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OpenTTD 1.0.5

Posted: 20 Nov 2010 21:29
by frosch
Surprise! Release! (Actually I only managed to do two posts just today since the RC2 announcement :p )

OpenTTD 1.0.5 contains a fine assortment of bugfixes from various areas and updated translations. It also fixes CVE-2010-4168. Thanks to all testers.

Now, go straight for the download on http://www.openttd.org and have fun!

Re: OpenTTD 1.0.5

Posted: 20 Nov 2010 21:41
by Kogut
Congratulations!

Re: OpenTTD 1.0.5

Posted: 20 Nov 2010 22:28
by Nite Owl
A hearty pat on the back and a raucous chorus of Well Done to all involved.

Re: OpenTTD 1.0.5

Posted: 21 Nov 2010 09:03
by Darkvater
:mrgreen:

Re: OpenTTD 1.0.5

Posted: 21 Nov 2010 20:08
by DeletedUser21
Nite Owl wrote:A hearty pat on the back and a raucous chorus of Well Done to all involved.
I completly concur with what this fine gentleman said.
Another job well done!

Re: OpenTTD 1.0.5

Posted: 21 Nov 2010 20:42
by Lord Aro
What they said :mrgreen:
Question: Will there be a 1.0.6 or will it go straight to 1.1.0?

Re: OpenTTD 1.0.5

Posted: 21 Nov 2010 20:52
by ChillCore
Lord Aro wrote: Question: Will there be a 1.0.6 or will it go straight to 1.1.0?
I kind of like the not knowing what's coming part.
Maybe there will be a 1.0.9 first? Who knows ...

Congrats Devs on another fine release.

Re: OpenTTD 1.0.5

Posted: 24 Nov 2010 22:08
by Dante123
thanx for release.

i was just wondering, is there any change the building GUI for new objects will be improved in near future ? to make it more graphical and less text ? (its graphic objects ur placing not text :lol: )