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Posted: 21 Nov 2006 09:53
by Raichase
Another shot of steam motive powah from the NSW Set. Working from left to right, you've got 3605 with a western line train, 3606 in green hauling the overnight mail to Tooreeba and on to Cabee, 3219 with the Bambaloo branch line train, and 3222 with an afternoon commuter service.

Thats a lot of steam!

Posted: 21 Nov 2006 15:45
by alone wolf
Can i ask? Where did you guys get those visuals?
I'm sry of my english.

Posted: 21 Nov 2006 16:15
by ISA
alone wolf wrote:visuals?
What that mean. Could You somehow explain?
To You mean all graphics?

Posted: 22 Nov 2006 01:53
by Lloyd Wolf
A coal train overtakes a BR05 near Beburg Springs.

Posted: 22 Nov 2006 06:47
by Raichase
alone wolf wrote:Can i ask? Where did you guys get those visuals?
I'm sry of my english.
The graphics in my shots are undergoing closed beta testing, and are not avaliable for download. A number of graphics can be found on the ttdpatch website, or grfcrawler.

Posted: 25 Nov 2006 09:00
by FreakBoy
Nice pictures..I have no pictures of this game..I'm just suck in this game :oops:

Posted: 25 Nov 2006 09:26
by BobDendry
My shot for today shows brand new 3801, the first in it's class, passing an interurban service. It's a bit of a happy time for everyone. The war is over, and everything is getting back to normal.

Posted: 25 Nov 2006 10:17
by Raichase
I just noticed this, and thought it rather cool - suburbs, TTD style. I've never seen a proper residential area like this before :)).

Posted: 25 Nov 2006 11:55
by BobDendry
That's damn good, Raichase. looking forward to more such screenies :)

Posted: 25 Nov 2006 12:53
by Ameecher
Raichase wrote:I just noticed this, and thought it rather cool - suburbs, TTD style. I've never seen a proper residential area like this before :)).
I get lots of those and when I am playing a DBSetXL game I use the BR420 to run a commuter service, fantasic acceleration, an acceptable speed and huge capacity (as well as fast loading times) make it perfect for this type of service, I will post a picture of it at some stage.

Posted: 25 Nov 2006 14:37
by Aegir
I've been getting the occasional suburban area such as that in my savegames, they kinda crop up more often when your buildings have minimum lifetimes ranging from 5 to 20 years, city centres and suburban areas tend to grow much nicer :).

Posted: 26 Nov 2006 16:14
by Rob
A testscreenie of TTRS version 3.

My cities are slowly but certainly being converted to modern times.
At last, was about time too. The people were starting to get sick of those old buildings, which isn't at all difficult to understand.
You would be sick too if you had to live in a building for more then 4000 years. :lol:

Posted: 26 Nov 2006 18:06
by Redirect Left
Nice use of canals :)
Which road set do you use?

Posted: 26 Nov 2006 18:08
by Rob
They come with TTRS version 3.
There are several roadsets for different times, they are growing with age so to say.

Posted: 26 Nov 2006 18:27
by eis_os
Still the tunnel entrances don't work well with enhancetunnels :?

Posted: 26 Nov 2006 18:31
by Redirect Left
Rob wrote:They come with TTRS version 3.
There are several roadsets for different times, they are growing with age so to say.
Ah, it looks nice, when is it released? (Or is it?)

Posted: 26 Nov 2006 19:42
by Rob
eis_os wrote:Still the tunnel entrances don't work well with enhancetunnels :?
The train tunnels aren't from TTRS version 3, but from those great Czech guys.
(looks better without rails above it, yours looks better with rails but until TTDPatch does select this automagically I'll use these)
Captain Kirk wrote:Ah, it looks nice, when is it released? (Or is it?)
It's in testing to sort out some of the bugs, if any.
If the testing is finished it will be released.

Posted: 27 Nov 2006 15:56
by orudge
I've locked this thread, but kept it sticky as it's got a lot of old stuff here. For new screenshots, please post your own threads, as mentioned in the forum guidelines. :)