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Ens`s Screenshots

Posted: 05 May 2014 23:01
by ens
Hello world!

This is Mettico City.
A sunny place to work and live.
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Mettico City benefitted with growth and wellness when Mayor decided to build the docks and provide them with coal and iron ore from five local mines.

Loaded to boxes, ships take the soon-to-be steel substrates south, to Mostable Port. It will then climb the hill to get to Mostable Steel Mill.

Re: Ens`s Screenshots

Posted: 06 May 2014 12:41
by PinkMoon
Very nice city screenshot !

Re: Ens`s Screenshots

Posted: 06 May 2014 13:17
by ISA
Very nice! Only thing what bothers is the zoom level settings and I cant get it into the default view! If possible look over You settings for zoom!

Re: Ens`s Screenshots

Posted: 07 May 2014 17:02
by ens
Thank you guys for the response!

Mettico City is growing fast, more and more residents require a transport system of greater capacity. Therefore, the first two tram lines launched! Pictures soon.

Now have a look at mentioned before Mostable Port
It is a transfer station unloading iron ore and coal needed at Mostable Steel Mill just a few miles away from the coast.
These materials come back to Mostable Port soon, in the form of freshly produced steel. The steel will then be shipped to Nanditch Factory.
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Re: Ens`s Screenshots

Posted: 07 May 2014 17:36
by ens
Midland Forests is a part of ENTE Transportation that handles and keeps organized a huge rail track, going through six wood-cutting stations near large forests.

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All of the stations have found a way to keep an excellent production rating at all times despite seeing the single train once every few weeks (hint in the screenshots below).

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The 12 wagons hauled by reliable ENR G22W are able to move up to 508 tonnes of wood across the country.

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The single train end its journey in Springs Sawmill, the only provider of lumber processed in Nantditch Factory, along with great amounts of steel and plastic. The plastic is produced at Springs Oil Refinery (visible nearby the sawmill).

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Re: Ens`s Screenshots

Posted: 08 May 2014 05:04
by STD
Very good screenshots. Beautiful train station :)

Re: Ens`s Screenshots

Posted: 10 May 2014 20:44
by ens
Thank you, STD! You have a very weird nickname :)

Saborough Heights Depot is an important element of the middle islands railway net.

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Although long diesel freight trains like two powerful EMD DDA40X Cennentials hauling 735000 liters of oil and high speed passenger trains like the visible above JNR Shinkansen have two paralell pairs of tracks to go through, they all meet sometimes in this old service point.

Orange - main coastal freight line. Blue - pax line between the cities. Red - depo.

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Please, feel free to comment, ask, suggest! I`d love to share my game with you.

Re: Ens`s Screenshots

Posted: 11 May 2014 09:03
by jacke
Very nice screenshots :)

Re: Ens`s Screenshots

Posted: 12 May 2014 16:39
by Damrus
hey ens,

What grf are you using for the Suburban houses in your first picture or the houses in general.

kind regards
D

Re: Ens`s Screenshots

Posted: 13 May 2014 15:28
by arikover
I'm betting Total Town Replacement Set.

Re: Ens`s Screenshots

Posted: 14 May 2014 22:34
by ens
yup; TTRS

Just a shot of Mettico`s higher suburbs today, because residental blocks sweetly distingush themselves from the cities busy centre.
One bus line and one tram line ending here are more than enough for this neighbourhood, as most of the traffic outgoing down from here happen by cars.

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Mettico City is slowly getting huge, especially when compared with what was there just a few years before.
So are five other cities connected to ENTE Transportation`s rail net.

(By the way, I`m trying to provide my game with somewhat realistic growth and infrastructure. Do you think it would be a good idea for the next game to add some newgrfs with cars and pollute cities with them? Man, I miss SimCity, too bad transportation isn`t SC`s main topic)

Re: Ens`s Screenshots

Posted: 16 May 2014 09:57
by PinkMoon
Beautiful screenshots ! Love the harbor graphics :bow:

Re: Ens`s Screenshots

Posted: 18 May 2014 09:44
by Seeker
Loving the screenshots, keep them coming.

Also have you considered entering the Screenshot of the month contest?

Re: Ens`s Screenshots

Posted: 18 May 2014 18:27
by Saibot
Great screens indeed!
ens wrote:(By the way, I`m trying to provide my game with somewhat realistic growth and infrastructure. Do you think it would be a good idea for the next game to add some newgrfs with cars and pollute cities with them? Man, I miss SimCity, too bad transportation isn`t SC`s main topic)
I love having a ton of cars randomly navigating around my maps, it makes the cities feel much more alive.

Re: Ens`s Screenshots

Posted: 18 May 2014 22:30
by ens
Seeker wrote:Loving the screenshots, keep them coming.

Also have you considered entering the Screenshot of the month contest?
Thank you! Yes, I have submitted one of my screenshots.



Saibot wrote:Great screens indeed!
ens wrote:(By the way, I`m trying to provide my game with somewhat realistic growth and infrastructure. Do you think it would be a good idea for the next game to add some newgrfs with cars and pollute cities with them? Man, I miss SimCity, too bad transportation isn`t SC`s main topic)
I love having a ton of cars randomly navigating around my maps, it makes the cities feel much more alive.

Thanks. What newgrfs are you using?

I`m considering making yet another huge research on that matter and starting a new game with a complete set of best newgrfs available.
I`d like to change the roadset (CS-Roadset at first looked nice but now the brightness of the roads make them look too important, they consume too much attention and they start to bother me), as well as add new buildings - that is, if anything better then TTRS came up.
Also, despite having two newgrfs with harbour objects it`s beginning to feel dull when I`m building next docks.

I love the possibilities it offers as a transport network simulator but God, this game is ugly.

Re: Ens`s Screenshots

Posted: 19 May 2014 08:19
by YNM
ens wrote:I love the possibilities it offers as a transport network simulator but God, this game is ugly.
Of course, a legacy from the 90's...

Try to download StreetTraffic AI and also Generic Cars & Eyecandy Road Vehicles NewGRFs (from the in-game content downloader), and use them in your games. It'll spawn (buy and let them go) eyecandy "town cars" in your cities (and any road connected to it). Can't be loaded into your current running game through, so most likely you'll need to start another game...

Re: Ens`s Screenshots

Posted: 19 May 2014 16:26
by Densha
I've been able to get the StreetTraffic AI and Generic Cars working in a running game, just had to change the variable for the developer tools in the cfg file.

Re: Ens`s Screenshots

Posted: 19 May 2014 18:41
by kamnet
Of course, changing NewGRFs in the middle of a running game is dangerous. My game that I have been playing since 2010 eventually became corrupted because of it. Having no idea when the corruption was introduced, I was forced to abandon it. Three years of my free time, and nothing to show for it. :-(

Road sets: If you like CS but find it too bright, you might also like either American Road Set Replacement or Canadian Roads (formerly North American Roads).
Building sets: Check out Polish Building Set, North American Building Set or Canadian City Buildings.

Re: Ens`s Screenshots

Posted: 08 Jun 2014 09:37
by ens
Major of Nanditch , inspired by Mettico Cities majors, decided to take his idea to the next level. He invested millions of dollars not only to build Nanditch Docks, but also place a brand new Nanditch Factory in the docks area.

Nanditch Docks host trains, ships, trams and buses carrying seven different types of cargo. Big time.

Numerous ships deliver oil from ten oil rigs. There`s a lot of it, millions of litres get pumped through pipes every day.

Trains take them from here and transport to Springs Oil Refinery shown before. Another group of trains brings back what the refinery produced out of the oil - plastic and fuel oil.
Two other trains provide the Nanditch Factory with lumber from Springs Sawmill, also shown before.
The only cargo needed for the factory to run the production left is steel. It is delivered across the sea from mentioned before Mostable Steel Mill by a single, yet giant freighter.
All the things I`ve built before come to this, every single piece of cargo from all over the map end up in this factory. Employees have their own bus line to drive them home after work.

Hundreds of crates of goods are produced every day here. Some of them get carried directly to Nanditch by freight trams, most of it is packed on trains to be sent to Mettico.

None get wasted.
The profits of ENTE Transportation company were decent before, but after all of the dots got connected to this big, fat . that Nanditch Factory is, the red $ line on the chart went straight up.

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And here`s a shot of Nanditch.

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Sorry for not posting for a while, I`m having a busy month at my university. This is also the reason why there aren`t many vehicles posing for the screenshots.
I have some new stuff I haven`t showed you yet though, and I`ll keep them coming later this month :)

Re: Ens`s Screenshots

Posted: 11 Jun 2014 08:13
by STD
Beautiful screenshots. Liked the port, the beach is near major cities :D .