[OTTD] Bad Hair Day's Bad Screenshots

Screenshots of your games! All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
Bad Hair Day
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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Bad Hair Day » 27 Oct 2012 23:32

On Honshu, some of the traffic hubs have been redeveloped to better cope with the rapidly increasing traffic from both passengers and freight on the island.

The changes to Fukushima have been relatively small.
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Nagano however was far busier, and required some rather drastic changes, with multiple avoiding lines.
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On the plus side, the company passed the 500 train mark in 1958, 38 years after its formation. The grouping feature keeps them manageable.
Trains.png
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My OpenTTD screenshot thread.

Formerly known as Lankku.

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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Bad Hair Day » 28 Oct 2012 01:01

Changes to:

Nagoya West
Nagoya.png
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Kyoto North
Kyoto.png
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Yamagata
Yamagata.png
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My OpenTTD screenshot thread.

Formerly known as Lankku.

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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Bad Hair Day » 04 Nov 2012 15:21

Freight services on Hokkaido are now up and running, though currently only wood and goods are transported. Agricultural services will be added once extra capacity has been made for them as traffic is currently very heavy.

Akabira, a simple through station crowded with wood trains.
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Tomakomai sawmill station, where the Hokkaido wood trains terminate.
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A map of Hokkaido as it is currently. Comparing it with the previous map, you can get an idea of how much has been added for freight.
Hokkaido.png
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My OpenTTD screenshot thread.

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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Gret » 05 Nov 2012 19:58

Tomakomai station looks great!

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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Bad Hair Day » 05 Nov 2012 19:59

Modernisation is here! A Shinkansen line from Tokyo to Osaka, with an intermediate station in Nagoya was constructed in 1967. The following year, an additional route from Tokyo to Niigata, via Takasaki was built. Back on the old networks, steam is finally giving way to electric traction, with around 650 trains undergoing replacement. This process is breaking the bank, and currently on hold while the company recovers financially. The new Shinkansen trains, while there are only 23 of them, are currently propping up the 700 conventional trains as they are replaced. Yearly rail profit is currently ten billion yen per year, down from around fourteen billion, however annual infrastructure costs and overheads amount to around nine billion yen. Without the three billion yen per year the Shinkansen trains provide, the company would have crippled itself in its attempts to modernise.

Old meets new as a Shinkansen train on the line from Tokyo to Osaka crosses the old line from Shizuoka to Takasaki, on which a pacific hauled passenger service is travelling. This was in 1967, prior the the full electrification of the old network.
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This is Takasaki in 1969. By now, the majority of passenger services on the network are EMUs, though steam still has a strong presence on freight routes, as can be seen with the Tokyo-Takasaki goods train. The Shinkansen station is also in view.
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My OpenTTD screenshot thread.

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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Bad Hair Day » 06 Nov 2012 21:14

The Tokyo-Osaka Shinkansen has been extended all the way to Fukuoka. It now serves Tokyo, Nagoya, Osaka, Kobe, Okayama, Hiroshima, Kita and Fukuoka.

The Shinkansen station in Okayama was quite difficult to build due to the two rivers east of the city, and the old Okayama-Hiroshima line to the west. The station has been wedged between these, although some of the pointwork for the eastern approach is between the due rivers due to lack of space in the city centre.
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The station in Fukuoka adjoins the old station and sits on the edge of the city. As with all Shinkansen stations, buses carry passengers from other parts of the city to allow them to continue their journey by rail.
Fukuoka.png
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Back on the old networks, moderisation has been completed, with all trains now hauled by electric traction. The higher average speeds means the networks are running more smoothly than in the steam days. However most towns and cities have grown somewhat, with more passenger train required to cope with demand. More trains means more problems, therefore problematic junctions and station approaches, such as this one in Morioka, will have to be altered to prevent delays.
Morioka.png
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My OpenTTD screenshot thread.

Formerly known as Lankku.

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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Bad Hair Day » 06 Nov 2012 21:20

Company HQ and a map of all the fun I am having.
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My OpenTTD screenshot thread.

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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Gret » 07 Nov 2012 21:03

The map looks impressive! How long have you been playing on this map?

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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Bad Hair Day » 07 Nov 2012 21:06

Probably about two days solid play time, most of it spent paused.
My OpenTTD screenshot thread.

Formerly known as Lankku.

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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Gret » 07 Nov 2012 21:14

Wow! I thought that work took much more time.

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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Bad Hair Day » 07 Nov 2012 22:41

Standardising the way you build stations, junctions and routes as a whole reduces the time you spend building. You might notice that a lot of my stations follow similar design patterns.

It's a case of finding what works for you and sticking to it where possible.
My OpenTTD screenshot thread.

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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by hargs » 08 Nov 2012 00:14

I'm a sucker for a good Japan set game and this ones a damn good one.
Also two days of build time! that's some impressive results.

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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Pilot » 08 Nov 2012 16:36

Your shots have actually made me start my own Japan Game :mrgreen: These are great!

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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Bad Hair Day » 09 Nov 2012 20:26

I highly recommened the Scenario of Japan. The fact that it is an Archipelago with varying terrain prevents the usual grid layout for rail networks. Makes for an interesting game.

In other news: I had to rebuild the approach to Tokyo Shinkansen station. Were this a countryside freight station, I might have been tempted to build a ro-ro station, but this is Tokyo so that wasn't really an option. The approach is hideous and I hope the gods forgive me for this heresy.
Toyko Approach.png
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My OpenTTD screenshot thread.

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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Pilot » 10 Nov 2012 12:26

I'll have to have a look :D . Can I just ask where you got the Japanese Track Set from? I can't seem to find it

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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by SniperDJ » 10 Nov 2012 14:13

it is in the japanese train set (on bananas)
ImageImageTake a look at my Australia Scenario (work in progress)Image Proud citizen of The Netherlands
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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Valdez » 13 Nov 2012 19:35

Nice shots, makes me want to try Japanese sets... May I trouble you for the grflist?

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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Bad Hair Day » 13 Nov 2012 20:54

Here you are sunshine.
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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by SniperDJ » 14 Nov 2012 13:46

do you have any airports?
if you don't have them, i would suggest you use them in combination with World Airliners Set, i bet you can make wonderful airports
ImageImageTake a look at my Australia Scenario (work in progress)Image Proud citizen of The Netherlands
recently aquired the FCE

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Re: [OTTD] Lankku's Screenshots 'n' Other Junk

Post by Bad Hair Day » 14 Nov 2012 18:12

Honestly, I hate using planes. They make things too easy.

That said, I did setup a Tokyo-Kyoto-Fukuoka route while I was replacing all my trains as a precaution. Might get rid of them now. They've served their purpose and my Shinkansen lines make far more money.
My OpenTTD screenshot thread.

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