Experimental AI focused OpenTTD build, please give feedback

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Best added feature

'start_spectator' on/off setting (console only), ability to start new games as a spectator
1
6%
'start_date' per script based setting reworked as 'ai_start_delay', a global game setting
0
No votes
able to configure 15 AIs from GUI up from 14
0
No votes
able to Start/Stop AIs from GUI
3
18%
able to open multiple AI Parameter windows for different AIs
3
18%
able to still click on AI slots after they have started
1
6%
able to distinguish AIs that can start or started as random from GUI
1
6%
reinstated Custom settings profile difficulty for AIs
0
No votes
disallowed taking over AI companies in multiplayer
3
18%
able to start all AIs immediately, via a start delay of 0 days
3
18%
self-adjusting AI/GS max opcodes per script, as an attempt to maintain playable framerate
1
6%
other
1
6%
 
Total votes: 17

xarick
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Experimental AI focused OpenTTD build, please give feedback

Post by xarick »

Please test and give me feedback by voting on the poll or replying. I appreciate.

Source: https://github.com/OpenTTD/OpenTTD/comp ... its_bucket

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Attachments
OpenTTD SamuPatchPackRebase.zip
Windows x64 build
(5.72 MiB) Downloaded 44 times
Formerly known as Samu

xarick
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Re: Experimental AI focused OpenTTD build, please give feedback

Post by xarick »

You may find a crash that happens when starting AIs in single player with 'start_spectator' set to off, which is the default behaviour.

Since I got no way to access my computer to fix this anytime soon, here's a workaround, just set 'start_spectator' to on:
- launch openttd
- open the console
- enter: set start_spectator on
- exit openttd

So, the following times openttd is run, the crash should no longer happen.

Sorry for the inconvenience.
Formerly known as Samu

xarick
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Posts: 291
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Re: Experimental AI focused OpenTTD build, please give feedback

Post by xarick »

Fixes on the 21st Dec version:
- Fix: Vertical scrolling issues with Max Ops column
- Fix: Potential crash when more than MAX_COMPANIES could be requested to be created
- Change: Switched the position of Max Ops and Memory columns
- Change: Updated to master version of 21st December of 2019
Attachments
OpenTTD SamuPatchPackRebase 21st Dec.zip
Windows x64 build
(5.47 MiB) Downloaded 35 times
Formerly known as Samu

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Expresso
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Re: Experimental AI focused OpenTTD build, please give feedback

Post by Expresso »

As per the GPL: sources please.


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Re: Experimental AI focused OpenTTD build, please give feedback

Post by Expresso »

andythenorth wrote:
30 Jan 2020 10:41
Expresso wrote:
30 Jan 2020 10:00
As per the GPL: sources please.
Linked in the first post no? viewtopic.php?p=1223691#p1223691
DOH! :oops:

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