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Re: [CZTR / 32bpp ] - Czech total replacement

Posted: 14 Apr 2023 17:45
by stefino_cz
Houses will be remaked and published like an official GRF ;) We have a plan to create the basic GRF which replace basic IDs and then in the future we expand it.

Re: [CZTR / 32bpp ] - Czech total replacement

Posted: 15 Apr 2023 20:33
by belgi
stefino_cz wrote: 14 Apr 2023 17:45 Houses will be remaked and published like an official GRF ;) We have a plan to create the basic GRF which replace basic IDs and then in the future we expand it.
I look forward. But I hope it won't be too long...

I wish you a nice day

Re: [CZTR / 32bpp ] - Czech total replacement

Posted: 22 Apr 2023 15:01
by Dennis007
Hello, we like your GRF's.
But how do we fix the depot graphics bug?

Image

Re: [CZTR / 32bpp ] - Czech total replacement

Posted: 22 Apr 2023 15:34
by stefino_cz
Hi, second part of depot is here.
depot.JPG
(610.84 KiB) Not downloaded yet

Re: [CZTR / 32bpp ] - Czech total replacement

Posted: 22 Apr 2023 15:40
by Dennis007
stefino_cz wrote: 22 Apr 2023 15:34 Hi, second part of depot is here.
depot.JPG
I would never find it lol. Thanks its working now..

Is there maybe a 32bpp full depot so i need to click ony one time?

Re: [CZTR / 32bpp ] - Czech total replacement

Posted: 22 Apr 2023 16:25
by Argus
The problem is that openttd doesn't yet support depots larger than one square. Therefore, the rest must be drawn with an object.

Re: [CZTR / 32bpp ] - Czech total replacement

Posted: 22 Apr 2023 20:37
by kamnet
It could be drawn as an overlapping tile, but it would be prone to glitches, and something could be built on the tile immediately behind the first tile where the depot actually sits.

Re: [CZTR / 32bpp ] - Czech total replacement

Posted: 22 Apr 2023 22:16
by Argus
I think that's why they avoided this solution.

Re: [CZTR / 32bpp ] - Czech total replacement

Posted: 23 Apr 2023 17:42
by stefino_cz
Don't remember it, cause it's quite long time ago. But the reason why depots look so wierd is, that we have a trains longer than 8, so we need to cover it with depot sprite till the train disappears. And if we are talking about lenght of depot - the first reason is the lenght of the train (in case of 1 tile depot, the train goes through the wall and it seems really wierd) and the second reason is that it looks more realistic if it is longer than 1 tile :)

Re: [CZTR / 32bpp ] - Czech total replacement

Posted: 24 Apr 2023 08:25
by belgi
Dennis007 wrote: 22 Apr 2023 15:01 Hello, we like your GRF's.
But how do we fix the depot graphics bug?

Image
How the depot is built has already been shown here. I'll just add that I really like the CZTR depot. And they can be made into interesting campuses ;-)
I am attaching something from my game as a sample.
2023-04-24_001_depo.jpg
depo 1
(304.86 KiB) Not downloaded yet
2023-04-24_002_depo.jpg
depo 1a
(429.69 KiB) Not downloaded yet
depo 2
depo 2
2023-04-24_003_depo.jpg (260 KiB) Viewed 4830 times
Have a nice day

Re: [CZTR / 32bpp ] - Czech total replacement

Posted: 24 Apr 2023 13:59
by Dennis007
This is the best set i have found on openttd :)

Maybe later we have some CZTR buildings and towns to match.

Re: [CZTR / 32bpp ] - Czech total replacement

Posted: 14 Oct 2023 06:34
by Андрей Воскресенский
Когда добавлять новые автобусы и троллейбусы

Re: [CZTR / 32bpp ] - Czech total replacement

Posted: 03 Mar 2024 17:51
by Kuccinni
Hi there. I am currently playing with all the CZTR downloadable content but I am not able to see desing for several locomotives. Namely Persging and ESO. Game is showing just question marks.
Můžu psát i česky, ale nevim jaká je zde konvence :)
Jinak je to super práce, začal jsem hrát TTD asi po třiceti letech. Moc děkuju!

Re: [CZTR / 32bpp ] - Czech total replacement

Posted: 03 Mar 2024 23:28
by belgi
Kuccinni wrote: 03 Mar 2024 17:51 Hi there. I am currently playing with all the CZTR downloadable content but I am not able to see desing for several locomotives. Namely Persging and ESO. Game is showing just question marks.
Můžu psát i česky, ale nevim jaká je zde konvence :)
Jinak je to super práce, začal jsem hrát TTD asi po třiceti letech. Moc děkuju!
Hello.

It would be good to put a print screen of the graphics you have in the game here. There may be an issue with some other graphics causing a conflict. The order of graphics is also decisive. CZTR works perfectly when it is completely alone. But if the order is set well, it can work with other, other nice graphics.

Communication is in English here, because there are a lot of players from almost all over the world ;-)

I wish you a nice day

Re: [CZTR / 32bpp ] - Czech total replacement

Posted: 04 Mar 2024 07:28
by Kuccinni
Ok then. I am not using anything else than CZTR content - I tried to change order of packages with no luck.
Locomotives Nr: 163, 169, 180, 181/2, 210, 230, 242, 363 are most probably missing sprites or are somehow corrupted.
I also attached sceenshots. OpenTTD version running is 13.4.
Thanks for your help!

Re: [CZTR / 32bpp ] - Czech total replacement

Posted: 04 Mar 2024 15:35
by belgi
Kuccinni wrote: 03 Mar 2024 17:51 Hi there. I am currently playing with all the CZTR downloadable content but I am not able to see desing for several locomotives. Namely Persging and ESO. Game is showing just question marks.
Můžu psát i česky, ale nevim jaká je zde konvence :)
Jinak je to super práce, začal jsem hrát TTD asi po třiceti letech. Moc děkuju!
One more postscript.
If you would like to communicate in Czech, there is a special group on Facebook called "Skupina stránky OTTD - Czech realistic replacement"
https://www.facebook.com/groups/166315490759206
where Czech is spoken, you can go there ;-)

Re: [CZTR / 32bpp ] - Czech total replacement

Posted: 04 Mar 2024 18:06
by Kuccinni
:-) problem solved!
I'd downloaded CZTR content once again and it worked like a charm!

Re: [CZTR / 32bpp ] - Czech total replacement

Posted: 04 Mar 2024 19:38
by belgi
Kuccinni wrote: 04 Mar 2024 18:06 :-) problem solved!
I'd downloaded CZTR content once again and it worked like a charm!
OK great ;-)
Sometimes computers do what they want :-D

I wish you a nice day

Re: [CZTR / 32bpp ] - Czech total replacement

Posted: 27 Mar 2024 13:59
by makar0niasty
belgi wrote: 04 Mar 2024 19:38
Kuccinni wrote: 04 Mar 2024 18:06 :-) problem solved!
I'd downloaded CZTR content once again and it worked like a charm!
OK great ;-)
Sometimes computers do what they want :-D

I wish you a nice day
Any chance you heard anything development wise over on the Czech groups/sites?
Been keeping and eye here and on their FB, but seems sadly it went dead after those few posts about bridges being worked on. Though there was some, largely silent update on Bananas if I was not mistaken ?

Re: [CZTR / 32bpp ] - Czech total replacement

Posted: 27 Mar 2024 14:31
by gebik
Development is being abandoned as no graphics have time...