European Roadset - discontinued

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

User avatar
Hyronymus
Tycoon
Tycoon
Posts: 13233
Joined: 03 Dec 2002 10:36
Location: The Netherlands
Contact:

Post by Hyronymus »

Can you post a screenie?
User avatar
Szappy
Chief Executive
Chief Executive
Posts: 689
Joined: 29 Mar 2004 14:35
Location: Budapest, Hungary
Contact:

Post by Szappy »

I think you activated the railcrossings built into the DBSet, and it overrides the euroroadset.
Use "DBSETXL(W).GRF 1"
User avatar
Hyronymus
Tycoon
Tycoon
Posts: 13233
Joined: 03 Dec 2002 10:36
Location: The Netherlands
Contact:

Post by Hyronymus »

/me thinks so too... Did you read the readme, astath?
User avatar
lobster
Tycoon
Tycoon
Posts: 5670
Joined: 21 Dec 2003 23:30
Location: Atlantic Ocean
Contact:

Post by lobster »

i guess you're right folks. :oops:

i have a suggestion: you might want to make the 'not-city'-roads with them little bike-sides (you know, the pastel-red ones) since they aren't highways but 'provinciale wegen'... it's only an option though, i'll try to see if i have a picture of it.
"Your mother was a lobster, and your father... was also a lobster" -- The rascal formerly known as astath -- Last.fm -- Official TT-Dave Worley Fan Club

Image

<orudge> make love to me while I surf, dear lobster
ChrisCF
Transport Empire Developer
Transport Empire Developer
Posts: 3608
Joined: 26 Dec 2002 16:39
Location: Over there --->

Post by ChrisCF »

Don't know how things work over there, but we have those only in the cities. I also think it might be overkill ;)
User avatar
lobster
Tycoon
Tycoon
Posts: 5670
Joined: 21 Dec 2003 23:30
Location: Atlantic Ocean
Contact:

Post by lobster »

that's why it'll only apply on the outside-of-town-roads, not on all roads. we don't have them on all roads here as well.

now that we're talking aboot it, we should make rotondes to slow down car traffic! :lol:
"Your mother was a lobster, and your father... was also a lobster" -- The rascal formerly known as astath -- Last.fm -- Official TT-Dave Worley Fan Club

Image

<orudge> make love to me while I surf, dear lobster
ChrisCF
Transport Empire Developer
Transport Empire Developer
Posts: 3608
Joined: 26 Dec 2002 16:39
Location: Over there --->

Post by ChrisCF »

Unfortunately, it would have to go on all out-of-town roads, which is why I said it would be overkill.
User avatar
lobster
Tycoon
Tycoon
Posts: 5670
Joined: 21 Dec 2003 23:30
Location: Atlantic Ocean
Contact:

Post by lobster »

hmm, you do have a point there. :?
"Your mother was a lobster, and your father... was also a lobster" -- The rascal formerly known as astath -- Last.fm -- Official TT-Dave Worley Fan Club

Image

<orudge> make love to me while I surf, dear lobster
User avatar
Hyronymus
Tycoon
Tycoon
Posts: 13233
Joined: 03 Dec 2002 10:36
Location: The Netherlands
Contact:

Post by Hyronymus »

It's overkill indeed, so bad it will affect your eyes because of the colour. It would also be such a small strip that it's hardly worth the effort.
User avatar
Hyronymus
Tycoon
Tycoon
Posts: 13233
Joined: 03 Dec 2002 10:36
Location: The Netherlands
Contact:

Post by Hyronymus »

I felt bored this afternoon (maybe because I don't feel so well) so I fixed the only known error in the roadset and added something new:
  • - Added bridge pilars
    - Added Purno's road reconstruction sprites
Have fun!
Attachments
euroadstw_v1.23.zip
European Roadset v1.23 for Windows
(171.19 KiB) Downloaded 271 times
euroadst_v1.23.zip
European Roadset v1.23 for DOS
(169.93 KiB) Downloaded 151 times
User avatar
Steve
Tycoon
Tycoon
Posts: 2085
Joined: 10 Jan 2004 20:19
Location: London
Contact:

Post by Steve »

Got some screenies?
User avatar
Hyronymus
Tycoon
Tycoon
Posts: 13233
Joined: 03 Dec 2002 10:36
Location: The Netherlands
Contact:

Post by Hyronymus »

Take a look here!
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Post by Purno »

Hyronymus wrote:
  • - Added Purno's road reconstruction sprites
Have fun!
You mean my flashing lights at road works? Because I don't see any flashing lights.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
User avatar
Hyronymus
Tycoon
Tycoon
Posts: 13233
Joined: 03 Dec 2002 10:36
Location: The Netherlands
Contact:

Post by Hyronymus »

They do flash in my version. You should try to reset the graphics if you use them in an existing game. Did the trick for me!
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Post by Purno »

Hyronymus wrote:They do flash in my version. You should try to reset the graphics if you use them in an existing game. Did the trick for me!
Nope. I started a new game. I don't know what the reset graphics cheat was but I tried "Cht: Graphics" (didn't work). I see no flashing lights when funding road reconstruction. :?
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
User avatar
Colonel32
President
President
Posts: 951
Joined: 25 Apr 2004 18:41
Location: Prague, Czech rep.
Contact:

Post by Colonel32 »

Long time no news.

Just a thought: will the roadset contain any new bridge graphics? 'cause the European roadset is the best roadset, but all the old bridges are ugly, but any new bridges are overwriten - or don't support the asphalt of the European roadset.
Image
User avatar
Hyronymus
Tycoon
Tycoon
Posts: 13233
Joined: 03 Dec 2002 10:36
Location: The Netherlands
Contact:

Post by Hyronymus »

The latter is more the case: I can easily modify new bridges to support 'my roads' but I haven't got a request to do so (Oskar did but we all now what happened to his bridges). If you have specific bridges in mind, try asking permission from the creator and I'll add them!
User avatar
Colonel32
President
President
Posts: 951
Joined: 25 Apr 2004 18:41
Location: Prague, Czech rep.
Contact:

Post by Colonel32 »

actually, I don't know what hapenned to oskar's bridges.

But whatever. I have another question: is it possible to change ONLY the road bridges, and leave the raiway bridges unatanded, or will the be changed as well?
Image
User avatar
Hyronymus
Tycoon
Tycoon
Posts: 13233
Joined: 03 Dec 2002 10:36
Location: The Netherlands
Contact:

Post by Hyronymus »

Can be done if I'm right. I'll have to look into the grf-file to be sure though.
User avatar
Colonel32
President
President
Posts: 951
Joined: 25 Apr 2004 18:41
Location: Prague, Czech rep.
Contact:

Post by Colonel32 »

Because I think that there is another conflict with the electrified railway.

Ok, I have looked around and found some interesting bridges by:

NorfolkSouthern_37
Bernhard
SAC
and of course:
Purno

I think you already have Purno's permission, I'll see if I can get the rest.
Image
Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: No registered users and 81 guests