Swedish Road Vehicles
Moderator: Graphics Moderators
Swedish Road Vehicles
I thought it was about time this planned set got its own thread so here it is!
The Swedish Road Vehicle set is a planned set for OpenTTD and possible TTDpatch in wich to include road vehicles found in Sweden. Planned vehicles are:
*A nice variety of busses in both company colours or real life livery, the choice is yours!
*Trucks found in Sweden with support for all orignal cargo and possible new cargo later on.
*Swedish trams found throughout the country (mostly from Gothenburg).
Myself will stand for drawing the sprites with hopfully help from others. When time comes I'll need someone to code everything for me since I have no knowledge about coding.
If you have any ideas or suggestions about this planned set please share them in this thread!
The Swedish Road Vehicle set is a planned set for OpenTTD and possible TTDpatch in wich to include road vehicles found in Sweden. Planned vehicles are:
*A nice variety of busses in both company colours or real life livery, the choice is yours!
*Trucks found in Sweden with support for all orignal cargo and possible new cargo later on.
*Swedish trams found throughout the country (mostly from Gothenburg).
Myself will stand for drawing the sprites with hopfully help from others. When time comes I'll need someone to code everything for me since I have no knowledge about coding.
If you have any ideas or suggestions about this planned set please share them in this thread!
Re: Swedish Road Vehicles
(reserved)
Re: Swedish Road Vehicles
The first buss is drawn with some help from colossal404 in all directions and in both CC and real life livery.
- Attachments
-
- Scania OmniCity.PNG (4.15 KiB) Viewed 11880 times
- SwissFan91
- Tycoon
- Posts: 2395
- Joined: 08 Feb 2009 18:36
- Location: Alberta, Canada
Re: Swedish Road Vehicles
When you say 'the choice is yours' in regards to liveries or CC, is that through a parameter, or a refit, or what?
Re: Swedish Road Vehicles
Whatever the best way is. I would go with refit if possible. That way you could choose between them ingame rather then do it before starting the game.jake.grimshaw wrote:When you say 'the choice is yours' in regards to liveries or CC, is that through a parameter, or a refit, or what?
- colossal404
- Chief Executive
- Posts: 652
- Joined: 07 Mar 2009 12:48
- Location: Szeged, Hungary
Re: Swedish Road Vehicles
The bus has doors on both side?
And is there a tracking table, or a list wiht vehicles planned?
And is there a tracking table, or a list wiht vehicles planned?
Re: Swedish Road Vehicles
Possibly make it refit, but you can choose if the default is cc or real by parameter, that way it would be easy to change your mind, but convenient, you should just be able to to change the parameter in game (OTTD) easily enough or for one off's refits.Irwe wrote:Whatever the best way is. I would go with refit if possible. That way you could choose between them ingame rather then do it before starting the game.
Re: Swedish Road Vehicles
Ofcourse it shouldn't, I guess I drew it a little bit to fast It's fixed now thanks!colossal404 wrote:The bus has doors on both side?
Unfortunately not. Me and Chrill did a little list of busses that could be in the set but it is far from complete. I'll try to find sutible busses, trucks and trams while the set moves forward. Suggestions ofcourse are always welcome.colossal404 wrote:And is there a tracking table, or a list wiht vehicles planned?
That sounds about right.lawton27 wrote:Possibly make it refit, but you can choose if the default is cc or real by parameter, that way it would be easy to change your mind, but convenient, you should just be able to to change the parameter in game (OTTD) easily enough or for one off's refits.
Re: Swedish Road Vehicles
Looks really nice, though I reckon you should recolour the white line on the CC version to the 2CC colours...
Re: Swedish Road Vehicles
That's a good idea, why havn't I thought about that before, thanks!Zephyris wrote:Looks really nice, though I reckon you should recolour the white line on the CC version to the 2CC colours...
Re: Swedish Road Vehicles
I would really like to have them (or a subset of them) available for TTDPatch! I still like TTDP best, although OTTD has caught up in most aspects, and surpassed in many.Irwe wrote:for OpenTTD and possible TTDpatch
Re: Swedish Road Vehicles
Making it support both OpenTTD and TTDpatch is ofcourse a priority, but at this point I don't know how compatible this set will be. We just have to wait and see when the coding part takes place.AndersI wrote:I would really like to have them (or a subset of them) available for TTDPatch! I still like TTDP best, although OTTD has caught up in most aspects, and surpassed in many.Irwe wrote:for OpenTTD and possible TTDpatch
Re: Swedish Road Vehicles
Articulated version anyone? The "combine" parts was made from Zephyris eGRVTS set.
- Attachments
-
- Scania OmniCity articulated.PNG (6.82 KiB) Viewed 11652 times
- colossal404
- Chief Executive
- Posts: 652
- Joined: 07 Mar 2009 12:48
- Location: Szeged, Hungary
Re: Swedish Road Vehicles
Hm, it looks a bit odd, and it still has got one door and some other tings whats not needed... Could you send the new solo bus's sprite? I can make a mockup on it if you want.
Re: Swedish Road Vehicles
Again, looks good... Are the sprites the same size as the eGRVTS ones? Feel free to grab the offsets for coding; it took a lot of fiddling to get them right!
Re: Swedish Road Vehicles
Oh I see now. I left the first door on the other side, it will be removed!colossal404 wrote:Hm, it looks a bit odd, and it still has got one door and some other tings whats not needed...
I attache it.colossal404 wrote:Could you send the new solo bus's sprite? I can make a mockup on it if you want.
Not really, or I didn't use the eGRVTS as templates at least. I just cut them in half and tried to make them look like they do in real life with the front part a little bit longer then the back part. As for the coding thanks but I don't have any coding skills so that's up to the coder of this set whoever that will be. They probably will be tweaked a little bit before they are done.Zephyris wrote:Again, looks good... Are the sprites the same size as the eGRVTS ones? Feel free to grab the offsets for coding; it took a lot of fiddling to get them right!
- Attachments
-
- Scania OmniCity.PNG (4.22 KiB) Viewed 11614 times
- colossal404
- Chief Executive
- Posts: 652
- Joined: 07 Mar 2009 12:48
- Location: Szeged, Hungary
Re: Swedish Road Vehicles
Sorry for the late reply, but I finished the Scania Omnicity, I modify a little the solo bus too.
I don't do the CC recoloring of the articulated, this job is remaining for you, sorry.
I don't do the CC recoloring of the articulated, this job is remaining for you, sorry.
- Attachments
-
- Scania OmniCity.PNG (4.21 KiB) Viewed 11530 times
-
- Scania OmniCity articulated2.PNG (7.42 KiB) Viewed 11530 times
Re: Swedish Road Vehicles
Great thanks for helping me out! Might start on the second buss soon.colossal404 wrote:Sorry for the late reply, but I finished the Scania Omnicity, I modify a little the solo bus too.
I don't do the CC recoloring of the articulated, this job is remaining for you, sorry.
Re: Swedish Road Vehicles
I started a little bit on some Volvo trucks, Volvo FH12. It's based on George's Volvo truck but it's smaller to fit more into original TTD scale.
- Attachments
-
- Volvo FH12.PNG (1.14 KiB) Viewed 11351 times
Re: Swedish Road Vehicles
Looking good, it actually resembles the original vehicle Is it not a bit too big for TTD size, though?
My Scenarios:
Archipiélago Hermoso (Latest Release: Version 3.2)
Turnpike Falls (Latest Release: Version 0.91)
Who is online
Users browsing this forum: No registered users and 44 guests