rbos86' Screenshots

Screenshots of your games! All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
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rbos86
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rbos86' Screenshots

Post by rbos86 » 21 Aug 2012 20:27

Hello! :D :P 8) My name is rbos86.

This is my first time in the screenshots section. I play most of the time with classic industry, TotalTownReplacement, Newbridges and av8 planes, FISH ships and Dutch Trainset 2. Note that I play alone with no competitors, with fairly easy difficulty settings.
I build my trains and that is a great game already, making the cities grow by passenger transport and industrial cargoes.

Recently I have build this passenger line from my local region (Achterhoek, east of the Netherlands). No reality in this one except from the trains which looks great. Both Syntus trains are there. See the next pictures:
SuperTransport, 30 Mrt 2026#1.png
(269.9 KiB) Downloaded 13 times
SuperTransport, 27 Jun 2026#1.png
(491.12 KiB) Downloaded 13 times
SuperTransport, 27 Jun 2026#3.png
(203.34 KiB) Downloaded 13 times

I didn't how to figure out the timetables yet, that's why they both are in the neighbourhood of the same station. One follows the other, while they could spread out much better. Any tips are welcome... I'm gonna learn tomorrow about timetables on the wiki -pages.
rbos86' Screenshots thread is here
rbos86' Unrealistic Dutch games -thread, on the other hand,is this button

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Re: rbos86' Screenshots

Post by rbos86 » 21 Aug 2012 20:53

A couple of more screenshots from the same game.


First a picture of my goods -industry:
SuperTransport, Goederenindustrie.png
(458.24 KiB) Downloaded 13 times
Next one of my business from the Coal -industry:
SuperTransport, Kolencentrale.png
(437.67 KiB) Downloaded 13 times
From the far North of everything the Oil-transfer#1 from ships onto trains:
SuperTransport, Olie-overslag#1.png
(292.94 KiB) Downloaded 13 times


(continued in the next post; I can't upload more than 3 pic's per post I guess)
rbos86' Screenshots thread is here
rbos86' Unrealistic Dutch games -thread, on the other hand,is this button

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Re: rbos86' Screenshots

Post by rbos86 » 21 Aug 2012 20:58

Next the main Oil transport by train is joined by Oil -transfer#2 in the east:
SuperTransport, Olie-overslag#2.png
(336.14 KiB) Downloaded 13 times
All towards the refinery to produce goods:
SuperTransport, Oliehaven Centraal.png
(284.04 KiB) Downloaded 13 times




This is a little bit of how my gameplay looks. Sometimes I can use tips.
Thank you for reading anyway,

rbos86
rbos86' Screenshots thread is here
rbos86' Unrealistic Dutch games -thread, on the other hand,is this button

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Purno
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Re: rbos86' Screenshots

Post by Purno » 22 Aug 2012 06:26

Nice shots, lovely trains. But ehm... why no Dutch signals? :tongue:
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Re: rbos86' Screenshots

Post by SniperDJ » 22 Aug 2012 18:26

why make your station a bit more eye-candy?
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Re: rbos86' Screenshots

Post by rbos86 » 25 Aug 2012 23:07

I started a new game after I finished the one with the earlier screenshots.

I use bigger map size: 512 x 1024
I started using: Dutch signals
Starting year: 1925

A quick overlook what I created in 5 years:
R. C. Bos Transport, 5 Jan 1931.png
(304.93 KiB) Downloaded 13 times
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Re: rbos86' Screenshots

Post by rbos86 » 26 Aug 2012 11:56

I reached the year 1947 and have already 43 trains (passengers and industry).
R. C. Bos Transport, 9 Sep 1947.png
(314.69 KiB) Downloaded 13 times
In the middle there's my grain and livestock factory with goods transported to succesfull cities.
On the right you can see the most succesful farm till so far.

R. C. Bos Transport, 12 Okt 1947.png
(381.95 KiB) Downloaded 13 times
Coal mine trains travel to a nearby coal -centre on the left, on top and a little bit on the left a succesful passengerstation for people who travel in the region.


R. C. Bos Transport, 27 Okt 1947.png
(426.62 KiB) Downloaded 13 times
Succesful cities grow attached to each other, the yellow station is for goods -delivery from the food factory.
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SniperDJ
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Re: rbos86' Screenshots

Post by SniperDJ » 26 Aug 2012 12:35

why do you build such long bridges?
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Re: rbos86' Screenshots

Post by rbos86 » 26 Aug 2012 15:46

SniperDJ wrote:why do you build such long bridges?
I want the goods -trains to maintain speed as much as possible. To reach that I did it like this. This way I use fewer height differences, the train needs to climb lesser times. The train rides from basic level over railroads right onto the talud all with one bridge.

Should I build dikes to get the same effect?
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Re: rbos86' Screenshots

Post by slickgoku » 26 Aug 2012 17:00

If you play with realistic acceleration turned on (in advanced settings), your trains won't slow down on every up hill they come across!

I do like the screens though!

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Re: rbos86' Screenshots

Post by Purno » 27 Aug 2012 06:37

Are there any zoomed-in screenshots available? Love to see the details :mrgreen:
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Re: rbos86' Screenshots

Post by rbos86 » 27 Aug 2012 18:55

Zoomed in screenshots (normal zoom):



Boerderij R. C. Bos, 18 Mei 1966.png
(347.26 KiB) Downloaded 15 times
Trucks load at the farm with livestock and grain, travelling to the factory in the city. From there goods to the city passenger -station.

Graantransport R.C. Bos, 29 Jan 1966.png
(427.96 KiB) Downloaded 15 times
Another factory which receives mostly grain and a little (1 train) livestock. Goods are produced and transported to the major cities.

Hoofdstedelijk Gebied R. C. Bos 1966.png
(454.91 KiB) Downloaded 15 times
One of the capital cities which receive a lot of goods.
rbos86' Screenshots thread is here
rbos86' Unrealistic Dutch games -thread, on the other hand,is this button

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Re: rbos86' Screenshots

Post by rbos86 » 27 Aug 2012 18:59

Houtproductie R. C. Bos, 15 Apr 1966.png
(338.4 KiB) Downloaded 15 times
Wood from the different forests around transported to the sawmill, from there goods to nearby cities.

Kolentransport R. C. Bos, 9 Feb 1966.png
(369.95 KiB) Downloaded 15 times
The coal -industry. Trains enter one side of the station, and leave on the other side. This station handles trains from 2 directions.
rbos86' Screenshots thread is here
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Re: rbos86' Screenshots

Post by rbos86 » 12 Sep 2012 17:32

The last one so far.
In the middle of my network of wood/goods and passengers there is this iron-industry:
Staalindustrie R.C.Bos, 18 Dec 2030.png
(420.56 KiB) Downloaded 15 times
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Re: rbos86' Screenshots

Post by rbos86 » 15 Sep 2012 15:10

In the year 2044 my industry has grown thanks to the higher production of the iron ore -mines, one extra iron ore -train for that, and two extra iron -trains (yes, two, because I was transporting too few, to be exact 22%) to the factory.
R. C. Bos Transport, 13 Apr 2044.png
(434.49 KiB) Downloaded 13 times

And the factory is here, with grain coming in from a nearby farm in the north, livestock from the west, and iron from previous industry. 2 Goods -trains ride to the west to supply bigger cities, and trucks ride to the cities on the bottem and right of this screen:
R. C. Bos Transport, 24 Apr 2044.png
(449.95 KiB) Downloaded 13 times

All industries reach over 68% transported now.
rbos86' Screenshots thread is here
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Re: rbos86' Screenshots

Post by STD » 15 Sep 2012 17:08

Very good screenshots of the game :D
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Re: rbos86' Screenshots

Post by rbos86 » 15 Sep 2012 18:46

And I broke a personal record of mine in the year 2050. Thanks to a bigger level, I began 25 earlier (1925), and I found out the autorenew and autoreplace -function. Without that I still would be manually replacing trains.

This is what the personal record looks like:
Record1.JPG
Record1.JPG (33.65 KiB) Viewed 8709 times
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Re: rbos86' Screenshots

Post by rbos86 » 19 Dec 2012 01:57

I Love NewStations -grf:
NewTrans, 13 Dec 1929.png
(184.37 KiB) Downloaded 11 times
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Re: rbos86' Screenshots

Post by rbos86 » 25 Jan 2013 21:35

Experimenting with the Dutch Stations Additional Set:
Bobenhoorn Transport, 8 Mrt 1926.png
(161.18 KiB) Downloaded 7 times
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Re: rbos86' Screenshots

Post by jor[D]1 » 25 Jan 2013 21:40

It's a bit puzzeling, but you should use an end piece for the overpass, it now sticks over the train.
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