Why TTDP?
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Re: Why TTDP?
No.Bennythen00b wrote:Convince me!
(in before lock )
Re: Why TTDP?
Why OTTD?
Covince me!
Covince me!
|||| My OTTD/TTDP pics ||||Currently slighty obsessed with getting Platinum Trophies||||Retired moderator||||
Re: Why TTDP?
Each person is free to play one, the other, both or neither as they see fit.
It is not my place to decide which is "better", or to convince anyone of any opinion of mine thereof. If you really are uncertain, try both then decide, as what you may define as better is a function of personal perception, and not (I'm hoping) either a relative feature count or groupthink...
It is not my place to decide which is "better", or to convince anyone of any opinion of mine thereof. If you really are uncertain, try both then decide, as what you may define as better is a function of personal perception, and not (I'm hoping) either a relative feature count or groupthink...
Ex TTDPatch Coder
Patch Pack, Github
Patch Pack, Github
Re: Why TTDP?
It really is not a matter of convincing. TTDPatch was the first on the market and some of us oldtimers are still quite fond of it. i.e. Old habits die hard. OpenTTD came along and it is more platform friendly (e.g. Linux I think) and has larger maps and such, but then there are still some features unique to TTDPatch. Actually, it is rather amazing as to the amount of shared development that goes on between the TTDP and OTTD devs. All in all, they make for a very pleasurable playing experience with the choice of current playing style needs.Bennythen00b wrote:I am just curious why (some of) you guys play TTDP instead of OpenTTD. (Or both.)
Is there any more functions in TTDP? Or is it because it feels more "rustic"? (Didnt find any better words..)
Convince me!
Convince you? How about Hooray for both?
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Re: Why TTDP?
Seems like "convince" were the wrong word to use, but it's hard to explain in english..
But i did get the answer i wanted from wallyweb anyway.
But i did get the answer i wanted from wallyweb anyway.
Re: Why TTDP?
Bennythen00b wrote:But i did get the answer i wanted from wallyweb anyway.
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Re: Why TTDP?
So eis_os still wastes a lot time for features people want
TTDPatch dev in retirement ... Search a grf, try Grf Crawler 0.9 - now with even faster details view and new features...
Re: Why TTDP?
Its not a waste. Some of us have cookies to send out.eis_os wrote:So eis_os still wastes a lot time for features people want
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Re: Why TTDP?
In my case it's sheer laziness. I can't be bothered to go through the (From my point of view) hassle of the compiling/patching process for every single feature I wish to use that is not in trunk. Sure, I miss some stuff (cf. diagonal under bridges, cargodest), but overall I'm very happy with my choice.
Re: Why TTDP?
Good news for you then ... It's in the Patch since the last few nightlies.Circeus wrote: ... diagonal under bridges ...
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Re: Why TTDP?
Really? I only update my nightlie once every few weeks (AKA when I remember about it ), so I tend to get nice surprises like that.
Re: Why TTDP?
Since when? I just downloaded the latest nightly because of your comment and I don't seem to be able to build bridges over diagonal track with it. Do I need some setting changed?wallyweb wrote:Good news for you then ... It's in the Patch since the last few nightlies.Circeus wrote: ... diagonal under bridges ...
(Also I checked the changelogs back till about r2050 and I didn't find any mention of this new feature.
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Re: Why TTDP?
You´ll needNagyzee wrote: [bridges]
Do I need some setting changed?
Code: Select all
advzfunctions on
Code: Select all
higherbridges on
custombridgeheads on
manualconvert on
The feature may be even older. Try searching for "advzfunctions".(Also I checked the changelogs back till about r2050 and I didn't find any mention of this new feature.
HTH
regards
Michael
Re: Why TTDP?
http://svn.ttdpatch.net/trac/changeset/1944 is the main addition.
Revisions 1947, 1948, 1949, 1953, 1954, 1957, 1958, 1962, (1964) are bug fixes/additions to this feature.
The feature requires the advzfunctions switch to be on.
EDIT: It seems that Michael Blunk types faster than I.
Revisions 1947, 1948, 1949, 1953, 1954, 1957, 1958, 1962, (1964) are bug fixes/additions to this feature.
The feature requires the advzfunctions switch to be on.
EDIT: It seems that Michael Blunk types faster than I.
Ex TTDPatch Coder
Patch Pack, Github
Patch Pack, Github
Re: Why TTDP?
Thanks to both of you.
I played with r2043 till now and with r1963 before, but I somehow missed this new feature when it was introduced.
I played with r2043 till now and with r1963 before, but I somehow missed this new feature when it was introduced.
Re: Why TTDP?
A suggestion to all ... Read the changelog.txt file that is posted below the nightly zip. New features such as this are described therein when a new feature is added. Then , if possible, try to check for new nightlies on a daily basis so as not to miss anything exciting.Nagyzee wrote: .. somehow missed this new feature when it was introduced.
wallyweb on tt-forums: Screenshots - Wallyweb World - Projects & Releases
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Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
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Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
Re: Why TTDP?
Looks as though I missed that one too (have been inactive regarding TTDP for some time...), although it's one of my "most wanted" features ever! I didn't know of this although I'm reading all TTDP-related subforums except for the GRF section... Why hasn't this great new feature been communicated? At least a TTDPatch-Wiki page would be helpful, but I can't find a page describing this switch (does it add other features besides the diagonal tracks?).Nagyzee wrote: .. somehow missed this new feature when it was introduced.
It would be very inconvenient for me having to check for new nightly versions every day (I usually get the latest nightly before playing after having paused OR when a bug that's affecting my gameplay has been fixed). Could it be possible to have a "combined" changelog that lists all changes within a certain period, e.g. of the last 3, 6, or 12 months? In that case, I could update my knowledge from the point where I last updated the nightly.exe.wallyweb wrote:A suggestion to all ... Read the changelog.txt file that is posted below the nightly zip. New features such as this are described therein when a new feature is added. Then , if possible, try to check for new nightlies on a daily basis so as not to miss anything exciting.
I had higherbridges, custombridgeheads, and manualconvert switched on before (as those switches are in the betas, too). So I first tried to build diagonal tracks under bridges without knowing that I have to switch advzfunctions on, too. With advzfunctions off, the feature behaves somewhat strange: I can build diagonal tracks under bridges only on tiles that already have a regular track under a bridge. But the trains won't use the diagonal part of the track, and when I delete the straight part via track removement tool, the diagonal part disappears as well (becoming visible again when I re-build the straight part).
One after one, by the star-dogged Moon,
Too quick for groan or sigh,
Each turned his face with a ghastly pang,
And cursed me with his eye.
-- Samuel T. Coleridge, The Rime of the Ancient Mariner
Too quick for groan or sigh,
Each turned his face with a ghastly pang,
And cursed me with his eye.
-- Samuel T. Coleridge, The Rime of the Ancient Mariner
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