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[OTTD] Swamp scenario
Posted: 26 Aug 2008 19:12
by Wolf01
This is a remake of an old scenario I made with the first OTTD build with rivers, then I overwrote it with another scenario when saving, but I had a screenshot, so I was able to remake it
64x64, Temperate
I used no grfs (the ones you can see are loaded after saving the scenario to make it a little more nice to view on the screenshot)
Re: [OTTD] Swamp scenario
Posted: 06 Sep 2008 21:14
by ferrophile
Wolf01 wrote:This is a remake of an old scenario I made with the first OTTD build with rivers, then I overwrote it with another scenario when saving, but I had a screenshot, so I was able to remake it
64x64, Temperate
I used no grfs (the ones you can see are loaded after saving the scenario to make it a little more nice to view on the screenshot)
The scale sort of puts a limit on the overall effect. What might be nice to see some day is a "
swamp" or "marsh" tile that would incur some additional cost to build upon. However, that would mean someone would have to do the work to code it and its effects. Although I'm sure I have plenty of "
great ideas"

myself on how to improve some of the terrain features of the game, I'm way too swamped (no pun intended) in my own personal life with my own business to have time to contribute to the effort myself.

Maybe some day...
Re: [OTTD] Swamp scenario
Posted: 08 Sep 2008 17:33
by Wolf01
In fact you can bulldoze the *swamp* and build a station there
The only thing to avoid is to bulldoze around the coast line, leave a line of river to keep the sea away from the land