Cyprus Scenario (WIP)
- NekoMaster
- Tycoon
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- Joined: 16 Aug 2008 22:26
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Cyprus Scenario (WIP)
I hope this will make some people happy, especially because this island is big enough in game I can make its towns pretty much their real size and population numbers.
Heres a nice little screen shot of the Island which is a work in progress.
Heres a nice little screen shot of the Island which is a work in progress.
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- A cool place i guess.png
- (89.36 KiB) Not downloaded yet
Last edited by NekoMaster on 14 Apr 2020 20:07, edited 2 times in total.
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Re: Something Cool maybe :)
Good work, but there is no point in including so much sea around the island. All that area, which seems to constitute more than 80% of the map, is almost useless.
My add-ons: • AdmiralAI fix • Persistence for vehicle evolution lines
My pictures: • The animation thread
My pictures: • The animation thread
- NekoMaster
- Tycoon
- Posts: 4001
- Joined: 16 Aug 2008 22:26
- Skype: neko-master
- Location: Oshawa, Ontario, CANADA
Re: Something Cool maybe :)
Oh I just took the mini map and filled in the black areas
- Attachments
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- Cyprus_WorldMap.png
- (109.75 KiB) Not downloaded yet
Proud Canadian
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
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Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
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- NekoMaster
- Tycoon
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Re: Something Cool maybe :) (Might be an Island Country)
Heres an idea how large the cities get on this map when using their real population numbers
(Btw since North Nicosia and Nicosia are just a bit too close together IRL, I had to make it as one big city, sorry!)
(Btw since North Nicosia and Nicosia are just a bit too close together IRL, I had to make it as one big city, sorry!)
- Attachments
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- screenshot#2.png
- (667.63 KiB) Not downloaded yet
Proud Canadian
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
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Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
Re: Cyprus Scenario (WIP)
Neat idea, it would be cool to build railways in Cyprus, as country that doesn't have them in real life!
- NekoMaster
- Tycoon
- Posts: 4001
- Joined: 16 Aug 2008 22:26
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Re: Cyprus Scenario (WIP)
Yeah the railway it had shut down in the 1950's
Proud Canadian
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
Re: Cyprus Scenario (WIP)
Yeah, should be a good scenario!
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- Tycoon
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Re: Cyprus Scenario (WIP)
Will there be a game script? Big cities are easy to start, but later it's too much ....
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