryusTC wrote:Actually, I think it should be even more off-centre. All the "rijtjeshuizen" that I know have one side of the roof at a steep angle while the other side is at a shallow angle, pretty much like in the attached image. A bit of a google search shows hundreds of different variations though.Eddi wrote:is that just me or does the roof look off-center? the front of the roof looks steeper than the back, and the peak of the roof looks moved to the front.
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Re: Dutch Terraced Houses
I've been working on this a bit more lately, and it is at a point where I think an updated grf is in order. The 1930s style terraced houses are finished in all 4 directions, automatically being placed to face the road. It also includes these houses around a park, and two small workers' houses from the late 19th century.
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- nlhs.grf
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Re: Dutch Terraced Houses
i hope they don't change direction when you add/remove roads or build a depot, like some other GRFs did.YSH wrote:automatically being placed to face the road.
Re: Dutch Terraced Houses
No, the location of the road is only checked at construction, they remain fixed after that.
Re: Dutch Terraced Houses
Perhaps choose a less bright colour red for the roof tiles, it hurts the eyes and in reality roof tiles hardly ever stay so bright (not even the glazed one, they breach
). It also contrasts with your very well textured masonry.

- SwissFan91
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Re: Dutch Terraced Houses
It might be worth toning down the brightness on the fence of the 1930s style terraced house for the same reason that Hyro suggested - fences rarely stay that bright and shiny.
Also - are the workers houses really that small compared to the others?
Good work though
Also - are the workers houses really that small compared to the others?
Good work though

Re: Dutch Terraced Houses
Indeed, they should be a bit darker. Updated grf at the bottomHyronymus wrote:Perhaps choose a less bright colour red for the roof tiles
Yes, they have one floor less. They are (loosely) based on a block of buildings from the Diamantbuurt in Amsterdam.SwissFan91 wrote:Also - are the workers houses really that small compared to the others?
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- andythenorth
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Re: Dutch Terraced Houses
Lighting direction is wrong.
Lighting is also wrong in TTRS, most of opengfx and numerous other sets, so it's an easy mistake to make (FIRS was also wrong for a long time, and most of FISH and HEQS still is wrong)
Wrong #1 is because Sun in original TTD is at about 4pm - 5.30pm, and high up.
Wrong #2 is because the houses will simply look better with the front face of the roof shaded light, and the rear face of the roof shaded dark.
Whether you bother to change it is up to you, I just don't want you to find out later and have to redraw a lot of sprites (I redrew a *lot*).
Lighting is also wrong in TTRS, most of opengfx and numerous other sets, so it's an easy mistake to make (FIRS was also wrong for a long time, and most of FISH and HEQS still is wrong)

Wrong #1 is because Sun in original TTD is at about 4pm - 5.30pm, and high up.
Wrong #2 is because the houses will simply look better with the front face of the roof shaded light, and the rear face of the roof shaded dark.
Whether you bother to change it is up to you, I just don't want you to find out later and have to redraw a lot of sprites (I redrew a *lot*).

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Re: Dutch Terraced Houses
For some reason when I add the GRF to the GRF list (either for a new game or an existing game), it just doesn't show up in towns; I tried several times but I'm not sure what I'm doing wrong. Other building GRF's work fine.
Re: Dutch Terraced Houses
Try moving it above the other building NewGRFs. Also, if you're using a building NewGRF that reduces population (UK Town Set, Early Building) then that may interfere with this NewGRF producing buildings.
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Re: Dutch Terraced Houses
I tried as you said, but even when this GRF is the only one loaded it still doesn't work. I haven't experienced this with any other GRF so I find it a bit strange.
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