Buildings

Talk about a game by JoWooD Productions, Transport Giant.
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spaceman-spiff
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Post by spaceman-spiff » 01 Nov 2003 08:04

Oil well

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The black gold does not come out of the earth on its own. Oil wells are used for tapping the valuable raw material. And since oil wells are seldom located directly next to a refinery, transportation is a good business to be in. Whether one chooses to use convoys of trucks or rather a long train depends on the local conditions and is perhaps also a matter of personal taste.

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Post by Oracle » 06 Nov 2003 16:37

Refineries

Last week we had a look at oil wells, tankers and many more things. This time we will take the chance to have a look a refinery. Many products are produced from crude oil in this industry. In the case of Transport Giant we will limit ourselves to probably the best known product – the refineries thus only produce gasoline.

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Post by spaceman-spiff » 06 Nov 2003 17:49

Oh no, and this is a game that will release in a couple of months

Always the same screenshots :roll:

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Post by SHADOW-XIII » 06 Nov 2003 20:56

but looks nice
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Post by Hyronymus » 06 Nov 2003 21:02

Spot the key basics in the buildings :wink: ! But it looks weathered, not too shiney.

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Post by Oracle » 14 Nov 2003 16:11

Space centre

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A space centre is not only a hub of modern technology but also attracts hordes of visitors. Should you be so lucky to find this type of publicity attraction near your transport paths, you should seriously consider setting up a passenger line.

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Post by Prof. Frink » 21 Nov 2003 17:10

Hops Farm
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No beer without hops. That would really be a true loss for the average European. It is therefore no wonder that a hops farm is featured in the European scenarios of Transport Giant.
Everyone can thus transport hops to the brewery so that they can be used to produce tasty beer. The cunning entrepreneur then transports this to the surrounding towns and earns a fortune from the thirst of the town-dwellers.

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Post by Hyronymus » 21 Nov 2003 21:02

This is a neat industry. And I bet Spaceman will only play maps with hop farms in it :wink: !

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Post by spaceman-spiff » 22 Nov 2003 04:11

Hyronymus wrote:This is a neat industry. And I bet Spaceman will only play maps with hop farms in it :wink: !
You've got that right, can't wait to simulate my region
It's famous for it's "hoppe"

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Post by ThorRune » 22 Nov 2003 22:24

This game looks great! *Drooling*

But wats hoppe? (In norwegian its female horse, but i bet not (IS jowood norwegian?))
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Post by Chris 'Awkward' McKenna » 22 Nov 2003 23:49

in English its Hops, and they are a key ingredient in beer.

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Post by SHADOW-XIII » 28 Nov 2003 10:08

Ore mine

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These mines extract the raw material needed to produce innumerable tons of steel. Ore, being very heavy, requires powerful transport vehicles. Therefore, ore trains are frequently linked up with several locomotives at once.
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Post by Hyronymus » 28 Nov 2003 10:10

Ore mine
These mines extract the raw material needed to produce innumerable tons of steel. Ore, being very heavy, requires powerful transport vehicles. Therefore, ore trains are frequently linked up with several locomotives at once.
Multihead trains :wink: !

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Post by SHADOW-XIII » 01 Dec 2003 20:44

Steel works

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Steel works use iron ore to produce high-grade steel. We recommend you use only vehicles with a high load-bearing capacity for handling the heavy steel transports
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Post by Oracle » 01 Dec 2003 20:50

A picture a day during Advent... :D :D
That could be good!
(especially if we see some 45 degree corners :wink:)

That steelworks looks quite good too, although a little too small I think.

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Post by spaceman-spiff » 06 Dec 2003 07:31

Sheep farm

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Flocks of sheep munching happily away in paddocks are usually a happy sight, not least for the hauler. After all, the farmer will require somebody to bring the shorn sheep's wool to the textile manufacturers.


(mèèèèèèèèèèèèèèh) :)

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Post by SHADOW-XIII » 06 Dec 2003 10:20

I must agree that buildigns are nice ... and there are so many nice diffirent buildings and quiet big, I hope maps will be huge enough so that I will be able to put everything on the map and there will be space to build my network
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Post by spaceman-spiff » 06 Dec 2003 12:59

Yes, the industries are the only thing they mastered !!!

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Post by SHADOW-XIII » 14 Dec 2003 23:49

Cigar manufacture

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Cigar manufacture takes exquisite tobaccos and turns them into high-quality, wickedly expensive cigars. It pays for the hauler to make sure that the well-to-do town dwellers always have enough to smoke.
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Post by broodje » 15 Dec 2003 10:00

hey I finaly know where the buildings remids me of: Tropico. It has the same woody oldish look asl in that game. This cigar factory finaly remembered where I saw that style before :).

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