YATTC

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trainman1432
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YATTC

Post by trainman1432 »

- Yet Another Transport Tycoon Clone -
So I've been kicking around an idea of a making a TT game in ROBLOX. My main thought was that while basic gameplay would remain the same, graphics would look a lot fancier, being 3D and all.
No code so far, because I'm much better at modeling than writing code in a timely manner.
Have some steamers:
Pictured from left to right 4-10-4 Heavy Mountain, 2-8-2 Louisiana, 0-8-0 Hauler
download/file.php?mode=view&id=208687
I like the fictionalized names of real locomotives from TTD, but I need ideas for locomotives and rolling stock. Any suggestions would be fine.
Yes, these are American locos, but British, European, African, what-have-you-places-I've-never-heard-of's locomotives would work as well.
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trainman1432
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Re: YATTC

Post by trainman1432 »

Heavyweight-inspired coach, 3rd generation.
Image
Generations will work roughly this far in terms of the roster (for the US, at least):
1st gen - prototypical and early steam locomotives, wooden stock
2nd gen - early-mid 19th century steam (think ten-wheelers, americans), wooden stock
3rd gen - late 19th, early 20th century steam, electric locomotives, metal heavyweight stock
4th gen - mid 20th century electric locomotives, last of the steam engines, diesels, metal heavy and lightweight stock
5th gen - late 20th century diesels, few electrics, lightweight stock
6th gen - early 21st century diesels, high speed electrics, hi-capacity stock'
7th gen - mid 21st century stock and onward, includes maglevs, may contain esoteric propulsion (Steam-Turbine Electric, anyone?)
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Re: YATTC

Post by lobster »

In Roblox you say, I had to check that out before really knowing what this was.Very cool concept, and I like those models already. Interested in seeing where this is going.
"Your mother was a lobster, and your father... was also a lobster" -- The rascal formerly known as astath -- Last.fm -- Official TT-Dave Worley Fan Club

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<orudge> make love to me while I surf, dear lobster
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trainman1432
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Re: YATTC

Post by trainman1432 »

Company schemes may be added, depending on my coding skills, but in the meantime here' s teaser to the new eurosprinter (love the austrian stock)
hashed it out in paint so I know what it'll look like =)
hashed it out in paint so I know what it'll look like =)
greennet eurosprinter.png (1.55 KiB) Viewed 8494 times
(main reason I drew this is because roblox isn't cooperating grr)
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trainman1432
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Re: YATTC

Post by trainman1432 »

Screenshot (48).png
(552.29 KiB) Not downloaded yet
Silly thing called "Life" got in the way.
6th Gen Bilevel coach, featured with custom livery option
Blank colorable coach:
Screenshot (49).png
(536.6 KiB) Not downloaded yet
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odisseus
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Re: YATTC

Post by odisseus »

That's some impressive 3D modeling. But how are you going to create a game without writing code?
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trainman1432
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Re: YATTC

Post by trainman1432 »

I can code, it's just I'm leaving that for when I finish modeling. (or whenever I actually feel like it ;) )
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