[OTTD] Not Enough Subways Development Thread

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Tony Pixel
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[OTTD] Not Enough Subways Development Thread

Post by Tony Pixel » 14 Oct 2017 11:19

Welcome to Not Enough Subways Set.
Not Enough Subways is a no-Company Colour set which unites the history of American subways, there will be every livery or modification of any subway car.

Graphics are drawn by Tony Pixel.

All coding by Tony Pixel.

Here is Tracking Table of the project.
NESVol1w.grf
Old version on GRFMaker, bad sprites in purchase menu, but more engines.
(73.15 KiB) Downloaded 289 times
Last edited by Tony Pixel on 22 Jul 2018 13:16, edited 31 times in total.
Image
Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

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Re: [OTTD] US Subway / Metro Set [Development Thread]

Post by Tony Pixel » 15 Oct 2017 11:51

New York Sprites
Attachments
NYC.png
NYC.png (8.31 KiB) Viewed 10649 times
Last edited by Tony Pixel on 16 Oct 2017 07:43, edited 1 time in total.
Image
Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

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Re: [OTTD] US Subway / Metro Set [Development Thread]

Post by Tony Pixel » 16 Oct 2017 07:42

I'm already completed New York rolling stock and start PATH system. I can send raw version of GRF without sprite alignment. If someone can code well, then contact me, I can draw good sprites.
P.S. I make it with GRFMaker, It can't create new railtypes.
Image
Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

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Quast65
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Re: [OTTD] US Subway / Metro Set [Development Thread]

Post by Quast65 » 16 Oct 2017 11:54

Hello and welcome!

What license does your work have?
Always handy to state that, especially when you need someone else to code it (or add it to an already existing GRF).

For more information about licenses, see here:
viewtopic.php?f=68&t=55814
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.

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Bob_Mackenzie
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Re: [OTTD] US Subway / Metro Set [Development Thread]

Post by Bob_Mackenzie » 16 Oct 2017 12:50

Tony Pixel wrote:I'm already completed New York rolling stock and start PATH system. I can send raw version of GRF without sprite alignment. If someone can code well, then contact me, I can draw good sprites.
P.S. I make it with GRFMaker, It can't create new railtypes.
Hi Tony

GRFmaker allows you to enter blocks of "raw" nfo, so if you can work out the nfo code support rail types you could use it with GRFmaker. I know that's easier said than done though!

Cheers

Bob

Tony Pixel
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Re: [OTTD] US Subway / Metro Set [Development Thread]

Post by Tony Pixel » 16 Oct 2017 14:13

Hello guys, I have't license and well idea about nml and nfo, but I hope for your support.
Is here anybody who can help me coding?
P.S. I'm russian and 13 years old))
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Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

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Re: [OTTD] US Subway / Metro Set [Development Thread]

Post by Gwyd » 16 Oct 2017 14:25

Most work here is licenced under some version of GNU GPL, although all licences are fine.
When writing NewGRFs manually, there are 2 languages to chose from: NML, a meta-language, or NFO a hex-based language with a few more features. There are plenty of people around here who are handy with NML and NFO, myself included. I'd like to help, but I'm preoccupied with BRTrains and BRTracks. Good luck!

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Re: [OTTD] US Subway / Metro Set [Development Thread]

Post by Tony Pixel » 16 Oct 2017 14:32

Gwyd wrote:Most work here is licenced under some version of GNU GPL, although all licences are fine.
When writing NewGRFs manually, there are 2 languages to chose from: NML, a meta-language, or NFO a hex-based language with a few more features. There are plenty of people around here who are handy with NML and NFO, myself included. I'd like to help, but I'm preoccupied with BRTrains and BRTracks. Good luck!
That is, Grfmaker is not suitable for creating GRF?
Image
Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

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Re: [OTTD] US Subway / Metro Set [Development Thread]

Post by Tony Pixel » 16 Oct 2017 14:33

What takes most of the time: coding or drawing sprites?
Image
Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

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Re: [OTTD] US Subway / Metro Set [Development Thread]

Post by Gwyd » 16 Oct 2017 14:37

Grfmaker is entierly suitable for making NewGRFs; that's were it got it's name. You can insert pieces of the NFO language into GRFmaker to get other features GRFmaker wouldn't otherwise offer. I'd say drawing and coding take similar amounts of time.

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Re: [OTTD] US Subway / Metro Set [Development Thread]

Post by Tony Pixel » 16 Oct 2017 14:39

So, I can use GRFMaker for first time.
About licenses: How to get a The GNU license? (Or your one's?)
Image
Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

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Re: [OTTD] US Subway / Metro Set [Development Thread]

Post by Gwyd » 16 Oct 2017 15:01

The licence your GRF is under is selected by you: you don't get a licence, you choose one. I use GNU GPL v2, because it allows people to build on my work, access my source code while still giving me the rights I want (i.e, credits) and means it can only be re-released by others under GPL v2. There are probably better and more detailed places to read about this licence.

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Re: [OTTD] US Subway / Metro Set [Development Thread]

Post by Tony Pixel » 16 Oct 2017 15:09

Ok, thanks. I chose GNU GPL v2 license and already drew New York "Composite" subway cars.
Send spriteset tomorrow
Image
Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

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Re: [OTTD] US Subway / Metro Set [Development Thread]

Post by Bob_Mackenzie » 17 Oct 2017 12:16

Tony Pixel wrote:What takes most of the time: coding or drawing sprites?
That depends on how complex the set is, and how many "special" features you code. IMO for a basic train set with no special features the spriting takes much longer than coding, once you understand the coding. Working out the coding in the first place can take a great deal of time

Cheers
Bob

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Re: [OTTD] US Subway / Metro Set [Development Thread]

Post by Tony Pixel » 17 Oct 2017 13:02

How complicated is NFO?
Image
Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

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Erato
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Re: [OTTD] US Subway / Metro Set [Development Thread]

Post by Erato » 17 Oct 2017 13:36

Tony Pixel wrote:How complicated is NFO?
NFO is completely done in hexadecimal, making it super complex.
No pics no clicks. Seriously. Also stop using Modern Maglev Trains. Use RIMS instead.
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Re: [OTTD] US Subway / Metro Set [Development Thread]

Post by wallyweb » 17 Oct 2017 19:01

Gwyd wrote:When writing NewGRFs manually, there are 2 languages to chose from: NML, a meta-language, or NFO a hex-based language with a few more features.
Actually, there are three (3) languages. Gwyd may have forgotten about Michael Blunck's m4nfo which comes with a complete tutorial. 8)

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Re: USMS United States Subway Set [Development Thread]

Post by Tony Pixel » 18 Oct 2017 11:50

So, I've finished NYC Subway and PATH Sprites. On weekend I'll send test version of GRF file. Next purpose is Chicago "L".
What You think about it?
Image
Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

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Re: USMS United States Subway Set [Development Thread]

Post by Tony Pixel » 18 Oct 2017 12:45

Composite, Standard Lo-V, PATH: K-class, PA-4 and PA-5
Attachments
PATH-OLD.png
PATH-OLD.png (6.29 KiB) Viewed 10347 times
Image
Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

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Re: USMS United States Subway Set [Development Thread]

Post by brtom » 18 Oct 2017 21:35

Looks good!


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