If you're just referring to ability to build the tunnel below without having to manually excavate the other end: that's a usability feature, not a bug! Please don't break it.
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Cool. Did you ever request re-open for FS#890? New-feature patches shouldn't be fixing bugs. The trunk needs the fix regardless of whether the feature is accepted.
With one note: half road tiles get *always* removed when you are terraforming, building train depots, building diagonal rail etc. Therefor half road tiles *will* get removed when they are at the to be excavated tile. The patch in this thread did not obey to this "rule", so that's not the one that is used to fix this bug.
Rubidium wrote:...With one note: half road tiles get *always* removed when you are terraforming, building train depots, building diagonal rail etc. Therefor half road tiles *will* get removed when they are at the to be excavated tile. The patch in this thread did not obey to this "rule", so that's not the one that is used to fix this bug.
Could you point me to the thread which discusses this (if there is one), i would be quite interested to see the discussion on how this became a feature rather than a bug
csuke wrote:
Could you point me to the thread which discusses this (if there is one), i would be quite interested to see the discussion on how this became a feature rather than a bug
csuke wrote:Could you point me to the thread which discusses this (if there is one), i would be quite interested to see the discussion on how this became a feature rather than a bug
It is also in TTD and half road tiles are absolutely useless in games; vehicles do not even drive on them. So removing them should be possible.