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PostPosted: Sat Jul 20, 2013 6:24 am 
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Welcome to the SkiddLow's Road Vehicles formerly IRVS Official Thread

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DOWNLOAD : https://www.tt-forums.net/download/file.php?id=173986

Status : In Development

SkiddLow's Road Vehicles is the Mixed Vehicles set, but development is inactive, and later rename to SLRV become active again.

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Last edited by SkiddLow on Sun Apr 19, 2015 1:29 am, edited 8 times in total.

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PostPosted: Sat Jul 20, 2013 7:22 am 
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How about the Transjakarta buses?

I think the cars would fit better with the Generic Cars set.

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PostPosted: Sat Jul 20, 2013 9:52 am 
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One question: Is this actually going to go somewhere, or is it another "I'll post some pictures and expect others to actually do something" set, like your other Indonesian sets?

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PostPosted: Sat Jul 20, 2013 10:00 am 
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i sure i find picture for graphic

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Introduction : 2013

Speed : 25 m/s


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Introduction : 2011

Speed : 27 m/s

Cargos (FIRS Support): Mail, Goods, Fish, Food, Fruit, Wood, Metal, Building Materials, Engineering Supplies, Farm Supplies, Timber, Livestock, Milk, Wool

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PostPosted: Sat Jul 20, 2013 10:02 am 
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Anybody can go find pictures. Trained monkeys can find pictures.

Are you actually going to bother drawing any sprites?

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Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | RoadTypes?


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PostPosted: Sat Jul 20, 2013 10:18 am 
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I remember SkiddLow drawing only one side of a monorail train, but that's it.

Aargh, if only I could draw I could've done something :|

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Formerly known as UseYourIllusion.
Java Scenario Found Here - Version 2 out
[tweɪ̂ pû tɕʰì wɔ̀ mǐlɤ lû tɕʰìŋ nì pɑ́ŋmɑ̌ŋ]


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PostPosted: Sat Jul 20, 2013 12:35 pm 
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UseYourIllusion wrote:
Aargh, if only I could draw I could've done something :|
The only way to become able to draw is to start doing it. So see this as an opportunity to start instead.

No matter how bad the result is going to be, it always beats having no graphics!
What's even better, they are your results!


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PostPosted: Sat Jul 20, 2013 12:37 pm 
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UseYourIllusion wrote:
Aargh, if only I could draw I could've done something :|

Drawing is soo easy, as long as you comply with the non-written rules of (Open)TTD(Patch) graphics :mrgreen:

EDIT : could be written, but some things are purely taste and hows it look like at the end.

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Last edited by YNM on Sat Jul 20, 2013 2:22 pm, edited 1 time in total.

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PostPosted: Sat Jul 20, 2013 12:56 pm 
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Location: Finland
http://www.tt-wiki.net/images/ttwiki/d/d1/FooBarTramVehicleTemplates.png
There are even some templates for drawing. These are for road vehicles/trams. I actually drawn one Finnish bus within those templates and Purno's drawing tutorial. Drawing tutorial is for trains, but you can find good guide for shadows there. And then I coded my bus with NML tutorial found on TT-Wiki. It isn't that hard.

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PostPosted: Sat Jul 20, 2013 8:47 pm 
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SquireJames wrote:
or is it another "I'll post some pictures and expect others to actually do something" set, like your other Indonesian sets?


SkiddLow wrote:
i sure i find picture for graphic


Image

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PostPosted: Sat Jul 20, 2013 9:28 pm 
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another picture for create sprite

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Attachment:
EVALIA.png
EVALIA.png [ 776 Bytes | Viewed 8993 times ]


Introduction : 2012

Speed : 30 m/s

Image

Introduction : 2011

Speed : 29 m/s

Cargos (FIRS Support) : all (expect Passengers)

Image

Introduction : N/A (Request here about RX350 Introduction)

Speed : 33 m/s

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Last edited by SkiddLow on Sun Jul 21, 2013 6:58 am, edited 1 time in total.

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PostPosted: Sun Jul 21, 2013 1:29 am 
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Mas, jangan cuma post gambar aja mas, bikin spritenya atuh

Sorry, i post in other languages than english, but I had to :)


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PostPosted: Sun Jul 21, 2013 2:07 am 
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praguzz wrote:
Mas, jangan cuma post gambar aja mas, bikin spritenya atuh

Sorry, i post in other languages than english, but I had to :)

English translation: Sir, don't just only post pictures, make the sprites!

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Formerly known as UseYourIllusion.
Java Scenario Found Here - Version 2 out
[tweɪ̂ pû tɕʰì wɔ̀ mǐlɤ lû tɕʰìŋ nì pɑ́ŋmɑ̌ŋ]


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PostPosted: Mon Jul 29, 2013 7:14 am 
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I Found the Old Road Vehicles for create

Image

Image

Image

Image

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PostPosted: Mon Jul 29, 2013 7:53 am 
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Have fun finding specifications! :lol:
It'll be hard!

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Formerly known as UseYourIllusion.
Java Scenario Found Here - Version 2 out
[tweɪ̂ pû tɕʰì wɔ̀ mǐlɤ lû tɕʰìŋ nì pɑ́ŋmɑ̌ŋ]


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PostPosted: Fri Aug 02, 2013 4:51 am 
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I Found the Specifications

VW Kombi

Image

Intro : 1950

Speed : 38 m/s

Withdrawn : 2020

Generation

Type 2 T1 (1950)

Type 2 T2 (1967)

Type 2 T3 (1979)

Bulli (2011)

VW Kodok

Image

Intro : 1938

Speed : 20 m/s

Withdrawn : 2003

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PostPosted: Fri Aug 02, 2013 7:04 am 
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SkiddLow wrote:

Image



Good!
Need 7 more sprites!

UseYourIllusion wrote:
Aargh, if only I could draw I could've done something :|


Just start trying. Everyone can draw a pixel. You just need practice to figure out what RGB-values look best :P
There's several tutorials, and you can always spy on other people's work to see how they do it.

Everybody starts somewhere. :tongue:

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Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
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PostPosted: Fri Aug 02, 2013 8:59 am 
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If I can learn to draw a rock and some southern-style mobile homes, you can learn to draw a car.

:D

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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | RoadTypes?


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PostPosted: Sat Aug 03, 2013 12:58 am 
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Or better yet, grab a 3D model of the vehicle in question and use some existing scripts to render a sprite.

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PostPosted: Sat Aug 03, 2013 1:57 am 
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Supercheese wrote:
Or better yet, grab a 3D model of the vehicle in question and use some existing scripts to render a sprite.

And then downscale it to 8bpp?

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Formerly known as UseYourIllusion.
Java Scenario Found Here - Version 2 out
[tweɪ̂ pû tɕʰì wɔ̀ mǐlɤ lû tɕʰìŋ nì pɑ́ŋmɑ̌ŋ]


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