North Korean Set - latest update 21/12/2022

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

User avatar
Erato
Chief Executive
Chief Executive
Posts: 747
Joined: 25 May 2015 09:09
Location: The Netherlands

Re: North Korean Train Set

Post by Erato »

New Update!
It should be completely compatible with all previous versions.

r06 - 29/09/2017
dprktrains - r06.grf
(170.83 KiB) Downloaded 291 times
Changelog:
Added: KSR 6000 Series Steam Locomotive (Chinese Railways JF 2-8-2)
Added: KSR 150 Series Electric Locomotive (Converted Ganz DVM-4)
Added: Kanghaenggun Electric Locomotive (Converted K62)
Added: KSR 100 Series Electric Railcar (Japanese DeRoHaNi)
Added: Francorail-MTE CSE26-21
Added: KSR 4000 Series Chongnyonjol Kinyom (Converted Francorail-MTE CSE26-21)
Added: KSR 5400 Series Red Flag 5400
Added: Option to simulate the Oil Crisis of 1973, increasing the running cost of diesel trains by 50%
Changed: Names now correspond to DPRK classes. (Original names in brackets) (and for steamers even the wheel arrangement)
Changed: Purchase window sprites now have icons to indicate what type of train they are, courtesy of Purno.

Steam train hype
Image

I did some more research and I found quite a bit of trains to make. It used to be a list of only a handful of trains left; an ALCO, and 4 steamers. Now we've expanded the list a bit to 2 diesel railcars, 23 steam locomotives, 2 EMUs, 4 Electric locomotives, 1 steam railcar and 2 electric railcars.
I really want to make a narrow gauge railway, but the only narrow gauge train for which I pretend to have enough data is an electric passenger car. There are also 3 narrow gauge steam locomotives; a Czechoslovak 0-6-0T, a North Korean 2-8-2 and a Japanese 2-8-0. I don't have enough information about these trains to really implement them. If you come across anything, please, shoot me a PM or leave a reply in this thread.
No pics no clicks. Seriously.
ImageImageImageImageImageImage
User avatar
Erato
Chief Executive
Chief Executive
Posts: 747
Joined: 25 May 2015 09:09
Location: The Netherlands

Re: North Korean Train Set

Post by Erato »

Have you ever wondered what it'd be like to have the bigger button? Ever wondered if you could be the leader you always wanted to be? Wonder no more! I present:
North Korean Faces
Image
North Korean Faces.grf
(9.4 KiB) Downloaded 322 times
Thanks to PaulC for the code!

It's on Bananas.
No pics no clicks. Seriously.
ImageImageImageImageImageImage
User avatar
PaulC
Director
Director
Posts: 616
Joined: 31 Jul 2006 12:40
Location: Lancs, England
Contact:

Re: North Korean Train Set

Post by PaulC »

Haha, nice one! :D I couldn't get the grf you posted above to work, but the one on Bananas is ok.
Supercheese
Tycoon
Tycoon
Posts: 1660
Joined: 16 Dec 2007 22:24
Location: Idaho, USA

Re: North Korean Train Set

Post by Supercheese »

Oh dear... :roll:
Eyecandy Road Vehicles | Fake Subways | Supercheese's NewObjects

"Fashions and cultures change, but steam trains shall always be majestic."
-Professor Hershel Layton
User avatar
Erato
Chief Executive
Chief Executive
Posts: 747
Joined: 25 May 2015 09:09
Location: The Netherlands

Re: North Korean Train Set

Post by Erato »

PaulC wrote:Haha, nice one! :D I couldn't get the grf you posted above to work, but the one on Bananas is ok.
Interesting. It works for me.
No pics no clicks. Seriously.
ImageImageImageImageImageImage
User avatar
PaulC
Director
Director
Posts: 616
Joined: 31 Jul 2006 12:40
Location: Lancs, England
Contact:

Re: North Korean Train Set

Post by PaulC »

Erato wrote:Interesting. It works for me.
For some reason it wasn't showing up in my grf list. I've deleted it and redownloaded from your post and now it's fine. Weird.
User avatar
Erato
Chief Executive
Chief Executive
Posts: 747
Joined: 25 May 2015 09:09
Location: The Netherlands

Re: North Korean Train Set r06

Post by Erato »

I am of course still working on this set. Especially because I don't want to be working on NATS right now and don't really feel like working on any of my other projects and don't know what new project I'd like to tackle.
Here's a sneak preview of the next version: I reworked the Pyongyang metro trains as I didn't like them. After reworking it I have one question to past-me: What kind of sunstroke did you have when making the DK4 (the uppermost one)
Image
Other things coming your way are some railcars, some EMUs and some electric locomotives. And some re-balancing work. Yay.
No pics no clicks. Seriously.
ImageImageImageImageImageImage
User avatar
Erato
Chief Executive
Chief Executive
Posts: 747
Joined: 25 May 2015 09:09
Location: The Netherlands

Re: North Korean Train Set

Post by Erato »

New Update!
It should be completely compatible with all previous versions.

r07 - 20/08/2017
I added some more trains and I redid the sprites for the Pyongyang Metro. I didn't really like it that much; see my previous post.
Changelog:
Added: KSR 500 Series Electric Locomotive (Converted TEM2)
Added: KSR 5200 Series Red Flag 2 Electric Locomotive
Added: KSR 6000 Series Red Flag 6 Electric Locomotive
Added: KSR 500 Series EMU (Converted GI metro)
Added: KSR 1000 Series EMU (Converted DK4 metro)
Added: DeHa 100 Series Railcar
Added: DeHaNi 100 Series Railcar
Added: Keha Class Railcar
Changed: Pyongyang Metro stock has been redrawn
Changed: Small tweak to Red Flag 1 and Chongi50.
Disabled: DF11Z

Now with 100% more communism!
Image
It says I disabled the DF11Z. If you have this train in your game, don't worry, it will not break your save, the train will still be there, it will just not be purchasable anymore as it is not a train used by the North Koreans, apparently.

Aside from all the steam trains, this NewGRF is almost done.
Attachments
dprktrains - r07.grf
(212.74 KiB) Downloaded 285 times
No pics no clicks. Seriously.
ImageImageImageImageImageImage
User avatar
Erato
Chief Executive
Chief Executive
Posts: 747
Joined: 25 May 2015 09:09
Location: The Netherlands

Re: North Korean Set

Post by Erato »

Spicing things up a little. I present:
The North Korean Tram Set
Image
As seen in Pyongyang and Chongjin!
Attachments
dprktrams.grf
(21.9 KiB) Downloaded 324 times
No pics no clicks. Seriously.
ImageImageImageImageImageImage
User avatar
Erato
Chief Executive
Chief Executive
Posts: 747
Joined: 25 May 2015 09:09
Location: The Netherlands

Re: North Korean Set

Post by Erato »

The North Korean Road Vehicles Set
Image
It's a rather small newgrf, but still, please enjoy.
Attachments
dprkroad.grf
(30.07 KiB) Downloaded 271 times
No pics no clicks. Seriously.
ImageImageImageImageImageImage
User avatar
Erato
Chief Executive
Chief Executive
Posts: 747
Joined: 25 May 2015 09:09
Location: The Netherlands

Re: North Korean Train Set

Post by Erato »

I finally added everything I wanted to add to the North Korean Train Set. Enjoy the ultimate Juche experience:

1.0 - 31/05/2018
dprktrains - 1.0.tar
(260 KiB) Downloaded 255 times
Changelog:
Added: KSR 7000 Red Flag 7
Added: KSR 2000 Red Flag 2000
Added: Juche-class High speed EMU
Changed: Oil Crisis mechanics changed to variable running costs like JapanSet has.
Changed: Tweaked some sprites
Fixed: Sprites are now better aligned with track graphics
Fixed: EMUs no longer make Steam train sounds
Image
Attachments
dprktrains_1.0_source.rar
(12.88 MiB) Downloaded 233 times
No pics no clicks. Seriously.
ImageImageImageImageImageImage
User avatar
Erato
Chief Executive
Chief Executive
Posts: 747
Joined: 25 May 2015 09:09
Location: The Netherlands

Re: North Korean Train Set

Post by Erato »

Bug fixes! Just when I thought I was done.

1.1 - 2/06/2018
dprktrains - 1.1.tar
(270 KiB) Downloaded 234 times
Changelog:
Fixed: Red Flag 7 sprites no longer the wrong way round.
Changed: Slightly tweaked the standard passenger wagon sprite.
Feature: Added some alternative passenger wagon sprites which are randomly assigned, to make passenger trains look more interesting.
Image

EDIT:
But wait. There's more -.-

1.2 - 2/06/2018
dprktrains - 1.2.tar
(270 KiB) Downloaded 251 times
Changelog:
Fixed: Introduction year Juche EMU.
Attachments
dprktrains_1.2_source.rar
(149.25 KiB) Downloaded 278 times
No pics no clicks. Seriously.
ImageImageImageImageImageImage
User avatar
STD
Tycoon
Tycoon
Posts: 1810
Joined: 02 Jul 2012 14:53
Location: Russia, Samara

Re: North Korean Train Set

Post by STD »

Excellent work. Continue to develop all your sets :)) . They're great :wink: .
[OpenTTD] STD screenshots
----------------------------------------------------------------------------------------------------------------------------------
[OpenTTD] STD saved games - My finished scenarios and saves from the game
My Youtube channel - OpenTTD | Wiki xUSSR set (RU) | Wiki xUSSR set (EN) | Download the latest version of the xUSSR set
TT Screenshot of the Month - the page editor | Screenshot Of The Month Contest Winner: August 2017
User avatar
Erato
Chief Executive
Chief Executive
Posts: 747
Joined: 25 May 2015 09:09
Location: The Netherlands

Re: North Korean Train Set

Post by Erato »

Some fixes, a graphical update, and variable running costs.
The North Korean Road Vehicles Set
1.1 - 31/05/2018
dprkroad - 1.1.tar
(70 KiB) Downloaded 258 times
Changelog:
Changed: Overhauled bus sprites.
Feature: Variable running costs, just like DPRK Trains
Fixed: Buses are now properly aligned with the road.
Attachments
drpkroad_1.1_source.rar
(1.34 MiB) Downloaded 258 times
No pics no clicks. Seriously.
ImageImageImageImageImageImage
User avatar
Erato
Chief Executive
Chief Executive
Posts: 747
Joined: 25 May 2015 09:09
Location: The Netherlands

Re: North Korean Set

Post by Erato »

The North Korean Town Names
Image
dprknames.tar
(30 KiB) Downloaded 255 times
A companion NewGRF for the rest of the North Korean Set. With 185 real North Korean Town names, or 7150 generated ones!
Attachments
Source_dprknames_1.0.rar
(265.49 KiB) Downloaded 341 times
No pics no clicks. Seriously.
ImageImageImageImageImageImage
RIPper_KR
Engineer
Engineer
Posts: 28
Joined: 03 Aug 2017 13:31
Location: Seoul, Korea

Re: North Korean Set - North Korean Train Set 1.2 - 02/06/2018

Post by RIPper_KR »

Great Works!
Kim Jong-Un will like it :)
Developer of KEIO Train Set
viewtopic.php?f=67&t=82492
User avatar
Erato
Chief Executive
Chief Executive
Posts: 747
Joined: 25 May 2015 09:09
Location: The Netherlands

Re: North Korean Set - North Korean Train Set 1.2 - 02/06/2018

Post by Erato »

RIPper_KR wrote:Great Works!
Kim Jong-Un will like it :)
I highly doubt it. He is the butt of every joke I've made here so far.

In other news, I've started work on spriting my next project for the DPRK set; The North Korean Station Set. A mock-up:
Image
I have yet to learn how to program this, and intend to learn it this summer (tm).
No pics no clicks. Seriously.
ImageImageImageImageImageImage
User avatar
Erato
Chief Executive
Chief Executive
Posts: 747
Joined: 25 May 2015 09:09
Location: The Netherlands

Re: North Korean Set - North Korean Train Set 1.2 - 02/06/2018

Post by Erato »

Still working on the North Korean stations. I have two specific stations done so far. The main buildings are 1x3, but there are also 1x1 alternatives. The topmost station has a 1x2 freight house, with a 1x1 alternative.
I have some platform buildings planned next. Platform shelters, overpasses and especially underpasses tend to be very rare.
Of course I forgot to save so I lost half of one of these stations, so I'll have to redo that.
I might do an overpass next. They seem more common than platform shelters, especially as most North Korean station buildings seem to be outfitted with waiting areas.

Image
Image

10 points if you recognise them.
No pics no clicks. Seriously.
ImageImageImageImageImageImage
User avatar
acs121
Tycoon
Tycoon
Posts: 1962
Joined: 03 Nov 2017 18:57
Location: Courbevoie, near Paris, France

Re: North Korean Set - North Korean Train Set 1.2 - 02/06/2018

Post by acs121 »

Those are the best-looking platforms i've ever seen in OpenTTD pixel art. :shock:
User avatar
Quast65
Tycoon
Tycoon
Posts: 2749
Joined: 09 Oct 2011 13:51
Location: The Netherlands

Re: North Korean Set - North Korean Train Set 1.2 - 02/06/2018

Post by Quast65 »

A new stationcoder, nice!! :bow:

I do have a question, I noticed that the rails are very close to the platforms and saw that your platforms are 2 pixels wider than "regular" OpenTTD platforms, is this intended?
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: Bing [Bot] and 3 guests