we want to introduce you our little projects of Slovak Transport Graphics (hereinafter referred to as "STGFX"). Here is a list of sets we plan to create. Into this thread I will add news and progress pictures so I have documentation of the development.
- STGFX Bus Set BETA B1.00.02 available in-game or here: viewtopic.php?p=1239537#p1239537 (B1.00.03 in production)
- STGFX Trolleybus Set BETA B1.00.02 available in-game (B1.00.03 in production)
- STGFX Train Set in planning stages
- Slovak Tram Set in planning stages
- Slovak Truck Set cancelled
Slovak Bus Set we aimed at citybuses mainly, because we wanted to do something complex and enjoyable for players (ehm, us).
Here is a picture, you can see there Karosa ŠM 11 (city bus), Karosa C 734 (local lines) and Ikarus 280 (.08 city bus, .10 local lines). All Karosa buses in the picture use comapny colours (1st company colour is for citybus, 2st comapny colour is for local lines, but this is not a rule). Ikarus 280 has actual livery used on them. We used subtype menu to allow change between CC version and actual livery used in reality. As you can notice, there are subtypes for Karosa B731 and those are: B 731, B 732 (updated version) and B 732 CNG equipped with CNG engine that is cheaper to operate. (Yes ingame!) And there are town names that this vehicle can use livery of.
Of course there is much more buses in set to show than Karosa and Ikarus, but why would I show everything in the beginning, right?
Slovak Train Set, well here I aimed at the fact that Slovakia use two main electric system for trains. DC 3kV and AC 25 kV. So I wanted to include behaviour of this ingame. That was quiet nuts, but I knew it was made before, so I tried and I did it. Actually I even added few more railtypes in the game. AC 15 kV (because of short railtrack connection to Austria), and narrow gauges 600mm, 1000mm (those two need to be done properly as there are nonelectrified, electrified and with rag rail versions, but this have time for now.)
I obeyed standardized labels for this (for sake of working it properly and avoid headache) and I've created my own system of labeling for this. It will be published online on public grf file itself so anyone can understand how it works.
(Anyway, I saw there were attempt to make Trains of Europe with electrification systems, but I don't know if it has been done or not. But I think there were diffuluties, so I considered for short period of time to expand my Slovak rail set to Europe rail set, but I don't think I've drive to that.)
Other thing I wanted in-game was longer carriages because length of "8" looks so strange for me and I've seen this in Czech Train Sets so I speculated how to do this, and I figured it out.
Not only that I've made it I decided I want locomotives and carriages behave rather as in reality. It is a small touch but you can notice that end lights are on only on the last car of the train. Even red lights on the loco are switched off (but you can't see this on this picture) but I think it is worth this small details no one really cares about. (Well, I do.)
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