[OTTD] Flogeza's sets

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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flogeza
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[OTTD] Flogeza's sets

Post by flogeza »

City Tram Track

Version: Beta 06
"-II-"
-First parameter:
- 1 -> NEW HQs
- 2 -> Original HQs
-No trams
-1st stop replaced again
-Windows, darker concrete for depo
Having issues with newer versions!

City HQs
Version: B+
- New HQs

Version: RB+
- 'facelift'

City Objects
Version: 09
-New tiles
-Stairs
-Pools
-Some democracy
2020.07.19.
Attachments
CTT06.GRF
06
(66.8 KiB) Downloaded 1810 times
CHQ01.GRF
RB+
(29.82 KiB) Downloaded 965 times
CO09.GRF
09
(634.59 KiB) Downloaded 28 times
Last edited by flogeza on 19 Jul 2020 11:19, edited 26 times in total.

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flogeza
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Re: [OTTD] City Tram Track

Post by flogeza »

:D
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10321137_1547686935468181_8371124728135388819_o.jpg
(234.13 KiB) Downloaded 16 times


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flogeza
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Re: [OTTD] City Tram Track

Post by flogeza »

with others :D
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Debrecen Transport, 26. Jún 2013.png
(441.36 KiB) Downloaded 16 times

Alberth
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Re: [OTTD] City Tram Track

Post by Alberth »

The black support lines of the catenary are a bit dominant, may be make them grey instead?
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flogeza
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Re: [OTTD] City Tram Track

Post by flogeza »

I think that is the original catenary , I did not touch it. :D but OK

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Re: [OTTD] City Tram Track

Post by Densha »

What about making the bases on bridges of concrete? That should be quite realistic, methinks.

Also, you got me interested in those long trams... are they available for download somewhere?

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Re: [OTTD] City Tram Track

Post by kamnet »

Modern Tram Set, German Trams, Dutch Trams, CS Tram Set, Polish Trams, and the upcoming 2CC|Trams.

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flogeza
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Re: [OTTD] City Tram Track

Post by flogeza »

these trams are in the Hungarian tram set download: http://openttdfansite.info/viewpage.php?page_id=34 --click the floppy icon , tick and download :D BUT the longest tram in the picture is in the tram track set, avaible from 2013 :D
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Vaskürt Transport, 26. Júl 2040.png
concrete ? :) ,this grass is beautiful.
(264.58 KiB) Downloaded 15 times

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flogeza
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Re: [OTTD] City Tram Track

Post by flogeza »

Combino ...
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Vaskürt Transport, 18. Aug 2040.png
(363.83 KiB) Downloaded 15 times

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Re: [OTTD] City Tram Track

Post by doxlulzem »

Love the combination of GRFs. You should do a screenshot thread if you haven't already
I also like this set, I'll have to use it some day

EDIT: Now I've been playing with this, can you please add the red path road overlay as a parameter. Maybe not in some networks, but in my tram networks, it's mostly on roads and it kinda spoils the aesthetics of it
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flogeza
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Re: [OTTD] City Tram Track

Post by flogeza »

Thanks, i now creating HQs :) the first and last graphics . ( the green glass idea from a picture ,what i find on the net ) :D
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HQ4.JPG
HQ4.JPG (40.95 KiB) Viewed 40921 times
glassidea.JPG
from this
(184.27 KiB) Downloaded 14 times

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Re: [OTTD] City Tram Track

Post by doxlulzem »

Looks nice. I especially like the caravannist theme in the starting HQ. But I think the last one should have dark concrete and green glass to make it look more urban and TTRS3 styled
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flogeza
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Re: [OTTD] City Tram Track

Post by flogeza »

:D OK.

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Re: [OTTD] City Tram Track

Post by Emperor Jake »

Those HQs look great but I hope you didn't save the sprites as JPGs :wink:
Last edited by Emperor Jake on 04 Nov 2014 02:08, edited 1 time in total.
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flogeza
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Re: [OTTD] City Tram Track

Post by flogeza »

They just screenshots. :D

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Re: [OTTD] City Tram Track

Post by Netist »

Those are some impressive screenshots! What newgrfs are you using for your buildings? Where are the beach graphics from?

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Re: [OTTD] City Tram Track

Post by doxlulzem »

Netist wrote:Where are the beach graphics from?
From the Beach Objects NewGRF found on BaNaNas or in the ingame NewGRF downloader
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flogeza
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Re: [OTTD] City Tram Track

Post by flogeza »

thanks doxlulzem :). ,,,, :arrow:
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Re: [OTTD] City Tram Track

Post by romazoon »

your tram tracks and buildings looks splendid !

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