Av9.8 aircraft set - version 0.95, 17/1/2020

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PikkaBird
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Av9.8 aircraft set - version 0.95, 17/1/2020

Post by PikkaBird »

A new version of everyone's favourite* aircraft set, av9.8!

The current version is 0.95, 17th of January 2020


Changes:

0.95:
- Rebalanced all vehicle stats.
- Added the Avix Lion (1913).
- Replaced the GStar G333 (2015) with the Olympia Super Jumbo (1992).
- Renamed the Avix Alpha, Victory Arrow, Howard Freighter, Gstar G300, Howard Whirlwind and Victory Dragon to the Victory Skytrain, Unity Arrow, Horsell Freighter, Unity G300, Tudor Knight and Unity Dragon, respectively.

0.93:
- Increased the freight refit capacity of all aircraft by ~50%.
- Renamed the Horsell Freighter to the Howard Freighter, for analogous raisins.

0.92:
- Extended the model life of the Airship until the introduction of the Whirlwind, to create continuity of VTOL availability.

0.91:
- Halved the running costs of helicopters and the airship, to make them more viable.


0.9:
- Added Airship, Horsell Freighter (L100), Olympia Jumbo (747) and Olympia Universal (737).
- Removed Unity Skytrain (futuristic turboprop).
- Changed graphic set for Tudor Rose (was 727, now Il62) and GStar G300 (was 767, now A330).
- Slight stat rebalance (particularly, capacity increase for large aircraft).
- Reinstated av8 sound effects.

Available now from the fruitcart and in-game.
Attachments
v95 vehicle roster
v95 vehicle roster
av98-95.png (26.46 KiB) Viewed 5515 times


Diesel Power
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Re: Av9.8 aircraft set - version 0.92, 1/2/2019

Post by Diesel Power »

Just noticed the these aircraft now autorefit! Great idea! Makes backloads for cargo planes and airships much more efficient. Are you planning to make this set as extensive as av8? I liked how the graghics changed non passenger cargos. A few more cargo options would be great (looks odd carrying coal in a plane with windows!). How about adding a parameter to add/disable range on planes? I liked that restriction. This has just overtake av8 as my prefered aircraft set.
Great work!

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Re: Av9.8 aircraft set - version 0.92, 1/2/2019

Post by PikkaBird »

One reason why there are so few aircraft in this set is I've always planned to replace the graphics with 32bpp/ez - the Av8 graphics are just a placeholder - and I don't want to give myself too much to draw. The other is, since the aircraft are now fictionalised, there's not really any sense in having dozens of planes with similar stats.

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Re: Av9.8 aircraft set - version 0.92, 1/2/2019

Post by Diesel Power »

Ah, that makes sense. Good plan.

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Re: Av9.8 aircraft set - version 0.92, 1/2/2019

Post by uprrfan530 »

PikkaBird wrote:
20 Mar 2019 06:54
One reason why there are so few aircraft in this set is I've always planned to replace the graphics with 32bpp/ez - the Av8 graphics are just a placeholder - and I don't want to give myself too much to draw. The other is, since the aircraft are now fictionalised, there's not really any sense in having dozens of planes with similar stats.
Is there a (user friendly) way to disable or increase the Av8/9.8 aircraft range limits? I like to play on 4,000+ tile maps. It would be nice for a 747 to fly from NY to LAX non-stop.

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Re: Av9.8 aircraft set - version 0.93, 6/4/2019

Post by Diesel Power »

Last time I checked av9.8 aircraft had unlimited range. Only av8 had limits.

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Re: Av9.8 aircraft set - version 0.92, 1/2/2019

Post by kamnet »

uprrfan530 wrote:
04 Aug 2019 21:39
PikkaBird wrote:
20 Mar 2019 06:54
One reason why there are so few aircraft in this set is I've always planned to replace the graphics with 32bpp/ez - the Av8 graphics are just a placeholder - and I don't want to give myself too much to draw. The other is, since the aircraft are now fictionalised, there's not really any sense in having dozens of planes with similar stats.
Is there a (user friendly) way to disable or increase the Av8/9.8 aircraft range limits? I like to play on 4,000+ tile maps. It would be nice for a 747 to fly from NY to LAX non-stop.
Download Rangeless AV8, a modified version. viewtopic.php?p=1119745#p1119745

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Re: Av9.8 aircraft set - version 0.93, 6/4/2019

Post by uprrfan530 »

Just removed av8 and applied av9.8 in game... now only 5 aircraft & one heli available in 1977??? no 747 (clone) at all?! any ideas or help?

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Re: Av9.8 aircraft set - version 0.92, 1/2/2019

Post by uprrfan530 »

kamnet wrote:
05 Aug 2019 04:09
uprrfan530 wrote:
04 Aug 2019 21:39
PikkaBird wrote:
20 Mar 2019 06:54
One reason why there are so few aircraft in this set is I've always planned to replace the graphics with 32bpp/ez - the Av8 graphics are just a placeholder - and I don't want to give myself too much to draw. The other is, since the aircraft are now fictionalised, there's not really any sense in having dozens of planes with similar stats.
Is there a (user friendly) way to disable or increase the Av8/9.8 aircraft range limits? I like to play on 4,000+ tile maps. It would be nice for a 747 to fly from NY to LAX non-stop.
Download Rangeless AV8, a modified version. viewtopic.php?p=1119745#p1119745
I must be totally retarded... how the heck do I get the above rangeless av8 to apply to an in-progress game?

Diesel Power
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Re: Av9.8 aircraft set - version 0.93, 6/4/2019

Post by Diesel Power »

It's generally not a good idea to change GRFs in game. It can corrupt the save or just crash the game.
av8 and av9.8 are very diffrent sets and are not interchangeable in a running game.

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Re: Av9.8 aircraft set - version 0.93, 6/4/2019

Post by kamnet »

Ditto, it is not advised to mess with the game settings to enable changing NewGRFs in a running game. The instant you do, it has the potential to corrupt the game in many ways which you might not even notice at first or for a long time.

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Re: Av9.8 aircraft set - version 0.93, 6/4/2019

Post by ssmit132 »

Hi Pikka,

I've been trying this set recently over Av8 which I used to use all the time. I'm pleased to see that it is compatible with the Toyland climate :) However, for some reason, the original Powernaut Helicopter is still introduced in 1957. No other Toyland planes have this issue.
Av9_Powernaut.png
(126.96 KiB) Not downloaded yet
I imagine this isn't a high priority to fix since Toyland isn't a popular climate, but obviously this isn't supposed to happen and the Powernaut Helicopter is not balanced with the Av9.8 vehicles.
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Re: Av9.8 aircraft set - version 0.93, 6/4/2019

Post by PikkaBird »

Odd. :D

Presumably I was off by one zeroing the default IDs. :)

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Re: Av9.8 aircraft set - version 0.95, 17/1/2020

Post by PikkaBird »

I've just updated Av9.8 with a stats rebalance and a new early plane. See the first post for details!

I've also started work on some 32bpp graphics for the set - with only 16 vehicles in the set and the av8 graphics to use as guides, hopefully they won't take too long to draw. I'll be updating on Patreon as I go, and hope to have the full 32bpp 2x zoom set done in a few months. :)

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Re: Av9.8 aircraft set - version 0.95, 17/1/2020

Post by gpmaster »

perfect! aircraft set in 32 with zoom is exactly forgotten part...will be perfect to fill this gap. I'm impatiently looking forward :)

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Re: Av9.8 aircraft set - version 0.95, 17/1/2020

Post by bassem.90 »

Hello when the 32bpp plane set will be released? Thank you:)

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Re: Av9.8 aircraft set - version 0.95, 17/1/2020

Post by kamnet »

bassem.90 wrote:
31 Aug 2020 15:09
Hello when the 32bpp plane set will be released? Thank you:)
It was released a year and a half ago. It's available from the in-game content download service.

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Re: Av9.8 aircraft set - version 0.95, 17/1/2020

Post by bassem.90 »

Hi I mean the AV10 :)

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