Current Status [april 2012]

Discuss a Transport Tycoon-like game being programmed by forum users.

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uzurpator
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Re: Current Status [february 2012]

Post by uzurpator » 14 Feb 2012 17:56

Steve: Thanks :)

As for lua - It is OK for axiliary tasks, but cannot really cope with normal business logic workflow in a game like TE. With sufficiently big game it will limit the speed significantly. Just take a look at supreme commander :)

Bokkie: Thanks. It is not a bug per-se, just a marker for the direction of light :)
All art and vehicle stats I authored for TT and derivatives are as of now PUBLIC DOMAIN! Use as you see fit
Just say NO to the TT fan-art sprite licensing madness. Public domain your art as well.

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uzurpator
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Re: Current Status [february 2012]

Post by uzurpator » 15 Mar 2012 21:30

Slight bump, so no doom-sayers come near.

I am still working. THere is a slight progress. Not as much as I would like it to be, but I have been busy with other projects.
All art and vehicle stats I authored for TT and derivatives are as of now PUBLIC DOMAIN! Use as you see fit
Just say NO to the TT fan-art sprite licensing madness. Public domain your art as well.

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uzurpator
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Re: Current Status [april 2012]

Post by uzurpator » 11 Apr 2012 18:57

If you are curious about the progress. Stuff gets done. Sometimes slower, sometimes faster. Project twitter sees the most recent activity :)

https://twitter.com/#!/TransportEmpire
All art and vehicle stats I authored for TT and derivatives are as of now PUBLIC DOMAIN! Use as you see fit
Just say NO to the TT fan-art sprite licensing madness. Public domain your art as well.

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IANF
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Re: Current Status [april 2012]

Post by IANF » 09 Dec 2012 01:05

i realize that it is against the forum rules to bump an old thread but i would really like to know how this project is progressing.

i am sorry for the bump

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thphwh
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Re: Current Status [april 2012]

Post by thphwh » 09 Dec 2012 14:02

Development has stopped.

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Hyronymus
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Re: Current Status [april 2012]

Post by Hyronymus » 09 Dec 2012 14:27

thphwh wrote:Development has stopped.
Ooh, where is that information?

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Re: Current Status [april 2012]

Post by thphwh » 09 Dec 2012 22:59

I have made a mistake. I mistook the date on their last twitter post as October 2012, not 2011. Also it was on hold, not stopped. Oops, Sorry.

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