City Founder Gamescript
Posted: 12 Mar 2018 17:59
This new gamescript creates new cities.
You can change the number of cities, the speed of city establishing, the size of cities and the shape of roads in the city.
Downloading last version from official Bananas server via game GUI.
Or downloading it here:
This is my first gamescript
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Changelog.txt:
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Version 3:
- Feature: Extracting existing cities to the script log is also performed when the game is loaded. Previously, this was only done at the start of the game.
- Fixed bug: If the list of city names does not offer next city name, script is now finished.
Version 2:
- Fixed bug: Blocked "Log" feature from Superlib library, occurring when saving game.
- Fixed info in Readme.txt
- Added URL in info.nut
Version 1:
- Initial release
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Parameters:
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- This gamescript will end
(on/off, developer only)
- Logging
(on/off, default on)
- Logging level :
1: Small (default)
2: Medium
3: Large
- How many cities do you want to add ?
(1 - 100000, default 200, not configurable in running game)
- How many days to wait for a new city to be established ?
(1-36500, default 15)
- City size :
1: Random (default)
2: Small
3: Medium
4: Large
- Road Layout
1: Random (default)
2: Original
3: Better Roads
4: 2x2
5: 3x3
- City
1: Random (default)
2: Yes
3: No
- The probability that the village will turn into a city (%)
(1 - 100, default 50)
- Viewport of the new city
(on/off, default off)
- Should a welcome message appear for new companies ?
(on/off, default on)
----------------------------------------------------------------------------------------------
You can change the number of cities, the speed of city establishing, the size of cities and the shape of roads in the city.
Downloading last version from official Bananas server via game GUI.
Or downloading it here:
This is my first gamescript
--------------------------------------------------------------------------------------------------
Changelog.txt:
--------------------------------------------------------------------------------------------------
Version 3:
- Feature: Extracting existing cities to the script log is also performed when the game is loaded. Previously, this was only done at the start of the game.
- Fixed bug: If the list of city names does not offer next city name, script is now finished.
Version 2:
- Fixed bug: Blocked "Log" feature from Superlib library, occurring when saving game.
- Fixed info in Readme.txt
- Added URL in info.nut
Version 1:
- Initial release
---------------------------------------------------------------------------------------------------
Parameters:
---------------------------------------------------------------------------------------------------
- This gamescript will end
(on/off, developer only)
- Logging
(on/off, default on)
- Logging level :
1: Small (default)
2: Medium
3: Large
- How many cities do you want to add ?
(1 - 100000, default 200, not configurable in running game)
- How many days to wait for a new city to be established ?
(1-36500, default 15)
- City size :
1: Random (default)
2: Small
3: Medium
4: Large
- Road Layout
1: Random (default)
2: Original
3: Better Roads
4: 2x2
5: 3x3
- City
1: Random (default)
2: Yes
3: No
- The probability that the village will turn into a city (%)
(1 - 100, default 50)
- Viewport of the new city
(on/off, default off)
- Should a welcome message appear for new companies ?
(on/off, default on)
----------------------------------------------------------------------------------------------