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in Real-World Transport Discussion

Voyager One

1

637

Fri Jan 13, 2017 8:43 am

Voyager One View the latest post

No unread posts *** Forum fundraiser 2017 [£276.68 / £500.00 raised] ***

in News

orudge

9

911

Thu Jan 19, 2017 7:42 pm

orudge View the latest post

No unread posts Poll: TT Meet 2017: Birmingham 10th Anniversary Meet - VOTE FOR DATES

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in News

orudge

68

5155

Fri Jan 20, 2017 3:54 pm

JamieLei View the latest post

This topic is locked, you cannot edit posts or make further replies. Attachment(s) Backseat moderation and spam reporting

in Off-Topic

orudge

0

164391

Wed Dec 08, 2010 7:59 pm

orudge View the latest post

This topic is locked, you cannot edit posts or make further replies. OFFICIAL FORUM RULES (version 3.0.1, July 2012)

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orudge

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289508

Fri Jan 21, 2005 9:34 pm

orudge View the latest post

This topic is locked, you cannot edit posts or make further replies. PLEASE READ BEFORE POSTING A QUESTION!

Darkvater

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16290

Sat Jun 19, 2004 12:09 pm

Darkvater View the latest post

Topics
No unread posts Attachment(s) [Patch] Yellow Path Signals

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Karn

54

6287

Tue Oct 25, 2016 3:00 pm

Karn View the latest post

No unread posts Attachment(s) [patch]Picking and placing single houses

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adf88

70

11991

Mon Oct 24, 2016 8:30 pm

b1tm4rx1st View the latest post

No unread posts Attachment(s) Patchpack: Hard Game pack 0.8

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Vaulter

251

86820

Sat Oct 22, 2016 8:33 am

OscarCharles View the latest post

No unread posts Attachment(s) Can somebody install some patches with Open TTD 1.6.1

железно

2

572

Sat Oct 22, 2016 6:59 am

pi1985 View the latest post

No unread posts Building Properties

Baldy's Boss

7

664

Sun Oct 16, 2016 8:27 am

adf88 View the latest post

No unread posts Attachment(s) Object on Object

luxtram

8

916

Sat Oct 15, 2016 11:16 pm

luxtram View the latest post

No unread posts lzma and string.cpp errors while trying to compile OpenTTD with a patch

GuilhermeJK

4

298

Sat Oct 08, 2016 11:22 pm

Eddi View the latest post

No unread posts Attachment(s) Check Bankruptcy Before Infrastructure Costs patch

xarick

0

372

Thu Oct 06, 2016 2:52 pm

xarick View the latest post

No unread posts Attachment(s) Patch - More companies (240)

milek7

11

1858

Thu Oct 06, 2016 2:25 pm

NekoMaster View the latest post

No unread posts Attachment(s) custom_town_number = 20000 patch

xarick

0

275

Tue Oct 04, 2016 12:37 am

xarick View the latest post

No unread posts Attachment(s) Chill's patchpack v14_7

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ChillCore

2747

294653

Wed Sep 28, 2016 4:40 pm

ChillCore View the latest post

No unread posts Attachment(s) Canal ownership sharing, Water-based structures and Rivers

xarick

18

3019

Wed Sep 28, 2016 1:16 pm

xarick View the latest post

No unread posts Attachment(s) Joker's Patch Pack

[ Go to pageGo to page: 1 2 ]

KeldorKatarn

27

5888

Wed Sep 28, 2016 7:46 am

Alberth View the latest post

No unread posts Attachment(s) Improved trees patch

Wolf01

1

339

Tue Sep 27, 2016 6:47 pm

luxtram View the latest post

No unread posts Attachment(s) Bridge Over Lock patch

xarick

1

925

Tue Sep 27, 2016 12:07 am

xarick View the latest post

No unread posts Attachment(s) Editor tools: more powerful terraforming tools

Wolf01

0

342

Sat Sep 24, 2016 5:02 pm

Wolf01 View the latest post

No unread posts Attachment(s) [patch] Departure boards + clock REWRITE r27656

hcoopz

1

303

Sun Sep 18, 2016 8:44 pm

hcoopz View the latest post

No unread posts Errors when Compiling Trunk r27623 using VS2015

Commisdot

3

360

Sat Sep 17, 2016 2:40 am

proprietorial View the latest post

No unread posts Attachment(s) [patch] Cargo Payment Fix (r27460)

[ Go to pageGo to page: 1 2 ]

Vetteman06

22

2040

Sat Sep 10, 2016 6:39 pm

xarick View the latest post

No unread posts Attachment(s) [patch] More precise timetable starts

hcoopz

1

449

Fri Sep 09, 2016 1:25 am

xarick View the latest post

No unread posts Attachment(s) forbid dock placement on docking area patch

xarick

0

691

Thu Sep 08, 2016 3:05 pm

xarick View the latest post

No unread posts Attachment(s) allow dock water tile on aqueduct and buoy patch

xarick

0

690

Wed Sep 07, 2016 12:24 am

xarick View the latest post

No unread posts Attachment(s) unlimited destination distance for YAPF ships patch

xarick

0

748

Tue Sep 06, 2016 2:34 pm

xarick View the latest post

No unread posts Attachment(s) ensure no ship when placing buoy patch

xarick

0

647

Tue Sep 06, 2016 2:32 pm

xarick View the latest post

No unread posts Attachment(s) allow rail when ships are on lower halftile patch

xarick

0

658

Tue Sep 06, 2016 2:28 pm

xarick View the latest post

No unread posts Attachment(s) allow rail upgrade with ship on tile patch

xarick

0

626

Tue Sep 06, 2016 2:22 pm

xarick View the latest post

No unread posts Attachment(s) easier dock placement patch

xarick

0

717

Tue Sep 06, 2016 1:51 am

xarick View the latest post

No unread posts Attachment(s) prevent ship block upon placing dock, lock and ship depot patch

xarick

2

323

Sun Sep 04, 2016 10:07 pm

xarick View the latest post

No unread posts Attachment(s) Unstuck Ship when Leaving Depot patch

xarick

0

634

Sun Sep 04, 2016 9:16 pm

xarick View the latest post

No unread posts Attachment(s) prevent town growth from blocking ships patch

xarick

0

663

Sun Sep 04, 2016 8:45 pm

xarick View the latest post

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