AuzBridges

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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SimYouLater
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Re: AuzBridges

Post by SimYouLater » 13 May 2019 16:13

GarryG wrote:Done a bit more to the Subway bridges.

I have added 3 road sets. Default (with out pathways), UK with PathWays, and American set with pathways.

My idea of using those without the pathway is to use it with the Dutch Road Furniture.

Like in this sample:
Subway Overpass_04.png
Wondering if the 2 with pathways if I should add stairs going down to the platforms.

If like to try this bridge set needs JGR's OpenTTD.
AuzSubwayOverpassBridges.grf
If like to try the Dutch Road Furniture that overlaps the valley you will need this object set.

All tiles in this object set are Overlaping tiles and designed to over lap Underground Railway Systems. Overlap tiles are up to 4 tiles long and the long ones do glitch and not much can be done about it.
AuzSubwayOverlays.grf

Anyway I off to dream world ..

cheers
When you wake up, I thought you might want to see what I made using your NewGRF!
Attachments
O'Donnell & Co., 01_01_2100.png
(92.07 KiB) Not downloaded yet
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Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.

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GarryG
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Location: Newcastle, Australia

Re: AuzBridges

Post by GarryG » 14 May 2019 09:04

All references to the Road Bridges that I made to be used with the Underground Railway Network (Subways)
can be viewed and downloaded in a new forum I started called AusSubwayStations.

Located at viewtopic.php?f=26&t=85335

Will also find the Object and Stations files there too that are associated with the Underground network.
Soot Happens
All my projects are GPLv2 License unless stated.
Auz Project Releases: viewtopic.php?f=67&t=84725
AuzTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: viewtopic.php?f=26&t=75657
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
AuzTracks: viewtopic.php?f=26&t=82691
AuzSubwayStations: viewtopic.php?f=26&t=85335

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GarryG
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Location: Newcastle, Australia

Re: AuzBridges

Post by GarryG » 21 Jun 2019 09:58

Been fiddling around with Flying Junctions also known as Flyovers.

To make them look nicer been making tunnels and bridges that match.

As can see here.
Flying Junctions.png
Flying Junctions.png (230.94 KiB) Viewed 1132 times
Still some tweaking to do.

If you like to try here my track and bridge sets.

The tunnel is included in the "Unelectrified Rail (Yard/Station)" and "Electrified (Yard/Station)" of the AuzRailSet.
AuzRailSet.grf
(1.37 MiB) Downloaded 29 times
The bridge is called Flying Junction and is in the australian_bridges
australian_bridges.grf
(390.94 KiB) Downloaded 35 times
Hope you like .. if you see any place could be improved let me know.
Soot Happens
All my projects are GPLv2 License unless stated.
Auz Project Releases: viewtopic.php?f=67&t=84725
AuzTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: viewtopic.php?f=26&t=75657
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
AuzTracks: viewtopic.php?f=26&t=82691
AuzSubwayStations: viewtopic.php?f=26&t=85335

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GarryG
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Posts: 3025
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Location: Newcastle, Australia

Re: AuzBridges

Post by GarryG » 22 Jun 2019 09:15

Made a boo boo with the placing the tunnels with the Yard Track sets.

The yard has a speed of only 40 km/ph so the tunnels also have same speed.

I need to place these tunnels with one of the other rail sets so they will have a faster speed through the tunnels.

Hope to fix later in week as busy with home life next few days.

Cheers
Soot Happens
All my projects are GPLv2 License unless stated.
Auz Project Releases: viewtopic.php?f=67&t=84725
AuzTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: viewtopic.php?f=26&t=75657
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
AuzTracks: viewtopic.php?f=26&t=82691
AuzSubwayStations: viewtopic.php?f=26&t=85335

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GarryG
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Posts: 3025
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: AuzBridges

Post by GarryG » 26 Jun 2019 12:19

Done a bit more to the bridges.

Added a Brick Arch bridges.
Rail Bridges1.png
Rail Bridges1.png (51.88 KiB) Viewed 923 times
Road Bridges1.png
Road Bridges1.png (33.67 KiB) Viewed 923 times
Now have a choice of Arch Bridges .. Stone Arch and this Brick Arch.

The previous Brick Rail Bridge I had is now called Morpeth.

If build the Morpeth Road bridge at odd lengths will see different styles with the centre span. One has a lifting span to allow boats to go under.

Be a few days before I be able to do any more.

Cheers
Attachments
australian_bridges.grf
(398.44 KiB) Downloaded 22 times
Soot Happens
All my projects are GPLv2 License unless stated.
Auz Project Releases: viewtopic.php?f=67&t=84725
AuzTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: viewtopic.php?f=26&t=75657
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
AuzTracks: viewtopic.php?f=26&t=82691
AuzSubwayStations: viewtopic.php?f=26&t=85335

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GarryG
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Posts: 3025
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: AuzBridges

Post by GarryG » 27 Jun 2019 12:24

Repaired the Morpeth Road bridge as had a gap in a few places.

Also put larger pylons under it.
Repaird Bridges_02.png
Repaird Bridges_02.png (83.24 KiB) Viewed 750 times
Still looking at ways to improve the Flying Junctions and also if they can be used double stacked .. one above the other.

The abutments and tunnel portals don't have side fences at moment as they look strange when 2 tracks are side by side, but look stranger when no side fences at all, especially when not used parallel with another bridge or tunnel portals.

Thinking to try a fence grey like the ballast so might blend in when 2 tracks side by side so not notice the fences.

In the mean time here the game file and source to show where I am up to.
Attachments
australian_bridges.grf
(398.35 KiB) Downloaded 84 times
bridgeTest Source June 27.rar
(967.23 KiB) Downloaded 65 times
Soot Happens
All my projects are GPLv2 License unless stated.
Auz Project Releases: viewtopic.php?f=67&t=84725
AuzTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: viewtopic.php?f=26&t=75657
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
AuzTracks: viewtopic.php?f=26&t=82691
AuzSubwayStations: viewtopic.php?f=26&t=85335

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