For stations, instead of spliting the load between the two highest rating stations for that cargo, it splits to all nearby stations, while still considering station rating from highest to lowest. The higher the rating, the more it receives.
For industries, instead of the first nearby industry accepting the cargo, the amount is distributed piece by piece, at random, to any accepting industries within the station catchment area.
screenshot valid for v2
screenshot valid for v2, v1
- Modified the way each piece is delivered. In relation to v1, instead of starting from the nearest industry and ending at the farthest one, it now picks one randomly from all avaiable nearby industries.
- [+] Spoiler v1