Page 3 of 5

Posted: 27 Oct 2004 20:47
by Lute Skywatcher
Could someone please email me the mapgen.zip? I can't get to the download site.

Posted: 28 Oct 2004 01:19
by Lute Skywatcher
Never mind, it's working now.

I wonder if the fact I was at work had something to do with my being unable to connect.

Posted: 28 Oct 2004 04:04
by Lute Skywatcher
Nice little program. I just made a map of Alaska.

Posted: 29 Oct 2004 02:59
by Lute Skywatcher
Fractal generators are good for creating realistic random landscapes. This is from a Fractint plasma fractal.

I'd prefer not having all that snow though.

Posted: 29 Oct 2004 10:22
by ampz
The amount of snow can be decreased by either choosing a warmer climate in Locomotion's editor or by decreasing the height of your map (decrease the brightness of the BMP using a image editor).

Posted: 30 Oct 2004 00:18
by Lute Skywatcher
Hey, thanks! Should have thought of that "North America, No Snow" option. Now my Hawaii map looks better, still needs a bit of work though.

Posted: 03 Nov 2004 11:16
by Roger
Many thanks for this great tool. I just started using it and it is just SO useful!

Posted: 09 Nov 2004 18:45
by ampz
People have requested that I add support for more types of ground than regular green grass. I have been busy for a while with other things (like life), but here is a update.

Ground type is entered as a number from 0-255.
3 = rock
4 = desert
130 = green grass
There are other ground types as well, but be aware that some ground types are not supported by locomotion and will make locomotion crash.
It is probably possible to add new ground types to locomotion.

For non advanced users: Just enter the number 130 and you will get a nice green map.

Download mapgen 1.04

Posted: 17 Nov 2004 21:18
by Overlord1191
Ampz how can I used new terrain in here? Does newly added land go into a certain number?

Posted: 17 Nov 2004 22:38
by ampz
I'am not sure how numbers are assigned to new terrains.
There is one byte for each tile which controls the terrain-type. This new update simply gives you the option to set the value of that byte to something else than 130 (grass).
I found the numbers for desert and rock by trial-and-error.

A few bits in the byte most likely controls the amount of grass (or equivalent) growing on the tile, while the other bits control the ground-type.

Posted: 25 Nov 2004 16:11
by fatpaul
just try to make a HongKong map using NOAA satelite map
result not too good as HK is too small in satelite map
please refer to https://www.tt-forums.net/viewtopic.php?p=222633#222633

screenshot from my hand-made map
Image

screenshot from NOAA map
Image

Dark as highest????

Posted: 05 Jan 2005 18:42
by fistersn
Hello

I have tried mapgen and the results looks great..... The only thing is that I don't find to many sattelite maps over Norway... Do you have some examples?

I tried to make a maps over the province, Rogaland in Norway, but so I found out that my map have dark color for higher points and white color for flat land..... Is it possible to swith over this colors or to do someting in the program to use dark as the highest and not the lowest????

Posted: 05 Jan 2005 20:23
by ampz
Open the image in a editor and invert the colors.

You can adjust A LOT of things in a normal editor before you load up the image in mapgen.

Brightness/contrast adjusts height, bluring/filtering makes the landscape more smooth, and so on..

Posted: 05 Jan 2005 22:04
by fistersn
Thanks for the tip..

Posted: 05 Jan 2005 22:56
by fistersn
Does someone knows if it goes to replace all the white colors with black???

Posted: 06 Jan 2005 21:12
by ampz
Inverting the colors will invert the entire greyscale.

If you only want to replace white (value 255) with black (value 0) then you can open it in a editor, set it to a 256 color palette mode and change the white (255) palette entry to black (0).

The image below might be what you are looking for.
It covers much of scandinavia.

Posted: 06 Jan 2005 23:34
by fistersn
Thanks a lot.... :D

I had already began a work on the map, but I proboly change to this map... Much easier job to work out the mountains.... The only problem now is to place out the cities and waters....

Thanks again...

Posted: 07 Jan 2005 11:22
by fistersn
I am not so good with photoshop...

How do I replace the white (255) with black (0)????

Posted: 07 Jan 2005 22:23
by ampz
I don't have photoshop.

In the image I posted you don't have to replace any color.

Posted: 05 Feb 2005 20:53
by Menno
i'm currently trying to arrange something with digital elevation data and GIS (geographical information systems)
is there someone else out there who also tried something like that?