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How Aggressive/Compeditive are you?
Posted: 15 Oct 2012 14:10
by CN_Rail
In Locomotion, the AI companies have set values for intelligence, aggressiveness and compeditiveness, with 1 being the lowest and 9 being the highest. The question here is: how aggressive and compeditive are you, on a scale from 1-10 (I didn't include intelligence here because I infer that all of you are very intelligent)?
Also I would be very happy if someone could tell me the intelligence, aggressiveness & compeditiveness values for the included AI opponents in Locomotion.
Re: How Aggressive/Compeditive are you?
Posted: 17 Oct 2012 05:25
by Nathanxbox20
Aggressiveness: 8
Compeditiveness: 9
I've gone bankrupt a few times.
Re: How Aggressive/Compeditive are you?
Posted: 04 Dec 2012 14:18
by Warrender
I'd say it ranges from 7 to 9 depending on mood and the scenario.
For example, if I spot my competitor building airports in a big city I'll build a huge tram system to try and steal as much as I can and try to out perform their service. Doesn't often work I'll admit but I do get a good source of money from it.
Re: How Aggressive/Compeditive are you?
Posted: 12 Dec 2012 22:24
by IANF
like the last post it depends on the map and stuff. i would say my competitiveness is higher than my aggressiveness. i stretch my income to build bigger lines but i am not constantly building. i do however try to keep companies from tapping the same resources by sitting a train car on a road crossing in order to prevent the trucks from getting through. i'm not sure where i would categorize myself though
i do know A LOT of the tips and tricks as far as being profitable so intelligence would be a 7 simply because i can't make those super complicated setups that some can
Re: How Aggressive/Compeditive are you?
Posted: 15 Dec 2012 07:09
by AxelP14
Inteligence : 7
Agrresiveness : 7
Competitiveness : 4
I'm not very like to steal AI's industries, also I don't like AI to steal mine
Re: How Aggressive/Compeditive are you?
Posted: 07 Jan 2013 16:54
by Harbon 1
Intelligence: 10 (obviously)
Aggressiveness: 10 - I
will use other company's roads so I can save cash (when I'm playing for money) and I
will place a singal wagon on a level crossing on their road, if they get in the way
Competitiveness: 10 - see reason above
Of course all of those are only if I'm playing for money, I usually just make realistic* networks
*as realistic as locomotion will allow