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Posted: 23 May 2004 10:11
by Born Acorn
Are any bridges going to be made in 1920, possibly stone available from 1804(in case they expand it)

Posted: 23 May 2004 10:32
by Bjarni
fantux wrote:
jacke wrote:
fantux wrote:Is there any specific reason, why there are only Windows- and OSX-Binaries available? Neither one lets me play openttd on Linux :cry:
Well, download the source code from svn, and compile it yourself.
Is that really the same as 0.3.2? AFAIK the svn contains the newsest patches.
in honour of you, I added the source to SF :wink:
(ok, it should have been in there in the first place)

Posted: 23 May 2004 11:01
by Jakal
Ok, bjarni, youre right, i cudnt build the bridges because of the startyear being 1920. Everything works normal now...

Posted: 23 May 2004 11:31
by School
And the version in SVN is still the same as V 0.3.2 ... except the support to different platforms (see the changelog, guys)

Posted: 23 May 2004 11:35
by Bjarni
School wrote:And the version in SVN is still the same as V 0.3.2 ... except the support to different platforms (see the changelog, guys)
so far there have not been any bug fixes or new features except for the support for FreeBSD and MorphOS
This will hopefully change soon

Posted: 23 May 2004 11:37
by mr_unanimous
G0RR3 wrote:Great!
Look at the picture below, it is a list of factories in my game.
I´v got a question, could be the type of factory be in front of the name of city, where the factory is?
For example: Coal Mine (Brintbourne Brigde)
Where can I find the Industry List?

Posted: 23 May 2004 11:40
by Darkvater
mr_unanimous wrote:Where can I find the Industry List?
Click on the industry list, hold down your mousebutton and select the second option: "Industry Directory"

Posted: 23 May 2004 11:43
by mr_unanimous
Darkvater wrote:
mr_unanimous wrote:Where can I find the Industry List?
Click on the industry list, hold down your mousebutton and select the second option: "Industry Directory"
Hmmm I went through all the buttons except that one, I guess :oops:.
Tnx :).

Posted: 23 May 2004 13:10
by StarLite
fantux wrote:
remember to use
make ENABLE_NETWORK:=1
if you want to try out the still unsupported multiplayer
What is the switch for the windows version to enable it?

Posted: 23 May 2004 14:45
by dominik81
MUltiplayer is enabled by default in the Windows release. Search the forums for an explanation.

Re: OpenTTD 0.3.2 released

Posted: 23 May 2004 15:27
by Tech^salvager
Bjarni wrote:This means that network games are on random maps instead of the same one each time
I don't know about 2090 yet
Thank you

Posted: 23 May 2004 15:30
by fantux
Someone else who messed with my post wrote: There are a simple reason. The porters have not made the binaries yet :(
Actually I don't want binaries. I hacked a few things in 0.3.1-source (more vehicles, a friend of mine changed his maglev so it had no slowdowns anymore). So you see, I prefer source :)

Another reason for not using svn: Some of my friends also play ottd. So, if evreyone checks out the svn on a differend day we might end up with completely different/broken/whatever versions on each computer.

Thanks for uploading the source, I'll go get it right now.

Posted: 23 May 2004 15:33
by pasky
Born Acorn wrote:Are any bridges going to be made in 1920, possibly stone available from 1804(in case they expand it)
In the latest SVN wooden and concrete bridges are available from 1920.

Posted: 24 May 2004 07:00
by Psicho
G0RR3 wrote: ...
I v got a question, could be the type of factory be in front of the name of city, where the factory is?
For example: Coal Mine (Brintbourne Brigde)
I think too this could be better with the factory type in front of the name..

Posted: 24 May 2004 14:22
by Braino
What about updating the website? *poke*

But anyways....great work! :bow:

Posted: 24 May 2004 15:57
by Bjarni
Braino wrote:What about updating the website? *poke*

But anyways....great work! :bow:
it's updated, but it's nice to know that people look at it :wink:

Posted: 25 May 2004 17:34
by Bjarni
locked it so people will use 0.3.2.1 topic instead