Moderator: OpenTTD Developers
The script opens the storybook and pauses the game after a number of years (configurable, default 10) have passed. This lets you put a game in fast-forward and walk away, to see how the game grows over the period. Closing the storybook unpauses the game and restarts the counter.
It is available from Bananas.
v2 adds save/load compatibility.
- the script now remembers the date counter through save/load, rather than restarting the counter each time.
- If the game is save/loaded after counter has reached 0, the game is no longer irreparably paused - rather, the storybook will open and closing it will restart the counter and unpause the game as usual.
Available now on the fruit stand.