5 Stations for One City
Posted: 13 Feb 2020 16:09
Hello!
Before, tanks all developers for this wonderfull game! I play tycoon for more than 20 years.
I have a doubt, wonder if you could help me.
In the manual:
"Town growth can be accelerated by loading and unloading at least one item of cargo at up to five stations within town influence within a 50 day period"
Usualy i dont build 5 stations for city. So i tried and did some cities with 5 stations, loading & unloading (passangers/mail/goods/Values) between them with 3/4 trains.
This 5 stations also load & unload cargo to other cities.
With a %93 of cargo distribution, seems almost all this cities are not gwoing, they are loosing populiation.
Example: A town with 140.000 of population with only one station, before building other 3 stations (North, East, South) in a few years it lost 20.000 of population.
Is this normal or am I doing something wrong?
(Sorry the english, im portuguese)
Tank you all.
link of city example:
https://imgur.com/kLm1WCM
Before, tanks all developers for this wonderfull game! I play tycoon for more than 20 years.
I have a doubt, wonder if you could help me.
In the manual:
"Town growth can be accelerated by loading and unloading at least one item of cargo at up to five stations within town influence within a 50 day period"
Usualy i dont build 5 stations for city. So i tried and did some cities with 5 stations, loading & unloading (passangers/mail/goods/Values) between them with 3/4 trains.
This 5 stations also load & unload cargo to other cities.
With a %93 of cargo distribution, seems almost all this cities are not gwoing, they are loosing populiation.
Example: A town with 140.000 of population with only one station, before building other 3 stations (North, East, South) in a few years it lost 20.000 of population.
Is this normal or am I doing something wrong?
(Sorry the english, im portuguese)
Tank you all.
link of city example:
https://imgur.com/kLm1WCM