DWE - Stations

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Dante123
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DWE - Stations

Post by Dante123 »

The StationTiles/NewObjects DWE set
----------------------------------------------------

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Part 01 - DWE-Station Tiles - Terrain
Part 02 - DWE-Station Tiles - Fences
Part 01 - DWE-NewObjects

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----------------------------------------------------
----------------------------------------------------


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Part 01 - DWE-Station Tiles - Terrain
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PROMO VIDEO (best to view in HD, click video to open bigger size):

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Image

--> A Alpha Pre-Release version can be downloaded by clicking here <--
or trough bananas.

Current version is 0.7

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Fixes and adds for next version (0.8)

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PLEASE REPORT ANY BUGS/GLITCHES IF YOU SEE THEM!


Older versions
all older version can be found here
current version here

Version history:

..-..-2010
- Version 0.2 released

18-12-2010
- Version 0.3 released
- Lots of new style coding
- did some bugfixed
- added support for ECS and FIRS industrial cargo's
- added many more sprites

27-12-2010
- Version 0.4 released
- Change name of extended industries. it supports ECS and FIRS, so current name is wrong in menu.
- Change names of some tiles. more cargo types are supported on 1 tile now.
- Critical drawing error: big white tankers have strange scaling effect. needs fixing for next version
- Added first platform tiles

29-01-2011
- Version 0.5released
- loads of new graphics introduced/added
- load of station ID's changed.
- updated some station names
- fixing some graphics.

29-01-2011
- Version 0.6 released
- (0.6 is the same as 0.5 but the upgraded min version is 0.5 because of the changed station ID's)

08-04-2011
- Fixed some misspelling errors
- Added more buffers
- Removed the 1920 introduction date, tiles can now also be used earlier
- Added caps to length/width for some station tiles
- Added some more new tiles

----------------------------------------------------
Special Thanks for all parts
Zero.Eight
RL Conroy
..
and all the other people that were so nice to help me out on these forums!
Attachments
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(53.55 KiB) Downloaded 2 times
Last edited by Dante123 on 09 Apr 2011 19:21, edited 14 times in total.

Dante123
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Re: (V1.0)DWE - Station/NewObject tiles

Post by Dante123 »


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Part 02 - Fences
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Image
V1.2

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Current version: V1.2
Download Version 1.2


Older versions:
Download Version 1.1 - Image V1.1
Download Version 1.0 - Image V1.0a - Image V1.0b
Download Version 0.3 - Image V0.3
Download Version 0.2 - Image V0.2
Download Version 0.1 - Image V0.1


NOTE: At this point it is only available as StationTiles, this is because i dont have the knowlage yet to code it as NewObjects. Im still planning to release them as NewObjects too.
**in case you can code it as NewObjects and want to help in this project to do so, please PM me**

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Known Bugs/Errors:
- Don't upgrade NON-track tiles to mono or maglev! It will draw the sprite incorrect. Tiles with tracks work fine with upgrades.
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Upcoming changes and bug fixed(V1.2):
- nothing yet

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Version history:
06-11-2010
- Version 0.1 released
- all versions of middle fences included

07-11-2010
- Version 0.2 released
- added corners for side fences
- changed names from "test" to correct names
- more things added ans a lot of small drawing tweaking

10-11-2010
-Version 0.3 released
- added more gates
- added laser fences
- changed modern gates to appear from 1965
- changed laser gates and fences to appear from 2015
- added 1 of the gates to have company colors
- fixed some small placement bugs
- fixed all names (well at least i hope i got them all right now)
- added end caps for normal fences. (still need to make them for laser fences)
- added to bananas as we speak

11-11-2010
- Version 1.0 released
- End caps for laser fences
- Half tile fence normal
- Half tile fence Laser
- some renaming of sprites

21-11-2010
- Version 1.1 released
- some major coding upgrades have been done
- added some track tiles
- fixing some small bugs

21-11-2010
- Version 1.2 released
- quick bugfix

----------------------------------------------------
Last edited by Dante123 on 24 Dec 2010 15:59, edited 4 times in total.

Dante123
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Re: DWE - Station/NewObject tiles

Post by Dante123 »


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Part 03 - DWE-NewObjects
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--> A test Release version can be downloaded by clicking here <--
or trough bananas.

Current version is 0.1
This is a first test release.
a newer version will follow soon. check this topic more information.

-----------------------------------
A collection of several objects such as various tiles, buildings, and more.

for requests on more you can also post these in the forums
Last edited by Dante123 on 09 Apr 2011 19:22, edited 1 time in total.

Dante123
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Re: DWE - Station/NewObject tiles

Post by Dante123 »

Pre-Release for DWE-Station tiles - Industrial tiles is released!

Download it here: http://www.aqua-page.nl/1869clansite/do ... ?fileID=19
or trough Bananas

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Re: DWE - Station/NewObject tiles

Post by Dante123 »

Pre-Release for DWE-Station tiles - Industrial tiles is released!
Version 0.3 is out now

Download it here: http://www.aqua-page.nl/1869clansite/do ... ?fileID=20
or trough Bananas

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Re: DWE - Stations

Post by Dante123 »

Pre-Release for DWE-Station tiles - Industrial tiles is released!
Version 0.5 is out now

Download it here: http://www.aqua-page.nl/1869clansite/do ... ?fileID=22
or trough Bananas

Dante123
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Re: DWE - Stations

Post by Dante123 »

Dante123 wrote:Pre-Release for DWE-Station tiles - Industrial tiles is released!
Version 0.5 is out now

Download it here: http://www.aqua-page.nl/1869clansite/do ... ?fileID=22
or trough Bananas
updated to 0.6 (fox for 0.5)

made it 0.6 to make minimum compatible 0.5 because of all the ID changes between 0.4->0.5

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kamnet
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Re: DWE - Stations

Post by kamnet »

Dante123 wrote:
Dante123 wrote:Pre-Release for DWE-Station tiles - Industrial tiles is released!
Version 0.5 is out now

Download it here: http://www.aqua-page.nl/1869clansite/do ... ?fileID=22
or trough Bananas
updated to 0.6 (fox for 0.5)

made it 0.6 to make minimum compatible 0.5 because of all the ID changes between 0.4->0.5
In Bananas it is still listed by name as 0.5.

Dante123
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Re: DWE - Stations

Post by Dante123 »

Image

should be 0,6

does it still say 0.5 ?

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kamnet
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Re: DWE - Stations

Post by kamnet »

The title says 0.5, everything in the GRF says 0.6.
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Dante123
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Re: DWE - Stations

Post by Dante123 »

aaah FAIL. forgot to change the title of the grf :roll:
aah well, shouldnt be a problem :)

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planetmaker
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Re: DWE - Stations

Post by planetmaker »

Dante123 wrote:aaah FAIL. forgot to change the title of the grf :roll:
aah well, shouldnt be a problem :)
I can offer you to use the NewGRF build framework. I wrote it for this exact purpose and reason: it can take care of having the newgrf display the correct version automatically ;-) Most NewGRF on the DevZone make use of it.

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DJ Nekkid
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Re: DWE - Stations

Post by DJ Nekkid »

:D :D :D
Member of the
ImageImage

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NekoMaster
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Re: DWE - Stations

Post by NekoMaster »

Um, I was wondering if this station set could include sideways buffers so that people building on coastlines can put a buffer on the coast line

eg

|S<========
|S<========
|S<========
|S<========
Image Proud Canadian Image
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!

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Re: DWE - Stations

Post by Kraks »

Check dates in version history in first post: it is 2011 now
Image
Image
Image

Dante123
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Re: DWE - Stations

Post by Dante123 »

NekoMaster wrote:Um, I was wondering if this station set could include sideways buffers so that people building on coastlines can put a buffer on the coast line

eg

|S<========
|S<========
|S<========
|S<========
well i am still planning to put more buffers in a newobjects set, but at this point im still too busy with other stuff. but one day i go back to openttd newgrf (i hope that will be soon ;) )

Dante123
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Re: DWE - Stations

Post by Dante123 »

Today the DWE-StationTiles -Industrial Terrain V0.7 was released.

you can download it directly from here: http://www.aqua-page.nl/1869clansite/do ... ?fileID=23

major change is the introduction dates have been removed, so there is no more minimum year

This is the in progress Release for DWE-StationTiles -Industrial Terrain

-
A collection of several industrial terrain tiles for stations.
Included are:
-Station tile - Roads
-Station tile - terrain tiles
-Station tile - Industrial tiles
-Station tile - Pipelines
-Station tile - Extended industries (tiles for FIRS grf)

Preview:
Image

check out the original Topic on ttd forums here: Click

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Emperor Jake
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Re: DWE - Stations

Post by Emperor Jake »

A really stupid question that I've always wanted to ask:


What does DWE actually stand for?

BTW, can't wait for version 0.smileyface 8)
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Dante123
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Re: DWE - Stations

Post by Dante123 »

DWE is just my name shortcut as a CAD modeler/drawer :wink:

Dante123
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Re: DWE - Stations

Post by Dante123 »

releasing a very small Newobjects version (test version)

more info here:


- - - - - - - - - - - - - - -
Part 03 - DWE-NewObjects
- - - - - - - - - - - - - - -


--> A test Release version can be downloaded by clicking here <--
or trough bananas.

Current version is 0.1
This is a first test release.
a newer version will follow soon. check this topic more information.

-----------------------------------
A collection of several objects such as various tiles, buildings, and more.

for requests on more you can also post these in the forums

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