Map Editor, town settings

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Geo Ghost
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Map Editor, town settings

Post by Geo Ghost »

iv'e been wondering this for a while, its probably been asked, but i havnt found anything.
when you make a new town in the map editor, you should be able to put in the building you want, and expand in more then you can at the moment. has it already been done :D ? in the making :) ? or not possible :( :?:
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Re: Map Editor, town settings

Post by Purno »

Geo.c Ghost wrote:when you make a new town in the map editor, you should be able to put in the building you want,
It's Transport Tycoon, not SimCity :wink:
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Post by Geo Ghost »

true,
but it wouldbe nice if you could make your town, more, town like. instead of a blob :( of ramdom buildings
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Post by krtaylor »

I agree with George but I doubt it will ever happen.
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Post by Csaboka »

Too much work for too little benefit - making a new UI for something used so rarely wouldn't be worth IMO. Even if you could shape a town to your liking, it would start building randomly after starting the game, and after a decade or two, you wouldn't recognize it anymore.
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Post by krtaylor »

In theory this wouldn't have to be done by Patching. There's nothing to prevent someone from writing a completely new Windows application in Visual C++ or something, that reads GRF files and generates TTD-compatible scenarios.

I'm not suggesting that YOU do that though, Csaboka, you have other more pressing work. :wink:
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Post by Geo Ghost »

krtaylor wrote:I agree with George but I doubt it will ever happen.
did he say about it?
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Post by Purno »

Although it would be nice if towns build better road network...

For example:

Code: Select all

BBBBBBBBB
RRRRRRRRR
BBBBBBBBB
(B = Building, R = Road)

This town can only expand at the left and the right
But if it would demolish a few buildings for road construction:

Code: Select all

BBRBBRBB
RRRRRRRR
BBRBBRBB
Now the town can expand more easily :D
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
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Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
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