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Experimental AI focused OpenTTD build, please give feedback

Posted: 22 Jul 2019 00:40
by xarick
Please test and give me feedback by voting on the poll or replying. I appreciate.

Source: https://github.com/OpenTTD/OpenTTD/comp ... its_bucket

Image

Re: Experimental AI focused OpenTTD build, please give feedback

Posted: 22 Jul 2019 16:57
by xarick
You may find a crash that happens when starting AIs in single player with 'start_spectator' set to off, which is the default behaviour.

Since I got no way to access my computer to fix this anytime soon, here's a workaround, just set 'start_spectator' to on:
- launch openttd
- open the console
- enter: set start_spectator on
- exit openttd

So, the following times openttd is run, the crash should no longer happen.

Sorry for the inconvenience.

Re: Experimental AI focused OpenTTD build, please give feedback

Posted: 21 Dec 2019 22:51
by xarick
Fixes on the 21st Dec version:
- Fix: Vertical scrolling issues with Max Ops column
- Fix: Potential crash when more than MAX_COMPANIES could be requested to be created
- Change: Switched the position of Max Ops and Memory columns
- Change: Updated to master version of 21st December of 2019

Re: Experimental AI focused OpenTTD build, please give feedback

Posted: 30 Jan 2020 10:00
by Expresso
As per the GPL: sources please.

Re: Experimental AI focused OpenTTD build, please give feedback

Posted: 30 Jan 2020 10:41
by andythenorth
Expresso wrote: 30 Jan 2020 10:00 As per the GPL: sources please.
Linked in the first post no? viewtopic.php?p=1223691#p1223691

Re: Experimental AI focused OpenTTD build, please give feedback

Posted: 30 Jan 2020 10:57
by Expresso
andythenorth wrote: 30 Jan 2020 10:41
Expresso wrote: 30 Jan 2020 10:00 As per the GPL: sources please.
Linked in the first post no? viewtopic.php?p=1223691#p1223691
DOH! :oops: