Request concerning the nightly builds

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gk
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Request concerning the nightly builds

Post by gk »

Well, time for me quit beeing a lurker. ;)

I have a little request concerning the nightly builds: I am aware of that those are compiled without version-information and therefore prompt if i am sure about that. Problem is, i am running TTD in Wine, which does not support console input, which in turn makes it effectively impossible for me to run nightly builds.
It would be nice to have a nightly build that still prints that warning message, but does not prompt for confirmation. ;)

gk

p.s.: Yes i know that running a nightly via wine is more likely to cause problems. :)
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Post by Redirect Left »

Lucky you, i cant get Wine to ply any version of TTDPatch
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Post by gk »

I could try to help you if you stated your problem a little bit more detailed. ;)

gk
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Post by Aegir »

Add " -y " to a shell script running TTDPatch, heres my shell script for running TTDPatch, for example:

Code: Select all

#!/bin/bash

cd /home/richard/Games/TTWin95/
wine ttdpatchw.exe -y
That'll fix yer billy-cart.

Edit/addition: Don't start appolagizing for using Wine, TTDPatch should work 100% in it, afterall, Patchman/Josef Drexler does his TTDPatch development under Linux himself, running TTDPatch in Wine. So do I aswell, not that I'm a patch developer. Quite a lot of other TTDPatch developers and NewGRF coders work from Linux aswell (Me included), so Linux support is pretty high up on the list of priorities.
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Post by Redirect Left »

gk wrote:I could try to help you if you stated your problem a little bit more detailed. ;)

gk

ive given up
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Post by gk »

Thanks Aegier. :)

gk
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Post by Patchman »

Putting "alwaysyes on" in ttdpatch.cfg has the same effect, by the way.
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Post by The Irish »

why are you telling me this only now? :wink:
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Post by eis_os »

Did you ask about it?
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Post by Patchman »

You never asked :p

It's in the manual, too.
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Post by eis_os »

Btw. wineconsole should support console output, last time I tried wineconsole with TTDPatch was absolutely borked however...
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Post by m3henry »

on a different part of patch:
with 2.5 beta 8 it wants to use this base.grf thingy whitch uses lots of things i dont want :( is there a way to get round this?
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Post by michael blunck »

> with 2.5 beta 8 it wants to use this base.grf thingy whitch uses lots of things i dont want is there a way to get round this?

No. Read this for the reasons why the patch devs made it that way.

regards
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Post by eis_os »

If you don't enable the switch that needs it, the graphics aren't processed and so no harm is done...
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Post by m3henry »

eis_os wrote:If you don't enable the switch that needs it, the graphics aren't processed and so no harm is done...
Which switch? ?(
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Post by PikkaBird »

m3henry wrote:Which switch? ?(
Any of the switches you don't want... :roll:

If your complaint is that you want to use different graphics for certain features, just load the other feature .grf after the main one.
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Post by m3henry »

OK, OK, I'll just use them anyway, its very confusing this, i like each individual .grf to be there.
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Re: Request concerning the nightly builds

Post by killermoehre »

I know, this topic is really old, but Google spotted it.

I've runing a Xubuntu 7.10 with wine 0.9.57 on a AMD Athlon XP 2400+ (that's the reason for Xubuntu...) and try to get TTDPatch V2.6 alpha 0 r1836 (Windows) to work.
The attachment show you the wine debugger output which is hopefully a help. By the way beta 2.5 works perfectly.

Thanks for your answers.
Attachments
error_with_debug.txt
the output from my terminal
(7.19 KiB) Downloaded 266 times
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Re: Request concerning the nightly builds

Post by DaleStan »

TTDPatch should have created a crashlog (CRASH###.TXT). Please post that instead.

Also, "allwaysyes" is not the correct spelling of that switch name; you might want to fix your ttdpatch.cfg.
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Re: Request concerning the nightly builds

Post by killermoehre »

Yeah, it should... -.-
I've tried to use OllyDbg, but I haven't all the .dll and .drv files.
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