This is a copy of OpenTTD 0.5.1 running on the Atari Falcon, the successor to the Atari ST computer system. On April 23, 2007 an Atari ST enthusiast by the name of Keith Scroggins posted his port online. While the [url]http://web.archive.org/web/20120620135423/www.radix.net/~atari/]original website[/url] is no longer available, the port was archived and is downloadable from the following link: http://www.atarimania.com/game-atari-st ... 22526.html
This port of OpenTTD should work on Falcon and Atari TT systems, clones such as Hades, and emulators such as Hatari, running the MiNT/FreeMiNT platform. Unfortunately it appears that development stopped there, at least for several years.
In March of 2015, however, there was renewed interest in getting OpenTTD back up and running, this time on the Firebee, a modern clone and successor of the Falcon based on newer ColdFire processors, which are largely backwards compatible with the old Motorola 68060 processor. After realizing that bringing the old 0.5.1 port up-to-date was going to be inefficient, members at Atari-Forums.com who were familiar with the original port were able to port OpenTTD 1.5.0 to for both the Falcon and Firebee, which is downloadable from the following link: http://ge.tt/2JYZnMD2?c
Again it appears that development of this port has stopped, but elsewhere on those forums developer Mikro has stated that he expects to resume development sometime in 2018 as time becomes available. Until then, you have three copies of this wonderful game of ours available on the Atari computer system. Enjoy!
My man! Thanks for providing some fond memories of a long long time ago. That interface, the responsiveness, it was great.
It has helped me shape my future as a person, and as a human being. Everyone in the world should understand what a basic supply chain operation CONSISTS of.
Children in schools around the WORLD should be graded on their ability to function in this game. Unfortunately, places that are funded with technology can, and those who are, surely aren't capable of making it an achievement type challenge, rather than just 'a game'.
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