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Posted: 07 Feb 2004 09:50
by vear
Great work.
It's quite big, but big company needs big office :wink:

Re: New HQ tower, stage 5

Posted: 17 Jan 2009 14:43
by RSpeed tycoonfreak
Okay here is the GRF version :D

Re: New HQ tower, stage 5

Posted: 17 Jan 2009 14:52
by CommanderZ
Could you convert some more EXE-grf mods to NewGRFs? I love that Sears Tower :)

Re: New HQ tower, stage 5

Posted: 17 Jan 2009 17:20
by RSpeed tycoonfreak
CommanderZ wrote:Could you convert some more EXE-grf mods to NewGRFs? I love that Sears Tower :)
where is the exe from that sears tower
If you give me the link I'll give it a try

Re: New HQ tower, stage 5

Posted: 17 Jan 2009 22:14
by Rob
I think he means this one.

Re: New HQ tower, stage 5

Posted: 18 Jan 2009 12:13
by RSpeed tycoonfreak
Rob wrote:I think he means this one.
Done! :D

Re: New HQ tower, stage 5

Posted: 18 Jan 2009 12:27
by CommanderZ
Wow, thaks a lot. It fits great withTTRS 3.

Just one detail - could you decrease the probability of it being constructed? Medium sized city with 4 Sears Towers looks quite funny :P

Re: New HQ tower, stage 5

Posted: 18 Jan 2009 12:33
by RSpeed tycoonfreak
CommanderZ wrote:Wow, thaks a lot. It fits great withTTRS 3.

Just one detail - could you decrease the probability of it being constructed? Medium sized city with 4 Sears Towers looks quite funny :P
I know what you mean but my coding expirience doesn't reach that far, but from what I can tell, this grf replaces the modern offices that come avalible in 2000.

So when that thing is built the sears tower shows up.

So therefore I think that you can only limit the amount of times the same building is built in one town, when you have a grf with newhouses instead of a replacement grf.

(I think)


Another thing:

can someone explain me why I cant upload images to grfcrawler?

Re: New HQ tower, stage 5

Posted: 18 Jan 2009 12:40
by CommanderZ
TTRS mostly adds new buildings with completely custom parameters AFAIK, so it is possibble. I understand creating a new building is far more difficult than just replacing a sprite though.

Re: New HQ tower, stage 5

Posted: 18 Jan 2009 15:12
by RSpeed tycoonfreak
CommanderZ wrote:TTRS mostly adds new buildings with completely custom parameters AFAIK, so it is possibble. I understand creating a new building is far more difficult than just replacing a sprite though.
yes I know, thats what I ment, this grf is just a replacement so i dont think its possible, but ttrs3 doesnt replace them but adds houses also so then it is possible (but you said that also :wink: )

Re: New HQ tower, stage 5

Posted: 22 Jan 2009 05:40
by Rob
RSpeed tycoonfreak wrote:
Rob wrote:I think he means this one.
Done! :D
Oops, I only just noticed that you credited me as author of the Sears Tower, but I only posted that graphic.
The Sears Tower was drawn by Ayuroom. If you where so kind to change the credits in the grf as well as in the grfcrawler, thanks.

Re: New HQ tower, stage 5

Posted: 22 Jan 2009 11:41
by RSpeed tycoonfreak
Rob wrote:
RSpeed tycoonfreak wrote:
Rob wrote:I think he means this one.
Done! :D
Oops, I only just noticed that you credited me as author of the Sears Tower, but I only posted that graphic.
The Sears Tower was drawn by Ayuroom. If you where so kind to change the credits in the grf as well as in the grfcrawler, thanks.
Okay I will change it :wink:


EDIT:
Its changed