Is build while pause a cheat?
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- George
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Is build while pause a cheat?
Please, answer
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I think it's cheating and I now think twice about it more before enabling it (I do still use it though)
I agree with your logic, but I don't think openTTD has that option does it? But if it ever does it should be a cheat, IMHO (more so than build while paused).Zetor2003 wrote:No... If that's so, lesser slowing down on slopes and such also would be
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well that problem has two sides, because naturally it still would take a while to build a track, normally several years, but on the other hand a real company has several people thhat take care of different things parallely. If you build a track then you can't take care of watching the amount of passenger piling up in your stations and then put some more buses/ trains on the route.
Personally I don't really like that feature, because even though its very useful when you want to expand the capacity of a heavily used main line for example, it takes ages for the time to go by, normally I have built tracks all over the whole map by like 1965 or so, starting in 1950. After that it gets boring.
Personally I don't really like that feature, because even though its very useful when you want to expand the capacity of a heavily used main line for example, it takes ages for the time to go by, normally I have built tracks all over the whole map by like 1965 or so, starting in 1950. After that it gets boring.
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worldofklaus wrote: Personally I don't really like that feature, because even though its very useful when you want to expand the capacity of a heavily used main line for example, it takes ages for the time to go by, normally I have built tracks all over the whole map by like 1965 or so, starting in 1950. After that it gets boring.
errr.. with the upcoming biggermaps, you will be spending at least 4 or 16 times longer building your railroad networks

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Hello,
Normaly I only go in this forum without register, but I see this news and dislike him. Sorry for my english, because I am french.
I switched of TTD to OpenTTD 0.3.2.1 at begin only because I can build in pause. After I discovered slotes and others features of OpenTTD and use them currently but at begin only for build in pause.
No more headaches because I must arrange the situation of an overloaded station without waste too much ingame time (F1 F1 F1 F1 F1 F1... RAHHHH
) when there are too many problems at the same moment, or because I am on a mountainous map (difficult settings) and it is difficult to make some good lines in so I need to make some tries, etc...
I can manage the railway quietly and for me it was important.
But now if the game considered that this is a cheat, I will rest on my OpenTTD 0.3.3 for a very long time.
The last time I use a cheat it was on 1997, so I refuse to see a game tell me that I am a Cheater (bouhhh) because I only want build, for the excuse of "unfair" game.
Unfair about AI companies ? The problem is that AIs are stupid. They die by themselves in difficult mode
, same if I don't touch at their markets to let them survive.
If the AI become more serious, I wouldn't refuse that he can build in pause mode too, it is not a problem.
Unfair because not realist ? In the reality, companies have much people to do all jobs, me I am alone to manage all at the same time...
Normaly I only go in this forum without register, but I see this news and dislike him. Sorry for my english, because I am french.
I switched of TTD to OpenTTD 0.3.2.1 at begin only because I can build in pause. After I discovered slotes and others features of OpenTTD and use them currently but at begin only for build in pause.
No more headaches because I must arrange the situation of an overloaded station without waste too much ingame time (F1 F1 F1 F1 F1 F1... RAHHHH

I can manage the railway quietly and for me it was important.
But now if the game considered that this is a cheat, I will rest on my OpenTTD 0.3.3 for a very long time.
The last time I use a cheat it was on 1997, so I refuse to see a game tell me that I am a Cheater (bouhhh) because I only want build, for the excuse of "unfair" game.
Unfair about AI companies ? The problem is that AIs are stupid. They die by themselves in difficult mode

If the AI become more serious, I wouldn't refuse that he can build in pause mode too, it is not a problem.
Unfair because not realist ? In the reality, companies have much people to do all jobs, me I am alone to manage all at the same time...
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Buildwhilepaused doesn't need to be a cheat. I can be used but it does have downsizes. If i build a network completely on January 1st, 1950 I'm so out of cash, but if you build while you go the year advances and you can start making profits. While the year advances new technology comes, so you can build a network or get a better network. Its all your decision.
I don't feel it's a cheat.
Sometimes you just need the game to stop for a while so you can think out a solution and build an efficient junction without trains that may already be on the network getting in the way, even when you have a traffic jam it can be annoying simply because it can take time to find a viable solution that is ideal, being able to do the modification to your network whilst paused is nice as you're able to think out how it'll work.
Maybe you could call it cheating as I'd be progressing without time advancing, but I don't like the idea of losing two years of game time trying to upgrade large junctions trying to avoid delays to passengers.
Sometimes you just need the game to stop for a while so you can think out a solution and build an efficient junction without trains that may already be on the network getting in the way, even when you have a traffic jam it can be annoying simply because it can take time to find a viable solution that is ideal, being able to do the modification to your network whilst paused is nice as you're able to think out how it'll work.
Maybe you could call it cheating as I'd be progressing without time advancing, but I don't like the idea of losing two years of game time trying to upgrade large junctions trying to avoid delays to passengers.
about cheats, i opened another topic about crossing tunnels cheat, i think that should be considered cheat only railroad tunnel crossing each other, but not road tunnels, because in some cities there are road tunnels crossing each other, and they works like a normal cross, but only underground
see: http://www.tt-forums.net/viewtopic.php?t=9611
see: http://www.tt-forums.net/viewtopic.php?t=9611
Good point, Kjata - I too don't think building while paused is a cheat. We don't use it all the time anyway.
Those of you, who consider it a cheat - well consider this - when playing on "hard" is computer player's fast building of railway and trains not a "cheat" and is it not a "cheat" when they "waltz" onto your factory/mine site with their super-high station ratings and pleed your stations dry?
Those of you, who consider it a cheat - well consider this - when playing on "hard" is computer player's fast building of railway and trains not a "cheat" and is it not a "cheat" when they "waltz" onto your factory/mine site with their super-high station ratings and pleed your stations dry?

NewGRF: Oil Wells in Temperate terrain now can Increase production, Better vehicle names, Use-able default aircraft, Oil Rig for Snowland and Desert, Speed for Suspension bridges.
Patches (OpenTTD): Improved smooth_economy [in trunk], More (diesel) smoke [in trunk], Realistic_acceleration finetune.
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Patches (OpenTTD): Improved smooth_economy [in trunk], More (diesel) smoke [in trunk], Realistic_acceleration finetune.
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Oooo, developers changed it to a cheat, I'm just scared stiff.
Anyone, who knows how, can modify the source and make it a "patch" again, or just play with what devs like to call cheat.

Anyone, who knows how, can modify the source and make it a "patch" again, or just play with what devs like to call cheat.

NewGRF: Oil Wells in Temperate terrain now can Increase production, Better vehicle names, Use-able default aircraft, Oil Rig for Snowland and Desert, Speed for Suspension bridges.
Patches (OpenTTD): Improved smooth_economy [in trunk], More (diesel) smoke [in trunk], Realistic_acceleration finetune.
Keep 'em rollin'!
Patches (OpenTTD): Improved smooth_economy [in trunk], More (diesel) smoke [in trunk], Realistic_acceleration finetune.
Keep 'em rollin'!
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