Zane's Screenshots

The "spiritual sequel" to Transport Tycoon Deluxe: Chris Sawyer's Locomotion is the latest game from him - general discussion about it here please!

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Killianbass3
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Re: Zane's Screenshots

Post by Killianbass3 » 25 Mar 2014 16:35

Well, I would like to post more pictures, but I can't find the time to play and other things. One thing is that it is very very tedious to go back and change the items in a scenario after you finish playing the game and find out what could make it better and then start over with nothing and feel you have faild your standards because you haven't accomplished as much as the first time you played in the first few years. For example in the us square game the first time I had already connected both coal mines and the main iron ore mine to my main line in 4 years, but in my new game I haven't even connected to one coal mine yet and it has been 6 years I just seem to disappoint my self and I stop playing for awhile. Does any one else have this problem, and do you have any suggestions on how to overcome this slight depression?

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Zimmlock
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Re: Zane's Screenshots

Post by Zimmlock » 25 Mar 2014 18:27

There are times i do not play at all, that can easy be 6 month, but i allways return to locomotion and still invent new things, even with track laying, my challenge is to make the system i have build running smooth, i build standard stations (my standard) for loading, unloading passengers and terminals each having its limitations, but over time they have been improved, to handle more trains, i on average run 300 30 tile long trains on a map, causing huge traffic jamms, but there is the challenge, to fix this and reduce the jamms, the game is not finished if you transport and deliver all. mostly it takes me 4 to 500 years untill i am satisfied and i can say, now this game is finished. I have a you-tube clib where i do some trouble shooting at the serpent https://www.youtube.com/watch?v=0j7i-H4 ... 6ZsaTqBUPw it looks easy but it isnt, i like to do this while traffic continues and all my trains are heavely routed so if i change some track, they get easy lost and have to track them down and fix the routing.

I hope this inside ll change your view on the game and releave you from your depression.

greetings zimmlock
Hodie Mihi Cras Tibi

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Killianbass3
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Re: Zane's Screenshots

Post by Killianbass3 » 04 Jun 2014 18:06

He's back

Somewhat.....



Here's some more pics
Screenshot11.PNG
(116.97 KiB) Not downloaded yet
Screenshot12.PNG
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Screenshot13.PNG
(155.05 KiB) Not downloaded yet

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Killianbass3
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Re: Zane's Screenshots

Post by Killianbass3 » 04 Jun 2014 18:11

More
Screenshot1,216.PNG
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Screenshot1,222.PNG
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Screenshot14.PNG
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Killianbass3
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Re: Zane's Screenshots

Post by Killianbass3 » 04 Jun 2014 21:27

Thank you. It is the US Square map

Here are some more
Screenshot1,172.PNG
(354.43 KiB) Not downloaded yet
Screenshot1,202.PNG
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Screenshot1,207.PNG
(308.02 KiB) Not downloaded yet

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STD
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Re: Zane's Screenshots

Post by STD » 06 Jun 2014 05:44

Very beautiful screenshots! :))
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Killianbass3
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Re: Zane's Screenshots

Post by Killianbass3 » 12 Sep 2014 12:10

eh because I play my game at 1280x1024 resolution and it will mess them up

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Killianbass3
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Re: Zane's Screenshots

Post by Killianbass3 » 15 Sep 2014 18:10

My tablet is 1280x800 and my desktop is 1280x1024.

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