Vehicles moving around corner still need to be improved !
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- Engineer
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- Joined: 14 Sep 2004 17:57
- Location: Hong Kong
Vehicles moving around corner still need to be improved !
I really like the animation of vehicles when turning around corners be more smooth or say true to life. Will that be possible in future or later released version ?
Then you certainly also don't play TTD ... But the main promblem is, that the project was started ages ago. Nowadays, for 128 size, the models are rendered. We could have more angles for 128 size. But for the small sizes like 64 pixel rendering does not work. The results are simply too ugly and hand drawn pixel looks much better. At least we got the models, so maybe, one day, when computers get much faster and have more memory ...
New landscape would mean you have to redraw all landscape-related sprites... that's pretty much work
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
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Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
there you go, straight curves, no more trains out of tracks...
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- Tracks Straight curves.rar
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Yabbut TTDPatch/OTTD are still being developed.Akalamanaia wrote:TTD however officially isn't still being developed.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
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Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Perhaps you should wait for the german set, which has hundred of new houses, and industries, all of them rendered. On a screen near to you soon. (Internal test has just begun.)
And internal we discussed also going 3D. However, this is more a complete display engine rewrite, so it will not happen soon. Ultimately, this could give much smoother landscapes. On todays graphic boards it may be even faster.
However, many buildings are far to complex. E.g. the new steel work took some hours to render in one view, making it really not useful for the game. 3D - in the moment - would take out the easy chance to contribute for almost everyone. (I really like the possibility that everyone can make his vehicle without any coding or what else.)
And internal we discussed also going 3D. However, this is more a complete display engine rewrite, so it will not happen soon. Ultimately, this could give much smoother landscapes. On todays graphic boards it may be even faster.
However, many buildings are far to complex. E.g. the new steel work took some hours to render in one view, making it really not useful for the game. 3D - in the moment - would take out the easy chance to contribute for almost everyone. (I really like the possibility that everyone can make his vehicle without any coding or what else.)
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