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 Post subject: Re: Random Screenshots
PostPosted: Mon Mar 28, 2016 12:55 pm 
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Chief Executive
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Location: Szeged, Hungary
What's up with "columbus annex" and "exchange"? Those two are fully separated from the others? Or they aren't passenger stations?

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 Post subject: Re: Random Screenshots
PostPosted: Mon Mar 28, 2016 6:39 pm 
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Tycoon
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Posts: 3353
Location: Estonia
colossal404 wrote:
What's up with "columbus annex" and "exchange"? Those two are fully separated from the others? Or they aren't passenger stations?

In here they seems to be some type of cargo station. I suspect maybe mail?

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 Post subject: Re: Random Screenshots
PostPosted: Sun Apr 03, 2016 6:20 pm 
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Engineer
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Joined: Sat Jul 27, 2013 12:44 am
Posts: 9
ISA wrote:
colossal404 wrote:
What's up with "columbus annex" and "exchange"? Those two are fully separated from the others? Or they aren't passenger stations?

In here they seems to be some type of cargo station. I suspect maybe mail?



Yes, yes, my apologies. There is a one-line mail route in the center of each city just to boost early growth rates. Guess I forgot to turn off mail routes in the cargodist view :oops: I got ambitious in one game and built a cargo drop station in each city that brought in goods for straight delivery and connected an innercity mail network to a much larger mail network with the same cargodist rules as the passenger network. It gets very, very, VERY messy. Combining the two networks into one is even more confusing.


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 Post subject: Re: Random Screenshots
PostPosted: Sun Apr 10, 2016 9:41 pm 
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Engineer
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Joined: Sat Aug 31, 2013 8:15 pm
Posts: 3
An image of a small Japanese community in the sunset, heavily edited obviously.

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 Post subject: Re: Random Screenshots
PostPosted: Sat May 14, 2016 2:48 pm 
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Tycoon
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Joined: Mon Jul 02, 2012 2:53 pm
Posts: 1668
Location: Russia, Samara
Samara oblast, the city is Bogatoe. April 24, 1991 was a dense smog over the city and suburbs.
Attachment:
ПЖД, 24-е апр 1991 г.#1_foggy.png [11.19 MiB]
Not downloaded yet

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Last edited by STD on Sat May 14, 2016 2:57 pm, edited 1 time in total.

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 Post subject: Re: Random Screenshots
PostPosted: Sat May 14, 2016 2:52 pm 
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Tycoon
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Joined: Fri Oct 17, 2008 12:17 pm
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Location: Virgo Supercluster
This looks more like smog. China scenario? :lol:


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 Post subject: Re: Random Screenshots
PostPosted: Sat May 14, 2016 2:57 pm 
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Tycoon
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Joined: Mon Jul 02, 2012 2:53 pm
Posts: 1668
Location: Russia, Samara
Pyoro wrote:
This looks more like smog. China scenario? :lol:

I created my own scenario - Samara oblast :) . The recommended version of the game - openttd-custom-jgrpp-0.12.0 or openttd-custom-jgrpp-0.13.2. I also study the lessons of work in the GIMP editor. I'm learning to do different effects.

Samara.scn

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[OpenTTD] STD screenshots
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[OpenTTD] STD saved games - My finished scenarios and saves from the game
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TT Screenshot of the Month - the page editor | Screenshot Of The Month Contest Winner: August 2017


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 Post subject: Re: Random Screenshots
PostPosted: Mon May 30, 2016 9:47 am 
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Tycoon
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Joined: Fri Oct 17, 2008 12:17 pm
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Location: Virgo Supercluster
Sometimes I really hate that the scenario editor has no undo function.
Attachment:
ragequit.png [118.08 KiB]
Not downloaded yet

Totally meant to do that ^^


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 Post subject: Re: Random Screenshots
PostPosted: Mon May 30, 2016 10:54 am 
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Tycoon
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Joined: Sat Aug 25, 2007 5:03 pm
Posts: 2185
Location: ~/
Emperor Jake wrote:
I've been playing an early game with JGR Patchpack. Started in 1870, now 1932, daylength factor 4. Mainly to test the early 2cc set vehicles, but I like the way it turned out.


This is brilliant, I love it.

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 Post subject: Re: Random Screenshots
PostPosted: Tue Sep 27, 2016 4:19 am 
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Tycoon
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Joined: Sun Feb 21, 2010 12:15 am
Posts: 1031
Location: Fitzroy North - 96
For Fujk on IRC...
Attachment:
Haapamäki Transport, 1970-11-23.png [905.67 KiB]
Not downloaded yet




Edit: Had the orders wrong on the transferring trains:
Attachment:
Haapamäki Transport, 1971-03-10.sav [85.97 KiB]
Downloaded 137 times

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Trolleybi! Trucks and Buses -- Docklands -- Unspooled -- MLSS


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 Post subject: Re: Random Screenshots
PostPosted: Thu Nov 10, 2016 6:21 pm 
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Engineer
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Joined: Thu Jul 07, 2016 2:54 pm
Posts: 19
Mizari wrote:
Can't help making every station 8-12 tiles long-- It just happens.



how to replace years with daily time ? im looking for this so long


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 Post subject: Re: Random Screenshots
PostPosted: Thu Nov 10, 2016 8:43 pm 
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Traffic Manager
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Joined: Sun Apr 22, 2012 2:21 pm
Posts: 129
dzugi wrote:
Mizari wrote:
Can't help making every station 8-12 tiles long-- It just happens.



how to replace years with daily time ? im looking for this so long


viewtopic.php?f=33&t=73469


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 Post subject: Re: Random Screenshots
PostPosted: Fri Dec 09, 2016 1:26 am 
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Engineer
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Joined: Fri Dec 09, 2016 1:19 am
Posts: 1
I like to be creative with stations.


Attachments:
Stationhrlz..png
Stationhrlz..png [ 183.81 KiB | Viewed 2015 times ]
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 Post subject: Re: Random Screenshots
PostPosted: Fri Dec 09, 2016 5:14 am 
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Tycoon
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Joined: Mon Sep 28, 2009 5:15 pm
Posts: 6182
Location: Eastern KY
huvhcut wrote:
I like to be creative with stations.


Holy wow, that's gorgeous! Would love to see an expanded screenshot of the surrounding city.

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 Post subject: Re: Random Screenshots
PostPosted: Fri Dec 09, 2016 9:57 am 
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Tycoon
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Joined: Mon Jul 02, 2012 2:53 pm
Posts: 1668
Location: Russia, Samara
The stunning beauty of a screenshot. Very cool :)) .

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[OpenTTD] STD screenshots
----------------------------------------------------------------------------------------------------------------------------------
[OpenTTD] STD saved games - My finished scenarios and saves from the game
My Youtube channel - OpenTTD | Wiki xUSSR set (RU) | Wiki xUSSR set (EN) | Download the latest version of the xUSSR set
TT Screenshot of the Month - the page editor | Screenshot Of The Month Contest Winner: August 2017


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 Post subject: Re: Random Screenshots
PostPosted: Mon Dec 12, 2016 4:32 am 
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Tycoon
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Joined: Mon Feb 09, 2004 10:02 am
Posts: 2732
My games are usually full of bizarre anachronisms and my latest one is no different; Tropic setting with North American rolling stock and Japanese cities. Shut up. This year marks 20th anniversary for me playing this silly game and I'll TT how I damn well want to.


Attachments:
File comment: Copper mining operation begins down the mountain from Kobe. The random number overlords blessed this save with two copper mines side by side. 2-10-2 Santa Fe's were the best compromise of power and price for this operation.
2.PNG
2.PNG [ 85.72 KiB | Viewed 1938 times ]
File comment: I resisted the urge to jump straight into double-tracking everything and the main freight trunk line at the moment is a single run with passing loops. To give the locos a fighting chance of getting up the mountain a few passing loops were built into the serpentine ascent.
1.PNG
1.PNG [ 132.42 KiB | Viewed 1938 times ]
File comment: Our run ends a short tunnel trip through the mountain before popping out beside the small Takamatsu on the borders of the desert. The Copper Refinery seems to have an identity crisis at this stage, referring to itself as a Power Station. Nobody has dared break the news yet.
3.PNG
3.PNG [ 168.63 KiB | Viewed 1938 times ]

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 Post subject: Re: Random Screenshots
PostPosted: Mon Dec 12, 2016 10:39 am 
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Tycoon
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Joined: Mon Feb 09, 2004 10:02 am
Posts: 2732
Cirdan's New Map Features patch, in case anyone was wondering. Pretty much the only way I'll play OpenTTD; custombridgeheads was a staple of mine from the TTDPatch days.


Attachments:
File comment: Well, the mountain pass certainly got a lot more complicated in the last thirty years. Takatsuki Mountain Pass now features dedicated freight lines and high speed passenger lines, the serpentine passing loops a necessity still.
1.PNG
1.PNG [ 249.17 KiB | Viewed 1918 times ]

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14:40 <orudge> I can't say I discriminate against any particular user
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 Post subject: Re: Random Screenshots
PostPosted: Tue Dec 13, 2016 10:52 am 
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Tycoon
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Joined: Sat Nov 27, 2004 3:05 pm
Posts: 5335
Location: Canada
Aegir wrote:
Cirdan's New Map Features patch,
:wink:

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 Post subject: Re: Random Screenshots
PostPosted: Tue Dec 13, 2016 1:53 pm 
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Tycoon
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Joined: Fri Oct 17, 2008 12:17 pm
Posts: 2385
Location: Virgo Supercluster
Now if only he'd add buildontunnels, too :(

(but seriously, that patch/fork/... is awesome)


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 Post subject: Re: Random Screenshots
PostPosted: Thu Dec 15, 2016 8:43 am 
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Tycoon
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Joined: Mon Feb 09, 2004 10:02 am
Posts: 2732
Pyoro wrote:
Now if only he'd add buildontunnels, too :(

(but seriously, that patch/fork/... is awesome)


Yes there's quite a bit more optimisation I could have done up there with buildontunnels :(

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