Recent developments around OpenTTD
Posted: 07 Mar 2004 15:03
As many of you already may have notice an exact clone of TTD has suddenly appeared. At first I feared for the existence of TTU, but I've just took a look into the code and my fear has partly gone away.
OpenTTD doesn't mean the end of TTU. TTU will try and provide a neat extendible and configurable alternative to TTD.
Our code will be neatly Object Oriented, using a logical design not only optimized for speed. In the short run this will take up time, in the long run it's an assurance that other people will be able to work with the code too.
At least the release of OpenTTD motivated me and balloz on putting more time into TTU, which might create some wonderful results soon (notice the 'might' ).
TTU will continue! We will proof that coding doesn't have to be done the Chris Sawyer-way!
OpenTTD doesn't mean the end of TTU. TTU will try and provide a neat extendible and configurable alternative to TTD.
Our code will be neatly Object Oriented, using a logical design not only optimized for speed. In the short run this will take up time, in the long run it's an assurance that other people will be able to work with the code too.
At least the release of OpenTTD motivated me and balloz on putting more time into TTU, which might create some wonderful results soon (notice the 'might' ).
TTU will continue! We will proof that coding doesn't have to be done the Chris Sawyer-way!