[Developing] Some Spanish trains

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maquinista
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[Developing] Some Spanish trains

Post by maquinista » 26 Aug 2009 02:01

NOTE: The latest version is here (end of topic):
http://www.tt-forums.net/viewtopic.php? ... 0#p1034810






------------------

Recently I have modeled a old Spanish locomotive, the 260 class locomotive used by Renfe (previous named 6000). This locomotive is a bit slow, but It can be useful. I have made the 3D model for 32 bpp Transport Tycoon extra zoom levels, but it can be useful for Locomotion. I want release it under a GPL and CC BY-SA license with their .BLEND model.

Also, I want to model a 440 class EMU (It's a typical train in Spain), for the future under the same license.

Note that these sets would be developed slowly, because I'm occupied with the Spain set for TTDPatch/OpenTTD.


The only problem is that Vehicle Creator doesn't work well, and It doesn't have help files. I have used 136 sprites in PNG-8 format with boogies (image000.png ~ image135.png). It is better use different sprites for boogies? There is available a GIMP palette for locomotion? I have modified a palette for other application. It seems to work well. If You want, I can upload it.
Attachments
R260 ex6000.png
Preview of 260 class locomotive. The big locomotive is the Blender model. I have modified it in order to get better renders in some smooth borders, I have pasted a 32 bpp sprite over the blue square with the 8 bpp sprite.
R260 ex6000.png (38.06 KiB) Viewed 14471 times
440 Locomotion preview.png
Preview of 440 class EMU in original colors.
440 Locomotion preview.png (48.67 KiB) Viewed 14472 times
Last edited by maquinista on 23 Jul 2012 00:35, edited 4 times in total.
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Re: [Developing] Some Spanish trains

Post by maquinista » 26 Aug 2009 21:11

This is the file that I have tried to code with Vehicle Creator 0.7 alpha. When I try code it, the program "works" for two seconds, but... It doesn't write a DAT file, and It doesn't give error messages.

Note that I have rendered only the first sprite, but I have copied this file. This was because I prefer first know if I can code vehicles for Lcomotion, and later render the dozens of sprites needed for each vehicle.

Also, I have tried code the XML file with the sprites folder, but It doesn't work.

Note: You can download the latest version here:
http://www.tt-forums.net/viewtopic.php? ... 5#p1005285
Attachments
260-ex6000.rar
This file is outdated.
(25.2 KiB) Downloaded 352 times
Last edited by maquinista on 09 Apr 2012 03:43, edited 4 times in total.
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Re: [Developing] Some Spanish trains

Post by kingmush360 » 27 Aug 2009 15:46

There is a good spanish download station in this URL
http://www.trensim.com/lib/pafiledb.php?lib=locomotion
It has everything from small steamers to large diesel-electrics

Give it a shot, I have seen no-one around here mention it yet.

Have fun downloading (Spanish site though, still, makes a change from the German fanpage, now all we need is a French one!)
Kingmush, being awkward and trying to mod since 2008.

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Re: [Developing] Some Spanish trains

Post by maquinista » 28 Aug 2009 11:54

I have fixed the problem... It was very stupid, I missed the sprite 150. Now, I have coded a draft file. Now I need render the others sprites, It will take some time.
kingmush360 wrote:There is a good spanish download station in this URL
http://www.trensim.com/lib/pafiledb.php?lib=locomotion
It has everything from small steamers to large diesel-electrics

Give it a shot, I have seen no-one around here mention it yet.

Have fun downloading (Spanish site though, still, makes a change from the German fanpage, now all we need is a French one!)
Thanks, there are great trains there.
Attachments
coded_train.png
Coded train. Now I must move it up 42 px and render the other needed sprites.
coded_train.png (40.45 KiB) Viewed 14184 times
260.png
Screenshot uptdated.
260.png (17.44 KiB) Viewed 14116 times
Last edited by maquinista on 29 Aug 2009 02:34, edited 1 time in total.
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Re: [Developing] Some Spanish trains

Post by maquinista » 29 Aug 2009 02:34

I have coded the fist release. They are coded all main sprites (0-135). Is needed the wheels sprites (48 sprites more) and fix the length of the locomotive. It's a bit difficult code these things, because there aren't too many examples. Thanks to a friend that helped me to render some sprites.

The screenshot is in the previous post.

Note: DAT file was removed, You can download the latest version here:
http://www.tt-forums.net/viewtopic.php?p=814517#p814517
Attachments
260RENFE_sourcecode.rar
Sourcecode.
(143.08 KiB) Downloaded 265 times
palettes and script for Locomotion.rar
Locomotion palette for GIMP and reduced version, and script that converts the PNG files from Blender in indexed format.
(3.54 KiB) Downloaded 245 times
Last edited by maquinista on 03 Sep 2009 14:46, edited 2 times in total.
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Re: [Developing] Some Spanish trains

Post by rdrdrdrd » 29 Aug 2009 12:22

you have a great model so far, but the conversion could use some work, ask plastikman or strongbow for some tips, they seem to be some of the best converters :D
May the force be with you.
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Re: [Developing] Some Spanish trains

Post by maquinista » 29 Aug 2009 19:57

rdrdrdrd wrote:you have a great model so far, but the conversion could use some work, ask plastikman or strongbow for some tips, they seem to be some of the best converters :D
I will ask them, but I don't know if They work with Blender models.
I'm using the OpenTTD 32 bpp template (based on Blender). Maybe, with only a few changes it could render all sprites in one click.

About the electric locomotive, It's almost finished, I have added the boogies (It's a Co'Co' locomotive).

It only needs a correct values for running cost and purchase cost. This is very important, because I don't want a cheat vehicle or a very expensive vehicle. This locomotive was used in Mountain pass routes.

Also, It is too long, I need change It's length. About the obsolete year, I don't want set it , because I like play with old and new trains.

Note: DAT file was removed, You can download the latest version here:
http://www.tt-forums.net/viewtopic.php?p=814517#p814517
Attachments
260RENFE_sourcecode.rar
Sourcecode. Under Creative commons BY-SA license.
(134.25 KiB) Downloaded 231 times
260_ex6000.png
Screenshot.
260_ex6000.png (57.92 KiB) Viewed 14015 times
Last edited by maquinista on 01 Sep 2009 18:45, edited 2 times in total.
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Re: [Developing] Some Spanish trains

Post by rdrdrdrd » 29 Aug 2009 20:04

those look great :D , I think the length is good
May the force be with you.
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.

"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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Re: [Developing] Some Spanish trains

Post by maquinista » 31 Aug 2009 18:59

I have removed the gap between locomotives. Also, I think that this version could be the definitive, maybe I can release a file with a better readme or add some translations.
Attachments
260 ex6000.png
Do You Like to Drive?
260 ex6000.png (24.73 KiB) Viewed 13882 times
260RENFE.zip
Dat file.
(130.81 KiB) Downloaded 351 times
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Re: [Developing] Some Spanish trains

Post by Seelenquell » 02 Sep 2009 17:57

nice one!

good to hear there are other modelers around among us :) i´ve tried blender. but for me the rendering is way to slow. plus i can´t use photoshop-layered TIFFs/PSDs. on the other side it is a very very lowcost-product (the only cost-factor is time)
i did all models/renderings/textures myself. no conversions.

seelenquell.pytalhost.com has been reactivated from 16/07/28 till 18/05/31.. now it´s deactivated. at least there..
new URL is: http://seelenquell.125mb.com

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Re: [Developing] Some Spanish trains

Post by Martin1990 » 03 Sep 2009 08:34

Seelenquell wrote:nice one!

good to hear there are other modelers around among us :) i´ve tried blender. but for me the rendering is way to slow. plus i can´t use photoshop-layered TIFFs/PSDs. on the other side it is a very very lowcost-product (the only cost-factor is time)
and electricity hehe
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Re: [Developing] Some Spanish trains

Post by maquinista » 15 Feb 2010 14:53

I have finished the first 440 EMU. I will add more EMUs with other liveries. This file is under the license CC BY-SA.

Thanks for your help. :D
Attachments
440EMUa.png
Screenshot 1.
440EMUa.png (9.91 KiB) Viewed 12998 times
440EMUb.png
Screenshot 2, in narrow curves.
440EMUb.png (24.66 KiB) Viewed 12998 times
440.zip
DAT file for 440EMU.
(812.78 KiB) Downloaded 302 times
Last edited by maquinista on 16 Feb 2010 15:32, edited 1 time in total.
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Re: [Developing] Some Spanish trains

Post by Illegal_Alien » 15 Feb 2010 17:07

Thos ecorners, are alway bad, but i think they could be a bit shorter.
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Re: [Developing] Some Spanish trains

Post by maquinista » 16 Feb 2010 18:51

Thanks. This train doesn't need to look good in 2x2 curves, because It can't reach 140 kmh. In 3x3 curves It looks better.
Also, It is one of the trains with longest wagons (27m) in Spain. The other trains have shorter wagons, and I will scale them a bit more than the 440. I hope that they will look better.
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Re: [Developing] Some Spanish trains

Post by maquinista » 17 Feb 2010 15:35

I have changed my idea. It's better render them a bit shorter (0.9). Thanks for your suggestion.

Note that these files needs some changes in prices, running costs and the introduction years. I will change these details when I had all (11) liveries rendered.
Attachments
trains_440.png
Screenshot.
trains_440.png (11.8 KiB) Viewed 12858 times
440.zip
File with 3 liveries.
(1.11 MiB) Downloaded 312 times
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Re: [Developing] Some Spanish trains

Post by FGV » 19 Feb 2010 23:37

maquinista wrote:I have finished the first 440 EMU. I will add more EMUs with other liveries. This file is under the license CC BY-SA.

Thanks for your help. :D
Y digo yo, no es mas fácil que te bases en los trenes que hay disponibles en trensim.com? (en cuanto al tamaño del mismo me refiero) Lo digo mas que nada por el tema de que va a haber trenes españoles de distintos tamaños, así, los unificamos todos y listos, por cierto. La 440 es bienvenida!
-------------
And I say, isn´t easier if you base on trensim.com trains? (in size proportions I mean) It´s just because we are gonna have spanish trains from different sizes, if you do it like this, we´ll just unify them and problem solved, anyways... The 440 is very welcome!

Regards from Spain :wink:
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Re: [Developing] Some Spanish trains

Post by maquinista » 20 Feb 2010 00:07

FGV wrote:
maquinista wrote:I have finished the first 440 EMU. I will add more EMUs with other liveries. This file is under the license CC BY-SA.

Thanks for your help. :D
Y digo yo, no es mas fácil que te bases en los trenes que hay disponibles en trensim.com? (en cuanto al tamaño del mismo me refiero) Lo digo mas que nada por el tema de que va a haber trenes españoles de distintos tamaños, así, los unificamos todos y listos, por cierto. La 440 es bienvenida!
-------------
And I say, isn´t easier if you base on trensim.com trains? (in size proportions I mean) It´s just because we are gonna have spanish trains from different sizes, if you do it like this, we´ll just unify them and problem solved, anyways... The 440 is very welcome!

Regards from Spain :wink:
Thanks for your suggestion. These trains are great, but They have their own authors, and I can't release them without their permision (I want release these trains under CC BY-SA license and share them in eMule and direct download servers). Also, I'm only using the 3D models that I have made for OpenTTD extra zoom levels.

I have finished all non refurbished 440 trains, also, I have fixed the capacity. Now, I need adjust the prices, because these trains are too cheap for the moment. The five refurbished trains (440R) will be added in the next days.
Attachments
440.zip
File with all 440 trains.
(2.18 MiB) Downloaded 375 times
440_trains_original.PNG
Screenshot. From left to right: R1, commuter, Pantonne (post 2005), R2, yellow-blue (Original, pre 1990) and delta.
440_trains_original.PNG (21.95 KiB) Viewed 12782 times
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Re: [Developing] Some Spanish trains

Post by maquinista » 22 Feb 2010 04:15

This file contains the refurbished class 440 trains.
Attachments
440R.zip
Refurbished class 440 EMUs.
(1.68 MiB) Downloaded 371 times
440R_screenshot.PNG
Screenshot.
440R_screenshot.PNG (14.88 KiB) Viewed 12697 times
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Re: [Developing] Some Spanish trains

Post by maquinista » 23 Feb 2010 15:04

I have finished the first class 594 DMU with modified front. It's a train like the IC3 trains. I will start with the other two trains with the original rubber front.

EDIT: the DAT file is in the next message.
Attachments
modified_TRD.png
Screenshot.
modified_TRD.png (16.81 KiB) Viewed 12610 times
Last edited by maquinista on 25 Feb 2010 22:18, edited 1 time in total.
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Re: [Developing] Some Spanish trains

Post by maquinista » 25 Feb 2010 22:17

I have coded the three variations of this DMU.
Attachments
594.zip
594 DMUs. They can tilt on curves.
(1.96 MiB) Downloaded 369 times
594_TRD.png
Screenshot.
594_TRD.png (7.05 KiB) Viewed 12527 times
Sorry if my english is too poor, I want learn it, but it isn't too easy.[/list][/size]

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