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Objects doesn't show up.

Posted: 26 Jan 2019 08:26
by Pacific RailRoad
Hi it's me again , I know I asked a lot of question but I have another one.

Sometime the scenery I selected in the scenario editor doesn't show up when I load the scenario (i.e signals , stations , bridge ,etc) like for an example , I selected the rail buffers from the editor but when I load the scenario it doesn't show anything.

Re: Objects doesn't show up.

Posted: 17 Feb 2019 10:03
by uktrackbuilder_loco
Pacific RailRoad wrote:Hi it's me again , I know I asked a lot of question but I have another one.

Sometime the scenery I selected in the scenario editor doesn't show up when I load the scenario (i.e signals , stations , bridge ,etc) like for an example , I selected the rail buffers from the editor but when I load the scenario it doesn't show anything.
Basic answer did you change the xml in the dat to select it? There are fixed limits to what can be selected and in order to get say a fresh set of signals or buildings you do have to modify the dat.

The trackstat dat requires changes in bridges, stations and signals as there will be the default items as appropriate to each region which are three stations and 6 signals, the bridges work in conjunction with the items selected and that also work in conjunction with roads so you can end up with the wooden bridge as a default item even though I find it totally useless.

When using the sets developed by RobinH and others to select additional items you have to make sure that you do have the spare positions in your stations and bridges menu's and have made the necessary changes for Blauplatz and the goods station/passenger station baseplates

example
<useobject desc="signal[0]" class="10">SIGS </useobject>
<useobject desc="signal[1]" class="10">SIGSD </useobject>
<useobject desc="signal[2]" class="10">SIGC4 </useobject>
<useobject desc="signal[3]" class="10">SIGSW </useobject>
<useobject desc="signal[4]" class="10">SIGCSW </useobject>
<useobject desc="signal[5]" class="10">SIGSUS </useobject>
<useobject desc="signal[6]" class="10">SIGCUS </useobject>
<useobject desc="signal[7]" class="10">SIGBS </useobject>
<useobject desc="signal[8]" class="10">SIGC3R </useobject>
<useobject desc="signal[9]" class="10">SIGC4R </useobject>
<useobject desc="tunnel" class="13">TUNNEL1 </useobject>
<useobject desc="bridge[0]" class="14">BRDGBRCK</useobject>
<useobject desc="bridge[1]" class="14">BRDGSTAR</useobject>
<useobject desc="bridge[2]" class="14">BRDGGIRD</useobject>
<useobject desc="bridge[3]" class="14">BRDGSUSP</useobject>
<useobject desc="bridge[4]" class="14">BRDGARCH</useobject>
<useobject desc="bridge[5]" class="14">BRDGCON1</useobject>
<useobject desc="station[0]" class="15">TRSTAT1 </useobject>
<useobject desc="station[1]" class="15">TRSTAT2 </useobject>
<useobject desc="station[2]" class="15">TRSTAT3 </useobject>
<useobject desc="station[3]" class="15">TRSTAT4 </useobject>
<useobject desc="station[4]" class="15">DEPOT00 </useobject>
<useobject desc="station[5]" class="15">DEPOT40 </useobject>
<useobject desc="station[6]" class="15">TRSTAT5 </useobject>

Most of those items were not found in the original game release and in order to work I have had to amend my trackstat to select them