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[TTD] Post your saved games and scenarios here!

Posted: 03 Aug 2002 06:41
by Marco
Thanks for the idea Combat :D

PS download WinRAR from here...RAR are better than ZIP :D
And i´m going to use RAR next time (this file is an SFX RAR archive...)!

Attachment:
MarcoPack1.exe (431,206 bytes)

Posted: 03 Aug 2002 09:57
by CombatGold1
I did the post scenarios here thing ages ago!

Posted: 05 Aug 2002 15:24
by Omnislash
This is post saved games!

Posted: 07 Aug 2002 11:10
by CombatGold1
I know, Marco, you copied my idea you theif! :D

Posted: 24 Aug 2002 19:42
by Marco
Yes :D
Or no? ?(
Boh :rolleyes:

Posted: 24 Aug 2002 22:53
by spaceman-spiff
Originally posted by CombatGold1
I know, Marco, you copied my idea you theif! :D
go here ! :D

Posted: 25 Aug 2002 09:56
by GoneWacko
Hey marco nice savegame... BUT:

2 questions:

does your game still run normally with maxvehicles times 10?

AND

You should have included the ttdpatch.cfg file... your trains are UNLOADING and my patch has the new unloading function activated... so the industries won´t get any wood... the trains will leave the wood at the station for another train to pick it up...

Posted: 25 Aug 2002 11:19
by Marco
Originally posted by GoneWacko
- does your game still run normally with maxvehicles times 10?
- You should have included the ttdpatch.cfg file... your trains are UNLOADING and my patch has the new unloading function activated... so the industries won´t get any wood... the trains will leave the wood at the station for another train to pick it up...
- yes
- I haven´t understood the problem (and the text in english ;( )

Posted: 25 Aug 2002 11:26
by transporttycoonisthebest
Nice saved game.

Posted: 25 Aug 2002 11:26
by GoneWacko
hehe forget it i´ll fix it myself... I just never use the UNLOAD command because the trains do that automaticly

Posted: 25 Aug 2002 11:40
by transporttycoonisthebest
Ah! thats what unload does. What is the point of that then?

Posted: 25 Aug 2002 11:41
by CombatGold1
I´m gonna submit my ultimate network soon.

Posted: 25 Aug 2002 19:42
by GoneWacko
lol what´s that then?

my ultimate network (without cheating) is pretty cool but I got lucky. After that one, my ultimate network is a coal line of 3 cars that is making a profit... :D

here is my ULTIMATE without cheating:

Attachment:
TRT05.ZIP (154,014 bytes)

Posted: 25 Aug 2002 23:57
by CombatGold1
I do not cheat! ;) I´d never do such thing.

Posted: 26 Aug 2002 05:41
by spaceman-spiff
Originally posted by GoneWacko
lol what´s that then?

my ultimate network (without cheating) is pretty cool but I got lucky. After that one, my ultimate network is a coal line of 3 cars that is making a profit... :D

here is my ULTIMATE without cheating:

Thanks , i had a look at your plardon mines station (coalmine), looks like a fine track you laid there
now i understand the pre-signal ro-ro station thingie
i will try to use them
i am still using the standard signals as i learned with the original game

Posted: 26 Aug 2002 05:42
by spaceman-spiff
Originally posted by CombatGold1
I do not cheat! ;) I´d never do such thing.
i only cheat with the .cfg file and with the sign cheat to change all tracks from rail into monorail
this one saved me tons of work

Posted: 26 Aug 2002 06:32
by GoneWacko
Yea Plardon Mines is absolutely the money maker.

and then there is that factory in the middle... that´s making quite a profit too...

Posted: 26 Aug 2002 13:42
by CombatGold1
I just don´t cheat, full stop.

Posted: 26 Aug 2002 15:47
by spaceman-spiff
Originally posted by CombatGold1
I just don´t cheat, full stop.
who says you were ?(

Posted: 26 Aug 2002 15:56
by CombatGold1
you i think