Pictures of your OTTD games

Screenshots of your games! All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
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uzusan
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Post by uzusan » 12 Oct 2006 19:54

I was trying to see what i could do in the last 1/2 an hour / 45 mins of my shift at work.

Just 2 small towns. Everything is connected (in a way). there are inter station busses and mail trucks that move everything around.
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Brinnway Transport, 16th Oct 1953.png
(282.21 KiB) Downloaded 856 times
Reality is that which, when you stop believing in it, doesn't go away. - PKD

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Brianetta
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Post by Brianetta » 12 Oct 2006 22:29

uzusan, I find that layout to be very pleasing. Thank you.
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SerriaRomeo
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my new mainline style test,

Post by SerriaRomeo » 13 Oct 2006 00:42

Here's another shot and the save game from my mainline test, I need a little help with the signals at the busiest junction in the game, I'm trying to get the trains to move to the empty line with out slowing down, but every once in a while they come to a complete stop when there are already 2 trains in the junction.

Main thing i'm looking for is a way to increase the speed of either the trains moving clear of the junction or a better way to make the junction so it will clear it self quicker so that the trains will not have to stop.

Also the save is from minin 6500 with this list of newgrfs.
http://openttdcoop.ppcis.org/sandbox.php
Attachments
Wrinburg Transport, 7th Jan 2100.sav
(788.97 KiB) Downloaded 549 times
Wrinburg Transport, 9th Jul 2099.png
(111.9 KiB) Downloaded 716 times

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Brianetta
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Post by Brianetta » 13 Oct 2006 09:27

Shouldn't this thread be more about showcasing than debugging?
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Zimri
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Post by Zimri » 13 Oct 2006 22:28

A bunch of screenshots of my long lasting game, i'll admit to using a fair few of the cheats.

*extra destruction
*year cheat

I know there are problably easier ways to re-route some of the tracks, but at present I don't want to as I understand what everything does, where it's going and why it's going :)
Attachments
north close.png
A closer view of Gatfingbourne, the extensive DMU layout can be seen clearly
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the north.png
A general view of the north of the landmass, massive economic growth has devestated the landscape, not much green left :/
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all towns start.png
The starting point of the network that will eventually connect every town and city via asiastar trains
(312.66 KiB) Downloaded 565 times

Zimri
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Post by Zimri » 13 Oct 2006 22:30

More :D
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power stations.png
These are the power stations that have allowed the cities to grow, massive amounts of coal are needed, hence the expanse
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oil terminals.png
The Two massive oil terminals used for the processing of oil and it's associated goods
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north-south.png
Just to the south of the major cities, this area is scheduled to be intergrated into the existing DMU networks
(397.94 KiB) Downloaded 329 times

Zimri
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Post by Zimri » 13 Oct 2006 22:32

Last one, i don't intend to redesign this station, nothing ever happens, everything makes money, everyones happy, especially me :)
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power-close.png
Huge amounts of coal and money are deposited here each day, it's what makes the world go around :)
(300.96 KiB) Downloaded 513 times

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RiTi
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Post by RiTi » 13 Oct 2006 23:12

Zimri wrote:Last one, i don't intend to redesign this station, nothing ever happens, everything makes money, everyones happy, especially me :)
Nice mess, junk, chaos you created. :D I hope you know where everything stands for. :wink:
Keep life simple...

Zimri
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Post by Zimri » 13 Oct 2006 23:51

Until I plan to bring every coal mine in the land into action, there's no need to redesign anything, in the zoomed out shot of the power plants, the western most facility has a spare 3 perhaps 4 platforms I beleive and so those can be bought online :)

I don't have major traffic problems or anything similar, so i'm happy, granted it's a mess and could probably run more efficiently but so be it :D

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WWTBAM
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Post by WWTBAM » 14 Oct 2006 03:42

heres a pic of one of my intercontinental airports on peters nightly server. I managed to get a giant que in the air at it.
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roboboy Transport, 7th Sep 2013.png
(249.46 KiB) Downloaded 638 times
Formerly known as r0b0t_b0y2003, robotboy, roboboy and beclawat. The best place to get the most recent nightly builds of TTDPatch is: http://roboboy.users.tt-forums.net/TTDPatch/nightlies/

Pug
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Post by Pug » 15 Oct 2006 21:59

Well, after a week practice I thought I would post some screenshots of my current game. The UK trainset is truly lovely and I enjoy watching all those trains come by.
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Pug Transport, 9th Jan 1947.png
A closer look at Druntingford, the largest of the three.
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Pug Transport, 16th Dec 1946.png
Flonhill, Pindingworth and Druntingford are becoming quite a city already. A true sight to watch them all grow (with a bit of steering)
(231.49 KiB) Downloaded 427 times

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RiTi
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Post by RiTi » 16 Oct 2006 10:39

robotboy wrote:heres a pic of one of my intercontinental airports on peters nightly server. I managed to get a giant que in the air at it.
How did you manage to get an airport on that spot?
Keep life simple...

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Brianetta
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Post by Brianetta » 16 Oct 2006 11:39

One presumes he bought the plot long in advance.
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Born Acorn
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Post by Born Acorn » 16 Oct 2006 16:47

I always do that. But be aware, othe players find it annoying, and some server admins may not want you to do it.

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Chrill
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Post by Chrill » 16 Oct 2006 17:01

A pic of mine, using some stationmod from grwcrawler.tt-forums and r6780.
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Radborough Transport, 17 jun 1976.png
(227.79 KiB) Downloaded 387 times
Image
Newest screenshots published January 9, 2019
Chrill's scenarios:
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Mark]
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pic

Post by Mark] » 16 Oct 2006 20:50

Hi!
Here a cross junction i've made some hours ago. It isn't better than any other, but i was a bit bored with the ordinary ones :p.
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Patfingley Market Transport, 13th Sep 2046.png
(127.06 KiB) Downloaded 320 times

Pug
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Post by Pug » 16 Oct 2006 21:07

Some more shots from my game. The towns are growing pretty good and right now there are four towns connected into one city network and more are trying to join in.
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Pug Transport, 7th May 1956.png
The southern network. Four cities joined together already with a fifth on it's way.
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Pug Transport, 4th May 1956.png
My northern transport network. Only passengers and mail, although there is a coalstation left behind (with no mine anymore)
(288.07 KiB) Downloaded 260 times

Bad Hair Day
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Post by Bad Hair Day » 16 Oct 2006 21:49

Here's a short ride along story about a stopping train on my smallish rail network.
Attachments
#3.png
Here we see the train rumbling down the slopes past the village of Frinville. A slow grain train can be seen on the down line, with an express tailing sluggishly.
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#2.png
To avoid hold ups, trains that do not stop at Fort Punninghal use the bypass line.
A Black Five hauled goods train is seen unloading in the station.
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#1.png
The train is seen loading in Brunwell, a fairly busy station serving and suitably populated city.
(169.79 KiB) Downloaded 285 times
My OpenTTD screenshot thread.

Formerly known as Lankku.

Bad Hair Day
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Post by Bad Hair Day » 16 Oct 2006 21:51

Continued...
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#6.png
Re-joining the mainline, the train passes the coal unloading plant and the town of Nonbury.
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#5.png
The train loads at Wenbury station.
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#4.png
The train is seen crossing the junction that leads us to the station of Wenbury. The wood station and trains can also be seen.
(225.31 KiB) Downloaded 224 times
My OpenTTD screenshot thread.

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Bad Hair Day
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Post by Bad Hair Day » 16 Oct 2006 21:58

Last three.
Attachments
#9.png
Lastly, the train is seen arriving in Little Trontfingford, a medium sized city which is steadily growing. The Three platforms on the left part of the station are for traffic going north into the more mountainous area of the county.
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#8.png
Up and over the hill, the train passes an ex-hamlet in one two coach branch caused a population explosion.
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#7.png
Here the train is passing the factory station. The station was recently rebuilt to accomodate the extra traffic.
(238.42 KiB) Downloaded 207 times
My OpenTTD screenshot thread.

Formerly known as Lankku.

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