1.10.0 crashes on launch (OS X 10.12.6)

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TomS
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1.10.0 crashes on launch (OS X 10.12.6)

Post by TomS »

Im on an oldish version of OS X, mainly because I do a lot of development work with various microcontrollers etc, and Im afraid of breaking toolchains and hardware tools that I use for this work.

But I wonder if anyone else has seen this and knows what is happening? Maybe I just need to update finally. :D
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TomS
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Re: 1.10.0 crashes on launch (OS X 10.12.6)

Post by TomS »

Tried 1.9.3, and that does work fine.
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Kevo00
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Re: 1.10.0 crashes on launch (OS X 10.12.6)

Post by Kevo00 »

I've got the same problem at the moment on an oldish OSX. Strange because RC1 for 1.10.0 works fine.
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jfs
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Re: 1.10.0 crashes on launch (OS X 10.12.6)

Post by jfs »

Known bug. It has to do with the changes to colour space handling made between RC1 and release, probably a null pointer when some object doesn't get created/retrieved.
None of us have a machine with macOS 10.12 installed so it's difficult to debug and any attempts at fixes would have to be blind.
On the issue tracker: https://github.com/OpenTTD/OpenTTD/issues/8066
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Kevo00
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Re: 1.10.0 crashes on launch (OS X 10.12.6)

Post by Kevo00 »

Fair enough, looks like its time to try an upgrade to High Sierra then!
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