[Alpha 1C Released] [World Region] The 21st Century

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What currency is there in the mid 21st century? (got a better idea? just post it)

Credits
121
66%
Terras (thx chirho)
24
13%
Gold (stupid idea)
13
7%
OOlongs (who came up with that?)
25
14%
 
Total votes: 183

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Johns_Volition
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[Alpha 1C Released] [World Region] The 21st Century

Post by Johns_Volition »

The 21st Century Mod

This mod has the purpose to continue at the point Locomotion ends: In the Year 2005 continuing until the year 2099.
I'm not intending to make this Mod (which will become a World region) to be a 100% scientific explainable study on how the world will be, rather to be fun to look at... So let's take a look what we've got Allready:

If you are too bored to read on... Here's the the Download:

Alpha 1c
---->DOWNLOAD<----


Content

(until now)

The World Region!
Image

The Currency:

Look at the Poll


Industry Chains:

1. CHAIN

1. Colonists Academy
Image

Here Bored Citizens are trained to become Colonists, at the moment the Academy has a sensational 100% graduation rate.
*Takes Passengers
*The Colonists are shipped to the Spaceport

2. Uranium Mines
Image

Somewhere the power of the 21st Century has to be taken from and what better source is there as the Niftyness of Uranium?
*The Uranium goes to the NukeFuel-Works

3. NukeFuel-Works
Image

Since Simple Uranium Rods weren't fuel efficient enough, Nuke-Fuel was invented. A fluid, glowing type of new Fuel (the glowing comes from phosphor mixed into it, making it easier to distinguish), that is powerful enough to lift reusable rockets in Space, or power the newest types of Fusion Power Plants.

*Takes Uranium
*Takes Oil? <- Not sure
*NukeFuel goes either to the Space-Port or The Fusion Power Plant

4. Space-Ports
Image

Finally the age of Space exploration has begun. With the invention of Nukefuel, relativly cheap, reusable Rockets could be realised. Hundredthousends of colonists are being send to the Various Colonies which are popping up all over the Solar system, sending back tons of important Goods, such as the Moon-Gibbler, the toy every child must have!

*Takes Colonists
*Takes Nuke-Fuel
*Produces Goods

5. Fusion-Power Plants
Image

With the growing World Population there is also a growing demand of energy. With the innovation of new, heat resistent materials and Nuke-Fuel, Fusion Power was finally interdouced to the World. The only downpart of this wonderful source of clean energy is the Waste that consists out of unsplittable elments in NukeFuel, which cannot be used in the Fusion. And unlike the Spaceships, it can't be simply jettinsoned into space.

*Takes NukeFuel
*Produces NuclearWaste which goes to the Waste Disposal

6. Waste Disposal

It's just what the name implies

*Takes Nuclear waste
--------

Vehicles:


*New Waggons for all New Goods
*NSF_37's SD138 (thanks a lot for this man)
*Rens2Sea's Maglev set
*A few of the late 20th century trains that are allready included into the game

Maps:

-------
Work in progress!.... I'll add stuff as it gets finished... If you feel like participating, or have a mod that just fits into this Region, just post it...
There is allways aid needed with new houses and new Locomotives, such as Maglev's etc.

Credits so far:
*Rens2Sea: started of with the Nuclear power plant, which is now the FusionPP, he's doing most (98%) of the fancy coding stuff
*My humble self: I guess I did most of the graphics and added a few of my ideas
*NS_37's SD_37 + Waggon[/url]
Last edited by Johns_Volition on 16 Oct 2004 15:31, edited 13 times in total.
-
whatever

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Loewe13
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Post by Loewe13 »

hey cool idea

monorails are coming from me also if help available i wouldnt say no because i dont know how to import the grafics im making for the mod because its my first time with this 3d editor ;-)))
Last edited by Loewe13 on 27 Sep 2004 11:30, edited 1 time in total.
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Post by alphanumeric »

hmmm..... intresting... I kind of like the idea. might need a lil work... the colors are kind of bright.. BUT! it does at a lil jingle to the game... and takes away from chris dull colors..

new houses, and better coloring sound like a dandy idea :idea:
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Post by Loewe13 »

for a nuclear plant dont forget the smokestacks like the coal powerstation the nuclear ones have them in real to ;-)
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Post by alphanumeric »

oh oh... you know what would be really cool? well I dont know how you could mod this... maybe using some code from Docks.. so they sit on land and water.. (actually I havnt built a dock in Loco yet, so I dont know lol)

anyways! there is a nuclear powerplant by my house here in CA, that sits on the beach of the ocean... it uses the water to cool down the reactors.. I dont know if these are common plants. but that would be cool..

ps.. surfers love to surf the area cause of the warm water... lets just hope they dont grow a 3rd eyeball ............... on there leg? :lol:
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Re: [World Region] The 21th Century

Post by squishycube »

Johns_Volition wrote: Any help like new houses, cool new industies, Maglev trains, Monorails, etc. is appreciated
Do you mean help is an making stuff, or help as in finding stuff. (like pictures)
I heard the stories that they tell of how they labored for this company which sold it's soul to hell

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Post by Johns_Volition »

Doing stuff my friend... Finding pictures is not the hard part :lol:

alphanumeric, as far as I know, every nuclear reactor is build next to a water source, it wouldn't work out good without that
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Post by alphanumeric »

I have only see 1 powerplant in my life lol...

<- dumbfounded idiot
HwAoRrDk
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Post by HwAoRrDk »

Errrr... "21th"?

Don't you mean "21st"? :P
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jules
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Post by jules »

HwAoRrDk wrote:Errrr... "21th"?

Don't you mean "21st"? :P
lol good point.. err yea its 21st, but anyways...
the colors are kind of bright..
I love the colours, locomotion is way too bland..!
There is no ?
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Post by Rens2Sea »

Screenshot of what we have so far:

Image
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Post by ampz »

Perhaps the world region should be called "The nuclear age" or perhaps "Post WW3"? :)
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Post by Johns_Volition »

naaa, I guess 21st century will do... :)
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Post by ChrisCF »

Finally - we have a use for the Class 20 :D
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Post by Villem »

ChrisCF wrote:Finally - we have a use for the Class 20 :D
Their Good at pulling alots of goods...though not shure if used for that job in Real Life.
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Post by Arathorn »

A nice thing for the desert climate would be a solar collector field producing hydrogen.
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Post by Slangen »

Another cool mod would be a train running on a nuclearengine :roll:
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Post by Johns_Volition »

well it's not desert dertish climate... we haven't even though about that yet... maybe somebody's going to participate with some new terrain grafics?
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Post by -matt- »

Looks good but whats Nukefill? Doesnt uranium go straight to a nuclear power plant?

cheers
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Post by Bart »

That nuclear power plant really spits out some greenish s***, incredible :p

Love to see this done, the idea is very cool!
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