I have been trying some stuff in the map generator lately. More precisely, trying to generate maps that looks like the western part of norway, with fjords, and an increase in height going from west to east. When doing that, I realized that the random distribution of towns is far from realistic on mountainous maps, many of my cities appeared in the eastern highland, above snow level.
I like Roujin's idea of having a dropdown:
Roujin wrote:Well, it could be a dropdown like the other dropdowns we already have for map generation.
Town placement
* Random
* Equal distribution
* Clusters
And maybe someone can think of additional options. Maybe something along the lines of "towns are only in the center of the map; the outer ring is reserved for industry".
So... who's in the mood for writing YAMAGEN (Yet Another MAp GENerator)?
A "realistic" setting could be made in the following way:
- First, we figure out (or guess) how the world distribution of cities is (how many are placed close to the sea, how many above a certain height, how much less likely is it to find a city above snow level etc.)
- Then we distribute the cities accordingly. Still random, so that clusters can appear. (If there is a need for determining the degree of clustering, that may also be a parameter, but it probably complicates things)
- Other possible parameters to review thoroughly may be the size distribution of cities and the correlation between size and position.
This new generator may of course have very different values for the given No. of towns than the original